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author | Martin Arver <martin.arver@gmail.com> | 2006-06-04 17:44:50 +0000 |
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committer | Martin Arver <martin.arver@gmail.com> | 2006-06-04 17:44:50 +0000 |
commit | c9f3b7009ca3a38889613d31c1b22f89a42f1e9d (patch) | |
tree | a600ed469c17b851c6c48e12985223122308ec21 | |
parent | 2a731e467446069cc6bf796fe0806a22c6edf1b2 (diff) | |
download | rockbox-c9f3b7009ca3a38889613d31c1b22f89a42f1e9d.tar.gz rockbox-c9f3b7009ca3a38889613d31c1b22f89a42f1e9d.zip |
Sync with the wiki
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10056 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r-- | manual/plugins/doom.tex | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/manual/plugins/doom.tex b/manual/plugins/doom.tex index e13a4dc892..e0b07f6cbc 100644 --- a/manual/plugins/doom.tex +++ b/manual/plugins/doom.tex | |||
@@ -45,7 +45,10 @@ Rockdoom options, you will need to quit your current game and restart the plugin | |||
45 | \emph{Time Demo } Run a timed demo, to test game speed on a player (Only runs on Doom Shareware)\\ | 45 | \emph{Time Demo } Run a timed demo, to test game speed on a player (Only runs on Doom Shareware)\\ |
46 | \emph{Player Bobbing } Enable or Disable player up/Down movement\\ | 46 | \emph{Player Bobbing } Enable or Disable player up/Down movement\\ |
47 | \emph{Translucency } Enable or Disable sprite translucency (Fireballs, Plasma...)\\ | 47 | \emph{Translucency } Enable or Disable sprite translucency (Fireballs, Plasma...)\\ |
48 | \emph{Fake Contrast} Enable or Disable modified game lighting%\\ | 48 | \emph{Fake Contrast} Enable or Disable modified game lighting\\ |
49 | \emph{Always Run} Make the player always run\\ | ||
50 | \emph{Headsup Display} Show the player status when in fullscreen\\ | ||
51 | \emph{Statusbar Always Red} Disable color response statusbar%\\ | ||
49 | 52 | ||
50 | \item[InGame Main Menu: ]This menu can only be accessed from within a running game, and is displayed by \opt{h1xx,h300}{pressing \ButtonOff}\opt{IPOD_4G_PAD}{flipping your hold switch a couple of times} | 53 | \item[InGame Main Menu: ]This menu can only be accessed from within a running game, and is displayed by \opt{h1xx,h300}{pressing \ButtonOff}\opt{IPOD_4G_PAD}{flipping your hold switch a couple of times} |
51 | 54 | ||