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author | Marianne Arnold <pixelma@rockbox.org> | 2006-10-18 22:20:37 +0000 |
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committer | Marianne Arnold <pixelma@rockbox.org> | 2006-10-18 22:20:37 +0000 |
commit | 2f3dafa81cd3e3b886d7165e0c3771d8a35f69cf (patch) | |
tree | 65132ffe627a1831d8304b8de2eef89fcdbf4ad4 | |
parent | 5580cde226322d7ce6a4e335e4962da22f37f3ef (diff) | |
download | rockbox-2f3dafa81cd3e3b886d7165e0c3771d8a35f69cf.tar.gz rockbox-2f3dafa81cd3e3b886d7165e0c3771d8a35f69cf.zip |
Updated solitaire keytable to the recent changes, added a 'show menu' row and cleaned up (the mess caused by me before)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11264 a1c6a512-1295-4272-9138-f99709370657
-rw-r--r-- | manual/plugins/solitaire.tex | 70 |
1 files changed, 29 insertions, 41 deletions
diff --git a/manual/plugins/solitaire.tex b/manual/plugins/solitaire.tex index 667ca10cdf..0dbb72c925 100644 --- a/manual/plugins/solitaire.tex +++ b/manual/plugins/solitaire.tex | |||
@@ -13,66 +13,54 @@ For the full set of rules to the game, and other facinating information | |||
13 | visit\\ | 13 | visit\\ |
14 | \url{http://www.solitairecentral.com/rules/klondike.html} | 14 | \url{http://www.solitairecentral.com/rules/klondike.html} |
15 | 15 | ||
16 | \nopt{ondio}{ | ||
17 | \begin{table} | 16 | \begin{table} |
18 | \begin{btnmap}{}{} | 17 | \begin{btnmap}{}{} |
19 | \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} | 18 | \ButtonLeft/\ButtonRight/\\ |
20 | {\ButtonLeft, \ButtonRight, \ButtonUp, \ButtonDown} | 19 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} |
21 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft, \ButtonRight, \ButtonMenu, \ButtonPlay} | 20 | {\ButtonUp/\ButtonDown} |
22 | \opt{IRIVER_H10_PAD}{\ButtonLeft/\ButtonRight/\ButtonScrollUp/\ButtonScrollDown} | 21 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} |
22 | \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} | ||
23 | & Move Cursor around.\\ | 23 | & Move Cursor around.\\ |
24 | % | 24 | % |
25 | \opt{RECORDER_PAD}{\ButtonOn} | 25 | \opt{RECORDER_PAD}{\ButtonOn} |
26 | \opt{ONDIO_PAD}{\ButtonMenu} | ||
26 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect} | 27 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonSelect} |
27 | \opt{IRIVER_H10_PAD}{\ButtonRew} | 28 | \opt{IRIVER_H10_PAD}{\ButtonPlay} |
28 | & Select cards, move cards, reveal hidden cards...\\ | 29 | & Select cards, move cards, reveal hidden cards...\\ |
29 | % | 30 | % |
30 | \opt{RECORDER_PAD}{\ButtonFTwo} | 31 | \opt{RECORDER_PAD}{\ButtonFOne} |
32 | \opt{ONDIO_PAD}{Hold \ButtonMenu} | ||
31 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} | 33 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} |
32 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect + \ButtonPlay} | 34 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} |
33 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} | 35 | \opt{IAUDIO_X5_PAD}{\ButtonPlay} |
36 | \opt{IRIVER_H10_PAD}{Hold \ButtonLeft} | ||
34 | & If a card was selected -- unselect it, else\\ | 37 | & If a card was selected -- unselect it, else\\ |
35 | & Draw 3 new cards from the remains stack\\ | 38 | & Draw 3 new cards from the remains stack\\ |
36 | % | 39 | % |
37 | \opt{RECORDER_PAD}{\ButtonPlay} | 40 | \opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} |
41 | \opt{ONDIO_PAD}{Hold \ButtonDown} | ||
38 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonLeft} | 42 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonLeft} |
39 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect + \ButtonLeft} | 43 | \opt{IAUDIO_X5_PAD}{Hold \ButtonPlay} |
40 | \opt{IAUDIO_X5_PAD}{\ButtonRec + \ButtonLeft} | 44 | \opt{IRIVER_H10_PAD}{\ButtonFF} |
41 | \opt{IRIVER_H10_PAD}{\ButtonFF+\ButtonLeft} | ||
42 | & Put the card from the top of the remains stack on top of the cursor\\ | 45 | & Put the card from the top of the remains stack on top of the cursor\\ |
43 | % | 46 | % |
44 | \opt{RECORDER_PAD}{\ButtonFOne} | 47 | \opt{RECORDER_PAD}{\ButtonFTwo} |
48 | \opt{ONDIO_PAD}{Hold \ButtonUp} | ||
45 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{Hold \ButtonSelect} | 49 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{Hold \ButtonSelect} |
46 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect + \ButtonRight} | 50 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Hold \ButtonMenu} |
47 | \opt{IAUDIO_X5_PAD}{\ButtonRec + \ButtonUp} | 51 | \opt{IAUDIO_X5_PAD}{Hold \ButtonSelect} |
48 | \opt{IRIVER_H10_PAD}{\ButtonFF+\ButtonScrollUp} | 52 | \opt{IRIVER_H10_PAD}{\ButtonRew} |
49 | & Put the card under the cursor on one of the 4 final colour stacks.\\ | 53 | & Put the card under the cursor on one of the 4 final colour stacks.\\ |
50 | % | 54 | % |
51 | \opt{RECORDER_PAD}{\ButtonFThree} | 55 | \opt{RECORDER_PAD}{\ButtonFThree} |
56 | \opt{IRIVER_H10_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{Hold \ButtonRight} | ||
52 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonRight} | 57 | \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonRight} |
53 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft + \ButtonRight} | 58 | \opt{IAUDIO_X5_PAD}{\ButtonRec} |
54 | \opt{IAUDIO_X5_PAD}{\ButtonRec + \ButtonDown} | ||
55 | \opt{IRIVER_H10_PAD}{\ButtonFF+\ButtonScrollDown} | ||
56 | & Put the card on top of the remains stack on one of the final colour stacks.\\ | 59 | & Put the card on top of the remains stack on one of the final colour stacks.\\ |
60 | % | ||
61 | \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H300_PAD,IRIVER_H100_PAD}{\ButtonOff} | ||
62 | \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect} | ||
63 | \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} | ||
64 | & Show menu\\ | ||
57 | \end{btnmap} | 65 | \end{btnmap} |
58 | \end{table} | 66 | \end{table} \ No newline at end of file |
59 | } | ||
60 | |||
61 | \opt{ondio}{ | ||
62 | \begin{table} | ||
63 | \begin{btnmap}{}{} | ||
64 | \ButtonLeft, \ButtonRight & Move cursor between colums.\\ | ||
65 | % | ||
66 | \ButtonUp, \ButtonDown & Move cursor in a column of open cards.\\ | ||
67 | \ButtonMenu & Toggle select/unselect card.\\ | ||
68 | % | ||
69 | Hold \ButtonMenu & Draw 3 new cards from the remains stack.\\ | ||
70 | % | ||
71 | Hold \ButtonLeft & Put the card from the top of the remains stack on top of the cursor.\\ | ||
72 | % | ||
73 | Hold \ButtonRight & Put the card under the cursor on one of the 4 final colour stacks.\\ | ||
74 | % | ||
75 | Hold \ButtonUp & Put the card on top of the remains stack on one of the final colour stacks.\\ | ||
76 | \end{btnmap} | ||
77 | \end{table} | ||
78 | } \ No newline at end of file | ||