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authorJonathan Gordon <rockbox@jdgordon.info>2012-03-14 22:16:58 +1100
committerJonathan Gordon <rockbox@jdgordon.info>2012-03-14 22:52:24 +1100
commitcb9bc3bbc8a66c3d5296bfbc68f4487c39c6ac68 (patch)
tree9350c7890142aa0c58cddf2cb30076ff30bf5b6d
parent47115ba8347f857fa5f59dc4326127e5849ea4eb (diff)
downloadrockbox-cb9bc3bbc8a66c3d5296bfbc68f4487c39c6ac68.tar.gz
rockbox-cb9bc3bbc8a66c3d5296bfbc68f4487c39c6ac68.zip
Fix FS#12606 - next track can cause the screen to be cleared
This is a bit of a hack. We now trigger an event when the skin engine is doing a full redraw (which means fullscreen clear) before the lcd_update() to give the current screen a chance to redraw to avoid the screen flicker. This commit fixes the issue for screens which are entirely the list widget (i.e browser and menus), other screens will need aditional fixes (i.e quickscreen, time&date screen) Change-Id: I3ffdcd8ccad2c663732f8d5983049c837de00fe5
-rw-r--r--apps/appevents.h3
-rw-r--r--apps/gui/list.c22
-rw-r--r--apps/gui/skin_engine/skin_render.c8
3 files changed, 33 insertions, 0 deletions
diff --git a/apps/appevents.h b/apps/appevents.h
index 36e19b0df7..5cb0ee57b2 100644
--- a/apps/appevents.h
+++ b/apps/appevents.h
@@ -61,6 +61,9 @@ enum {
61 GUI_EVENT_STATUSBAR_TOGGLE = (EVENT_CLASS_GUI|1), 61 GUI_EVENT_STATUSBAR_TOGGLE = (EVENT_CLASS_GUI|1),
62 GUI_EVENT_ACTIONUPDATE, 62 GUI_EVENT_ACTIONUPDATE,
63 GUI_EVENT_THEME_CHANGED, 63 GUI_EVENT_THEME_CHANGED,
64 /* Called when the UI viewport is cleared in the skin engine to
65 * notify the current screen that it needs to do an update */
66 GUI_EVENT_NEED_UI_UPDATE,
64}; 67};
65 68
66/** Recording events **/ 69/** Recording events **/
diff --git a/apps/gui/list.c b/apps/gui/list.c
index d1b2748a60..96b3447728 100644
--- a/apps/gui/list.c
+++ b/apps/gui/list.c
@@ -596,6 +596,23 @@ bool gui_synclist_keyclick_callback(int action, void* data)
596} 596}
597#endif 597#endif
598 598
599/*
600 * Magic to make sure the list gets updated correctly if the skin does
601 * something naughty like a full screen update when we are in a button
602 * loop.
603 *
604 * The GUI_EVENT_NEED_UI_UPDATE event is registered for in list_do_action_timeout()
605 * and unregistered in gui_synclict_do_button(). This is done because
606 * if something is using the list UI they *must* be calling those
607 * two functions in the correct order or the list wont work.
608 */
609static struct gui_synclist *current_lists;
610void _lists_uiviewport_update_callback(void *data)
611{
612 (void)data;
613 gui_synclist_draw(current_lists);
614}
615
599bool gui_synclist_do_button(struct gui_synclist * lists, 616bool gui_synclist_do_button(struct gui_synclist * lists,
600 int *actionptr, enum list_wrap wrap) 617 int *actionptr, enum list_wrap wrap)
601{ 618{
@@ -610,6 +627,8 @@ bool gui_synclist_do_button(struct gui_synclist * lists,
610 static int next_item_modifier = 1; 627 static int next_item_modifier = 1;
611 static int last_accel_tick = 0; 628 static int last_accel_tick = 0;
612 629
630 remove_event(GUI_EVENT_NEED_UI_UPDATE, _lists_uiviewport_update_callback);
631
613 if (action != ACTION_TOUCHSCREEN) 632 if (action != ACTION_TOUCHSCREEN)
614 { 633 {
615 if (global_settings.list_accel_start_delay) 634 if (global_settings.list_accel_start_delay)
@@ -772,6 +791,9 @@ int list_do_action_timeout(struct gui_synclist *lists, int timeout)
772/* Returns the lowest of timeout or the delay until a postponed 791/* Returns the lowest of timeout or the delay until a postponed
773 scheduled announcement is due (if any). */ 792 scheduled announcement is due (if any). */
774{ 793{
794 current_lists = lists;
795 add_event(GUI_EVENT_NEED_UI_UPDATE, false,
796 _lists_uiviewport_update_callback);
775 if(lists->scheduled_talk_tick) 797 if(lists->scheduled_talk_tick)
776 { 798 {
777 long delay = lists->scheduled_talk_tick -current_tick +1; 799 long delay = lists->scheduled_talk_tick -current_tick +1;
diff --git a/apps/gui/skin_engine/skin_render.c b/apps/gui/skin_engine/skin_render.c
index 80d8c83d27..965d785233 100644
--- a/apps/gui/skin_engine/skin_render.c
+++ b/apps/gui/skin_engine/skin_render.c
@@ -29,6 +29,7 @@
29#include "config.h" 29#include "config.h"
30#include "core_alloc.h" 30#include "core_alloc.h"
31#include "kernel.h" 31#include "kernel.h"
32#include "appevents.h"
32#ifdef HAVE_ALBUMART 33#ifdef HAVE_ALBUMART
33#include "albumart.h" 34#include "albumart.h"
34#endif 35#endif
@@ -859,6 +860,13 @@ void skin_render(struct gui_wps *gwps, unsigned refresh_mode)
859 display->set_framebuffer(NULL); 860 display->set_framebuffer(NULL);
860 skin_backdrop_show(data->backdrop_id); 861 skin_backdrop_show(data->backdrop_id);
861#endif 862#endif
863
864 if (((refresh_mode&SKIN_REFRESH_ALL) == SKIN_REFRESH_ALL))
865 {
866 /* If this is the UI viewport then let the UI know
867 * to redraw itself */
868 send_event(GUI_EVENT_NEED_UI_UPDATE, NULL);
869 }
862 /* Restore the default viewport */ 870 /* Restore the default viewport */
863 display->set_viewport(NULL); 871 display->set_viewport(NULL);
864 display->update(); 872 display->update();