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authorNils Wallménius <nils@rockbox.org>2007-08-05 19:19:39 +0000
committerNils Wallménius <nils@rockbox.org>2007-08-05 19:19:39 +0000
commitb3113674819cd8daf44750d129c5d8298e830df0 (patch)
treeebc7ec9e096e309ef79834802eed28ff9c22fd41 /apps/action.c
parente70f7f4ca857e9e88a6e076360b6c9c235d7739b (diff)
downloadrockbox-b3113674819cd8daf44750d129c5d8298e830df0.tar.gz
rockbox-b3113674819cd8daf44750d129c5d8298e830df0.zip
*** Lang v2 cleanup (FS#6574) ***
1) Introduces apps/features.txt that controls which strings are included for each target based on defines. 2) .lng and .voice files are now target specific and the format versions of both these file types have been bumped, which means that new voice files are needed. 3) Use the 'features' mechanism to exclude strings for targets that didn't use them. 4) Delete unused and deprecated and duplicated strings, sort strings in english.lang Some string IDs were changed so translations will be slightly worse than before. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14198 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/action.c')
-rw-r--r--apps/action.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/apps/action.c b/apps/action.c
index 9afdf37af6..5aeab25e1d 100644
--- a/apps/action.c
+++ b/apps/action.c
@@ -141,7 +141,7 @@ static int get_action_worker(int context, int timeout,
141 { 141 {
142 last_button = BUTTON_NONE; 142 last_button = BUTTON_NONE;
143 keys_locked = false; 143 keys_locked = false;
144 gui_syncsplash(HZ/2, str(LANG_KEYLOCK_OFF_PLAYER)); 144 gui_syncsplash(HZ/2, str(LANG_KEYLOCK_OFF));
145 return ACTION_REDRAW; 145 return ACTION_REDRAW;
146 } 146 }
147 else 147 else
@@ -150,7 +150,7 @@ static int get_action_worker(int context, int timeout,
150#endif 150#endif
151 { 151 {
152 if ((button&BUTTON_REL)) 152 if ((button&BUTTON_REL))
153 gui_syncsplash(HZ/2, str(LANG_KEYLOCK_ON_PLAYER)); 153 gui_syncsplash(HZ/2, str(LANG_KEYLOCK_ON));
154 return ACTION_REDRAW; 154 return ACTION_REDRAW;
155 } 155 }
156 } 156 }
@@ -189,7 +189,7 @@ static int get_action_worker(int context, int timeout,
189 { 189 {
190 unlock_combo = button; 190 unlock_combo = button;
191 keys_locked = true; 191 keys_locked = true;
192 gui_syncsplash(HZ/2, str(LANG_KEYLOCK_ON_PLAYER)); 192 gui_syncsplash(HZ/2, str(LANG_KEYLOCK_ON));
193 193
194 button_clear_queue(); 194 button_clear_queue();
195 return ACTION_REDRAW; 195 return ACTION_REDRAW;