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authorDave Chapman <dave@dchapman.com>2007-06-05 16:58:29 +0000
committerDave Chapman <dave@dchapman.com>2007-06-05 16:58:29 +0000
commit520274219a0745384cb9bc6df4d7ee7905090f5d (patch)
tree8d6f4536b6758d00e72a2a9457f892ce28a591bd /apps/codecs/demac/libdemac/vector_math16.h
parent887b31c01aebb46c0fcc6910241a4a64d9e7991e (diff)
downloadrockbox-520274219a0745384cb9bc6df4d7ee7905090f5d.tar.gz
rockbox-520274219a0745384cb9bc6df4d7ee7905090f5d.zip
Initial commit of Monkey's Audio (.ape/.mac) support. Note that Monkey's is an extremely CPU-intensive codec, and that the decoding speed is directly related to the compression level (-c1000, -c2000, -c3000, -c4000 or -c5000) used when encoding the file. Current performance is: -c1000 to -c3000 are realtime on a Gigabeat, -c1000 is realtime on Coldfire targets (H100, H300 and Cowon), and nothing is realtime on PortalPlayer targets (iPods, H10, Sansa). Hopefully this can be improved. More information at FS #7256.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13562 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/codecs/demac/libdemac/vector_math16.h')
-rw-r--r--apps/codecs/demac/libdemac/vector_math16.h140
1 files changed, 140 insertions, 0 deletions
diff --git a/apps/codecs/demac/libdemac/vector_math16.h b/apps/codecs/demac/libdemac/vector_math16.h
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+++ b/apps/codecs/demac/libdemac/vector_math16.h
@@ -0,0 +1,140 @@
1/*
2
3libdemac - A Monkey's Audio decoder
4
5$Id:$
6
7Copyright (C) Dave Chapman 2007
8
9This program is free software; you can redistribute it and/or modify
10it under the terms of the GNU General Public License as published by
11the Free Software Foundation; either version 2 of the License, or
12(at your option) any later version.
13
14This program is distributed in the hope that it will be useful,
15but WITHOUT ANY WARRANTY; without even the implied warranty of
16MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17GNU General Public License for more details.
18
19You should have received a copy of the GNU General Public License
20along with this program; if not, write to the Free Software
21Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
22
23*/
24
25static inline void vector_add(int16_t* v1, int16_t* v2)
26{
27#if ORDER > 32
28 int order = (ORDER >> 5);
29 while (order--)
30#endif
31 {
32 *v1++ += *v2++;
33 *v1++ += *v2++;
34 *v1++ += *v2++;
35 *v1++ += *v2++;
36 *v1++ += *v2++;
37 *v1++ += *v2++;
38 *v1++ += *v2++;
39 *v1++ += *v2++;
40 *v1++ += *v2++;
41 *v1++ += *v2++;
42 *v1++ += *v2++;
43 *v1++ += *v2++;
44 *v1++ += *v2++;
45 *v1++ += *v2++;
46 *v1++ += *v2++;
47 *v1++ += *v2++;
48#if ORDER > 16
49 *v1++ += *v2++;
50 *v1++ += *v2++;
51 *v1++ += *v2++;
52 *v1++ += *v2++;
53 *v1++ += *v2++;
54 *v1++ += *v2++;
55 *v1++ += *v2++;
56 *v1++ += *v2++;
57 *v1++ += *v2++;
58 *v1++ += *v2++;
59 *v1++ += *v2++;
60 *v1++ += *v2++;
61 *v1++ += *v2++;
62 *v1++ += *v2++;
63 *v1++ += *v2++;
64 *v1++ += *v2++;
65#endif
66 }
67}
68
69static inline void vector_sub(int16_t* v1, int16_t* v2)
70{
71#if ORDER > 32
72 int order = (ORDER >> 5);
73 while (order--)
74#endif
75 {
76 *v1++ -= *v2++;
77 *v1++ -= *v2++;
78 *v1++ -= *v2++;
79 *v1++ -= *v2++;
80 *v1++ -= *v2++;
81 *v1++ -= *v2++;
82 *v1++ -= *v2++;
83 *v1++ -= *v2++;
84 *v1++ -= *v2++;
85 *v1++ -= *v2++;
86 *v1++ -= *v2++;
87 *v1++ -= *v2++;
88 *v1++ -= *v2++;
89 *v1++ -= *v2++;
90 *v1++ -= *v2++;
91 *v1++ -= *v2++;
92#if ORDER > 16
93 *v1++ -= *v2++;
94 *v1++ -= *v2++;
95 *v1++ -= *v2++;
96 *v1++ -= *v2++;
97 *v1++ -= *v2++;
98 *v1++ -= *v2++;
99 *v1++ -= *v2++;
100 *v1++ -= *v2++;
101 *v1++ -= *v2++;
102 *v1++ -= *v2++;
103 *v1++ -= *v2++;
104 *v1++ -= *v2++;
105 *v1++ -= *v2++;
106 *v1++ -= *v2++;
107 *v1++ -= *v2++;
108 *v1++ -= *v2++;
109#endif
110 }
111}
112
113static inline int32_t scalarproduct(int16_t* v1, int16_t* v2)
114{
115 int res = 0;
116
117#if ORDER > 16
118 int order = (ORDER >> 4);
119 while (order--)
120#endif
121 {
122 res += *v1++ * *v2++;
123 res += *v1++ * *v2++;
124 res += *v1++ * *v2++;
125 res += *v1++ * *v2++;
126 res += *v1++ * *v2++;
127 res += *v1++ * *v2++;
128 res += *v1++ * *v2++;
129 res += *v1++ * *v2++;
130 res += *v1++ * *v2++;
131 res += *v1++ * *v2++;
132 res += *v1++ * *v2++;
133 res += *v1++ * *v2++;
134 res += *v1++ * *v2++;
135 res += *v1++ * *v2++;
136 res += *v1++ * *v2++;
137 res += *v1++ * *v2++;
138 }
139 return res;
140}