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authorDominik Riebeling <Dominik.Riebeling@gmail.com>2006-04-02 17:29:44 +0000
committerDominik Riebeling <Dominik.Riebeling@gmail.com>2006-04-02 17:29:44 +0000
commit2cf5abb971546df4ebaa2f132688eca44d520959 (patch)
tree98d28ac5e8a2b60046d8f649782c393647bdd00d
parentc95d9d08350450ce6b16e345d3eff67c758ce6af (diff)
downloadrockbox-2cf5abb971546df4ebaa2f132688eca44d520959.tar.gz
rockbox-2cf5abb971546df4ebaa2f132688eca44d520959.zip
another enhancement of \screenshot -- filenames should now not include the display size extension anymore. Old behaviour still supported. Minor code policing.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9432 a1c6a512-1295-4272-9138-f99709370657
-rwxr-xr-xmanual/configure_rockbox/general_settings.tex2
-rwxr-xr-xmanual/configure_rockbox/sound_settings.tex2
-rw-r--r--manual/main_menu/main.tex10
-rw-r--r--manual/plugins/battery_test.tex2
-rw-r--r--manual/plugins/bounce.tex4
-rw-r--r--manual/plugins/brickmania.tex2
-rw-r--r--manual/plugins/bubbles.tex2
-rw-r--r--manual/plugins/chess_clock.tex2
-rw-r--r--manual/plugins/chessbox.tex2
-rw-r--r--manual/plugins/cube.tex2
-rw-r--r--manual/plugins/demystify.tex2
-rw-r--r--manual/plugins/fire.tex2
-rw-r--r--manual/plugins/flipit.tex2
-rw-r--r--manual/plugins/jewels.tex2
-rw-r--r--manual/plugins/mandelbrot.tex2
-rw-r--r--manual/plugins/minesweeper.tex2
-rw-r--r--manual/plugins/mosaic.tex2
-rw-r--r--manual/plugins/oscilloscope.tex3
-rw-r--r--manual/plugins/pacbox.tex2
-rw-r--r--manual/plugins/plasma.tex2
-rw-r--r--manual/plugins/pong.tex4
-rw-r--r--manual/plugins/rockblox.tex2
-rw-r--r--manual/plugins/rockboy.tex8
-rw-r--r--manual/plugins/sliding.tex3
-rw-r--r--manual/plugins/snake.tex2
-rw-r--r--manual/plugins/snake2.tex2
-rw-r--r--manual/plugins/snow.tex3
-rw-r--r--manual/plugins/sokoban.tex2
-rw-r--r--manual/plugins/solitaire.tex5
-rw-r--r--manual/plugins/star.tex2
-rw-r--r--manual/plugins/starfield.tex12
-rw-r--r--manual/plugins/stopwatch.tex23
-rw-r--r--manual/plugins/sudoku.tex20
-rw-r--r--manual/plugins/vumeter.tex14
-rw-r--r--manual/plugins/wormlet.tex2
-rw-r--r--manual/plugins/xobox.tex2
-rw-r--r--manual/preamble.tex12
-rw-r--r--manual/rockbox_interface/main.tex10
38 files changed, 104 insertions, 75 deletions
diff --git a/manual/configure_rockbox/general_settings.tex b/manual/configure_rockbox/general_settings.tex
index 11323d061c..f6d52bafc9 100755
--- a/manual/configure_rockbox/general_settings.tex
+++ b/manual/configure_rockbox/general_settings.tex
@@ -1,3 +1,3 @@
1\screenshot{configure_rockbox/images/ss-general-settings-\genericimg.png}{}{} 1\screenshot{configure_rockbox/images/ss-general-settings}{}{}
2 2
3 3
diff --git a/manual/configure_rockbox/sound_settings.tex b/manual/configure_rockbox/sound_settings.tex
index f69fc80aaa..c658c6649c 100755
--- a/manual/configure_rockbox/sound_settings.tex
+++ b/manual/configure_rockbox/sound_settings.tex
@@ -1,4 +1,4 @@
1\screenshot{configure_rockbox/images/ss-sound-settings-\genericimg.png}{}{} 1\screenshot{configure_rockbox/images/ss-sound-settings}{}{}
2 2
3The Sound Settings menu offers a selection of sound properties you may change to customize your listening experience. 3The Sound Settings menu offers a selection of sound properties you may change to customize your listening experience.
4 4
diff --git a/manual/main_menu/main.tex b/manual/main_menu/main.tex
index 64c2c0f49b..d42ed7bdcb 100644
--- a/manual/main_menu/main.tex
+++ b/manual/main_menu/main.tex
@@ -1,7 +1,7 @@
1\chapter{The Main Menu} 1\chapter{The Main Menu}
2 2
3\section{Introducing the Main Menu} 3\section{Introducing the Main Menu}
4\screenshot{main_menu/images/ss-main-menu-\genericimg.png}{The main menu}{} 4\screenshot{main_menu/images/ss-main-menu}{The main menu}{}
5This is the screen from which the rest of the Rockbox functions can be 5This is the screen from which the rest of the Rockbox functions can be
6accessed. It is used for a variety of functions, which are detailed below. 6accessed. It is used for a variety of functions, which are detailed below.
7All options in Rockbox can be controlled via this menu. 7All options in Rockbox can be controlled via this menu.
@@ -60,7 +60,7 @@ settings may therefore not be saved unless the \dap\ is shut down safely
60} 60}
61 61
62\section {Recent Bookmarks} 62\section {Recent Bookmarks}
63\screenshot{main_menu/images/ss-list-bookmarks-\genericimg.png}% 63\screenshot{main_menu/images/ss-list-bookmarks}%
64 {The list bookmarks screen}{} 64 {The list bookmarks screen}{}
65If the ``save a list of recently created bookmarks'' option is enabled 65If the ``save a list of recently created bookmarks'' option is enabled
66then you can view a list of several recent bookmarks here and select one to 66then you can view a list of several recent bookmarks here and select one to
@@ -86,7 +86,7 @@ starting on page \pageref{ref:configure_rockbox_general}.
86 86
87\opt{CONFIG_TUNER}{ 87\opt{CONFIG_TUNER}{
88 \section{\label{ref:FMradio}FM Radio \opt{ondio}{ - OndioFM Only}} 88 \section{\label{ref:FMradio}FM Radio \opt{ondio}{ - OndioFM Only}}
89 \screenshot{main_menu/images/ss-fm-radio-screen-\genericimg.png}% 89 \screenshot{main_menu/images/ss-fm-radio-screen}%
90 {The FM radio screen}{} 90 {The FM radio screen}{}
91 91
92 \opt{recorderv2fm,ondio}{ 92 \opt{recorderv2fm,ondio}{
@@ -226,7 +226,7 @@ remember station frequency settings (presets).
226\opt{HAVE_RECORDING}{ 226\opt{HAVE_RECORDING}{
227 \section{\label{ref:Recording}Recording} 227 \section{\label{ref:Recording}Recording}
228 \subsection{\label{ref:Whilerecordingscreen}While Recording Screen} 228 \subsection{\label{ref:Whilerecordingscreen}While Recording Screen}
229 \screenshot{main_menu/images/ss-while-recording-screen-\genericimg.png}% 229 \screenshot{main_menu/images/ss-while-recording-screen}%
230 {The while recording screen}{} 230 {The while recording screen}{}
231 Entering the ``Recording'' option in the Main menu launches the recording 231 Entering the ``Recording'' option in the Main menu launches the recording
232application. The screen shows the time elapsed and the size of the file being 232application. The screen shows the time elapsed and the size of the file being
@@ -278,7 +278,7 @@ recorded. A peak meter is present to allow you set Gain correctly.
278 \end{table} 278 \end{table}
279 279
280 \subsection{\label{ref:Recordingsettings}Recording Settings} 280 \subsection{\label{ref:Recordingsettings}Recording Settings}
281 \screenshot{main_menu/images/ss-recording-settings-\genericimg.png}% 281 \screenshot{main_menu/images/ss-recording-settings}%
282 {The recording settings screen}{} 282 {The recording settings screen}{}
283 \opt{MASCODEC}{ 283 \opt{MASCODEC}{
284 \begin{description} 284 \begin{description}
diff --git a/manual/plugins/battery_test.tex b/manual/plugins/battery_test.tex
index 8754469482..89c9fc8b0c 100644
--- a/manual/plugins/battery_test.tex
+++ b/manual/plugins/battery_test.tex
@@ -1,5 +1,5 @@
1\subsection{Battery\_test} 1\subsection{Battery\_test}
2\screenshot{plugins/images/ss-battery_test-\genericimg.png}{Battery Test}% 2\screenshot{plugins/images/ss-battery_test}{Battery Test}%
3{img:batterytest} 3{img:batterytest}
4 4
5This plugin simulates normal power drain by spinning up the disk and 5This plugin simulates normal power drain by spinning up the disk and
diff --git a/manual/plugins/bounce.tex b/manual/plugins/bounce.tex
index 179e05bf09..abfb6a3e21 100644
--- a/manual/plugins/bounce.tex
+++ b/manual/plugins/bounce.tex
@@ -1,5 +1,5 @@
1\subsection{Bounce} 1\subsection{Bounce}
2\screenshot{plugins/images/ss-bounce-\genericimg.png}{Bounce}{img:bounce} 2\screenshot{plugins/images/ss-bounce}{Bounce}{img:bounce}
3 3
4This demo is of the word ``Rockbox'' bouncing across the screen. There 4This demo is of the word ``Rockbox'' bouncing across the screen. There
5is also an analogue clock on the Recorder platform. (The Ondio does 5is also an analogue clock on the Recorder platform. (The Ondio does
@@ -27,4 +27,4 @@ respectively
27\item \textbf{Xadd/Yadd:} how fast the code moves on the sine curve on 27\item \textbf{Xadd/Yadd:} how fast the code moves on the sine curve on
28each axis 28each axis
29\item \textbf{Xsane/Ysane:} Changes the appearance of the bouncing. 29\item \textbf{Xsane/Ysane:} Changes the appearance of the bouncing.
30\end{itemize} \ No newline at end of file 30\end{itemize}
diff --git a/manual/plugins/brickmania.tex b/manual/plugins/brickmania.tex
index e74cbecc2b..fe777070c8 100644
--- a/manual/plugins/brickmania.tex
+++ b/manual/plugins/brickmania.tex
@@ -1,5 +1,5 @@
1\subsection{BrickMania} 1\subsection{BrickMania}
2\screenshot{plugins/images/ss-brickmania-\genericimg.png}{BrickMania}% 2\screenshot{plugins/images/ss-brickmania}{BrickMania}%
3{img:brickmania} 3{img:brickmania}
4BrickMania is a clone of the classic game Breakout. The aim of the game is to 4BrickMania is a clone of the classic game Breakout. The aim of the game is to
5destroy all the bricks by hitting them with the ball once or more. Sometimes a 5destroy all the bricks by hitting them with the ball once or more. Sometimes a
diff --git a/manual/plugins/bubbles.tex b/manual/plugins/bubbles.tex
index e7b07c0772..2a0be04c6a 100644
--- a/manual/plugins/bubbles.tex
+++ b/manual/plugins/bubbles.tex
@@ -1,5 +1,5 @@
1\subsection{Bubbles} 1\subsection{Bubbles}
2\screenshot{plugins/images/ss-bubbles-\genericimg.png}{Bubbles}{img:bubbles} 2\screenshot{plugins/images/ss-bubbles}{Bubbles}{img:bubbles}
3The goal of the game is to beat each level as quickly as possible by clearing 3The goal of the game is to beat each level as quickly as possible by clearing
4the board of all bubbles. Bubbles are removed from the board when a cluster of 4the board of all bubbles. Bubbles are removed from the board when a cluster of
5three of more of the same type is formed. The game is over when any bubbles on 5three of more of the same type is formed. The game is over when any bubbles on
diff --git a/manual/plugins/chess_clock.tex b/manual/plugins/chess_clock.tex
index badefce35f..26834adf96 100644
--- a/manual/plugins/chess_clock.tex
+++ b/manual/plugins/chess_clock.tex
@@ -1,5 +1,5 @@
1\subsection{Chess Clock} 1\subsection{Chess Clock}
2\screenshot{plugins/images/ss-chess_clock-\genericimg.png}{Chess Clock}% 2\screenshot{plugins/images/ss-chess_clock}{Chess Clock}%
3{img:chessclock} 3{img:chessclock}
4 4
5The chess clock plugin is designed to 5The chess clock plugin is designed to
diff --git a/manual/plugins/chessbox.tex b/manual/plugins/chessbox.tex
index 4ee5e2d9e2..0d28702591 100644
--- a/manual/plugins/chessbox.tex
+++ b/manual/plugins/chessbox.tex
@@ -1,5 +1,5 @@
1\subsection{Chessbox} 1\subsection{Chessbox}
2\screenshot{plugins/images/ss-chessbox-\genericimg.png}{Chessbox}{img:chessbox} 2\screenshot{plugins/images/ss-chessbox}{Chessbox}{img:chessbox}
3Chessbox is a chess game with computer AI. The chess engine is a port of GNU Chess 2 by John Stanback.\\ 3Chessbox is a chess game with computer AI. The chess engine is a port of GNU Chess 2 by John Stanback.\\
4 4
5\textbf{Keys} 5\textbf{Keys}
diff --git a/manual/plugins/cube.tex b/manual/plugins/cube.tex
index 12dbb335d2..9c77bdf242 100644
--- a/manual/plugins/cube.tex
+++ b/manual/plugins/cube.tex
@@ -1,5 +1,5 @@
1\subsection{Cube} 1\subsection{Cube}
2\screenshot{plugins/images/ss-cube-\genericimg.png}{Cube}{img:cube} 2\screenshot{plugins/images/ss-cube}{Cube}{img:cube}
3 3
4This is a rotating cube screen saver in 3D. 4This is a rotating cube screen saver in 3D.
5To see it at full speed, press PLAY and it will run at maximum frame rate. Also you can change the size of the x, y and z axis using LEFT, RIGHT, UP, DOWN, F1 and F2. 5To see it at full speed, press PLAY and it will run at maximum frame rate. Also you can change the size of the x, y and z axis using LEFT, RIGHT, UP, DOWN, F1 and F2.
diff --git a/manual/plugins/demystify.tex b/manual/plugins/demystify.tex
index c6da680de5..785ad46634 100644
--- a/manual/plugins/demystify.tex
+++ b/manual/plugins/demystify.tex
@@ -1,5 +1,5 @@
1\subsection{Demystify} 1\subsection{Demystify}
2\screenshot{plugins/images/ss-demystify-\genericimg.png}{Demystify}% 2\screenshot{plugins/images/ss-demystify}{Demystify}%
3{img:demystify} 3{img:demystify}
4Demystify is a screen saver like demo.\\ 4Demystify is a screen saver like demo.\\
5\begin{table}[ht!] 5\begin{table}[ht!]
diff --git a/manual/plugins/fire.tex b/manual/plugins/fire.tex
index da8e42acbf..ae6b724865 100644
--- a/manual/plugins/fire.tex
+++ b/manual/plugins/fire.tex
@@ -1,5 +1,5 @@
1\subsection{Fire} 1\subsection{Fire}
2\screenshot{plugins/images/ss-fire-\genericimg.png}{Fire}{img:fire} 2\screenshot{plugins/images/ss-fire}{Fire}{img:fire}
3Fire is a demo displaying a fire effect. 3Fire is a demo displaying a fire effect.
4 4
5\begin{table}[ht!] 5\begin{table}[ht!]
diff --git a/manual/plugins/flipit.tex b/manual/plugins/flipit.tex
index 548b177087..bec4826a63 100644
--- a/manual/plugins/flipit.tex
+++ b/manual/plugins/flipit.tex
@@ -1,5 +1,5 @@
1\subsection{Flipit} 1\subsection{Flipit}
2\screenshot{plugins/images/ss-flipit-\genericimg.png}{Flipit}{img:flipit} 2\screenshot{plugins/images/ss-flipit}{Flipit}{img:flipit}
3 3
4Flipping the colour of the token under the cursor also flips the tokens 4Flipping the colour of the token under the cursor also flips the tokens
5above, below, left and right of the cursor. The aim is to end up with 5above, below, left and right of the cursor. The aim is to end up with
diff --git a/manual/plugins/jewels.tex b/manual/plugins/jewels.tex
index c13a91db36..f14817beb5 100644
--- a/manual/plugins/jewels.tex
+++ b/manual/plugins/jewels.tex
@@ -1,5 +1,5 @@
1\subsection{Jewels} 1\subsection{Jewels}
2\screenshot{plugins/images/ss-jewels-\genericimg.png}{Jewels}{img:jewels} 2\screenshot{plugins/images/ss-jewels}{Jewels}{img:jewels}
3Jewels is a simple yet addicting game which involves swapping pairs of jewels in order to form connected segments of three or more of the same type. 3Jewels is a simple yet addicting game which involves swapping pairs of jewels in order to form connected segments of three or more of the same type.
4The goal of the game is to score as many points as possible before running out of available moves. Higher points are awarded to larger combos. The game advances to the next level after every one hundred points and randomly clears several jewels.\\ 4The goal of the game is to score as many points as possible before running out of available moves. Higher points are awarded to larger combos. The game advances to the next level after every one hundred points and randomly clears several jewels.\\
5\opt{recorder,recorderv2fm}{Use the direction keys to move the cursor, press Play to select a jewel, press down long on Play to show the menu and press Off to cancel.} 5\opt{recorder,recorderv2fm}{Use the direction keys to move the cursor, press Play to select a jewel, press down long on Play to show the menu and press Off to cancel.}
diff --git a/manual/plugins/mandelbrot.tex b/manual/plugins/mandelbrot.tex
index 44338162d3..b7c592116b 100644
--- a/manual/plugins/mandelbrot.tex
+++ b/manual/plugins/mandelbrot.tex
@@ -1,5 +1,5 @@
1\subsection{Mandelbrot} 1\subsection{Mandelbrot}
2\screenshot{plugins/images/ss-mandelbrot-\genericimg.png}{Mandelbrot}% 2\screenshot{plugins/images/ss-mandelbrot}{Mandelbrot}%
3{img:mandelbrot} 3{img:mandelbrot}
4 4
5This is another demonstration using the grayscale engine. It draws fractal images from the Mandelbrot set. 5This is another demonstration using the grayscale engine. It draws fractal images from the Mandelbrot set.
diff --git a/manual/plugins/minesweeper.tex b/manual/plugins/minesweeper.tex
index d165461d63..d08ee3e873 100644
--- a/manual/plugins/minesweeper.tex
+++ b/manual/plugins/minesweeper.tex
@@ -1,5 +1,5 @@
1\subsection{Minesweeper} 1\subsection{Minesweeper}
2\screenshot{plugins/images/ss-minesweeper-\genericimg.png}% 2\screenshot{plugins/images/ss-minesweeper}%
3{Minesweeper plugin}{img:minesweeper} 3{Minesweeper plugin}{img:minesweeper}
4 4
5The classic game of minesweeper. Use the UP and DOWN keys to select the 5The classic game of minesweeper. Use the UP and DOWN keys to select the
diff --git a/manual/plugins/mosaic.tex b/manual/plugins/mosaic.tex
index 0c88aea712..24ae1b8b09 100644
--- a/manual/plugins/mosaic.tex
+++ b/manual/plugins/mosaic.tex
@@ -1,5 +1,5 @@
1\subsection{Mosaic} 1\subsection{Mosaic}
2\screenshot{plugins/images/ss-mosaic-\genericimg.png}{Mosaic}{img:mosaic} 2\screenshot{plugins/images/ss-mosaic}{Mosaic}{img:mosaic}
3 3
4This simple graphics demo draws a mosaic picture on the screen of the 4This simple graphics demo draws a mosaic picture on the screen of the
5Jukebox. Press STOP to quit. 5Jukebox. Press STOP to quit.
diff --git a/manual/plugins/oscilloscope.tex b/manual/plugins/oscilloscope.tex
index 70136ef015..9837a241c6 100644
--- a/manual/plugins/oscilloscope.tex
+++ b/manual/plugins/oscilloscope.tex
@@ -1,6 +1,5 @@
1\subsection{Oscilloscope} 1\subsection{Oscilloscope}
2\screenshot{plugins/images/ss-oscilloscope-\genericimg.png}{Oscilloscope}% 2\screenshot{plugins/images/ss-oscilloscope}{Oscilloscope}{img:oscilloscope}
3{img:oscilloscope}
4 3
5This demo shows the shape of the sound samples that make up the music 4This demo shows the shape of the sound samples that make up the music
6being played. At faster speed rates, the Jukebox is less responsive 5being played. At faster speed rates, the Jukebox is less responsive
diff --git a/manual/plugins/pacbox.tex b/manual/plugins/pacbox.tex
index be1c67f93e..1ad78389af 100644
--- a/manual/plugins/pacbox.tex
+++ b/manual/plugins/pacbox.tex
@@ -1,6 +1,6 @@
1\subsection{Pacbox} 1\subsection{Pacbox}
2Pacbox is an emulator of the Pacman arcade machine hardware. It is a port of \emph{PIE - Pacman Instructional Emulator} (\url{http://www.ascotti.org/programming/pie/pie.htm}). 2Pacbox is an emulator of the Pacman arcade machine hardware. It is a port of \emph{PIE - Pacman Instructional Emulator} (\url{http://www.ascotti.org/programming/pie/pie.htm}).
3\screenshot{plugins/images/ss-pacbox-\genericimg.png}{Pacbox}{img:pacbox} 3\screenshot{plugins/images/ss-pacbox}{Pacbox}{img:pacbox}
4 4
5\subsubsection{ROMs} 5\subsubsection{ROMs}
6To use the emulator to play Pacman, you need a copy of ROMs for "Midway Pacman". 6To use the emulator to play Pacman, you need a copy of ROMs for "Midway Pacman".
diff --git a/manual/plugins/plasma.tex b/manual/plugins/plasma.tex
index f693f0382d..5ea31bcfc8 100644
--- a/manual/plugins/plasma.tex
+++ b/manual/plugins/plasma.tex
@@ -1,5 +1,5 @@
1\subsection{Plasma} 1\subsection{Plasma}
2\screenshot{plugins/images/ss-plasma-\genericimg.png}{Plasma}{img:plasma} 2\screenshot{plugins/images/ss-plasma}{Plasma}{img:plasma}
3Plasma is a demo displaying a 80's style retro plasma effect. 3Plasma is a demo displaying a 80's style retro plasma effect.
4 4
5\begin{table}[ht!] 5\begin{table}[ht!]
diff --git a/manual/plugins/pong.tex b/manual/plugins/pong.tex
index a37ac54aa4..ab47c4238f 100644
--- a/manual/plugins/pong.tex
+++ b/manual/plugins/pong.tex
@@ -1,6 +1,6 @@
1\subsection{Pong} 1\subsection{Pong}
2\screenshot{plugins/images/ss-pong-\genericimg.png}{Pong}{img:pong} 2\screenshot{plugins/images/ss-pong}{Pong}{img:pong}
3Pong is a simple two player "tennis game". Whenever a player misses the ball the other scores. 3Pong is a simple two player ``tennis game''. Whenever a player misses the ball the other scores.
4 4
5\begin{table}[ht!] 5\begin{table}[ht!]
6 \begin{center} 6 \begin{center}
diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex
index 3e7dbe0d0f..80dab38ad6 100644
--- a/manual/plugins/rockblox.tex
+++ b/manual/plugins/rockblox.tex
@@ -1,5 +1,5 @@
1\subsection{Rockblox} 1\subsection{Rockblox}
2\screenshot{plugins/images/ss-rockblox-\genericimg.png}{Rockblox plugin}% 2\screenshot{plugins/images/ss-rockblox}{Rockblox plugin}%
3{img:rockblox} 3{img:rockblox}
4 4
5This well{}-known game will probably be familiar. The aim of the game is 5This well{}-known game will probably be familiar. The aim of the game is
diff --git a/manual/plugins/rockboy.tex b/manual/plugins/rockboy.tex
index d6f56eb3fa..43cd92312f 100644
--- a/manual/plugins/rockboy.tex
+++ b/manual/plugins/rockboy.tex
@@ -1,5 +1,5 @@
1\subsection{\label{ref:Rockboy}Rockboy} 1\subsection{\label{ref:Rockboy}Rockboy}
2\screenshot{plugins/images/ss-rockboy-\genericimg.png}{Rockboy}{img:rockboy} 2\screenshot{plugins/images/ss-rockboy}{Rockboy}{img:rockboy}
3Rockboy is a Nintendo Game Boy and Game Boy Color emulator for Rockbox based 3Rockboy is a Nintendo Game Boy and Game Boy Color emulator for Rockbox based
4on the gnuboy emulator. To start a game open a ROM file saved as .gb or 4on the gnuboy emulator. To start a game open a ROM file saved as .gb or
5.gbc in the file browser.\\ 5.gbc in the file browser.\\
@@ -23,11 +23,11 @@ on the gnuboy emulator. To start a game open a ROM file saved as .gb or
23\begin{itemize} 23\begin{itemize}
24\item \textbf{Back to Game} 24\item \textbf{Back to Game}
25Takes you back to the game. 25Takes you back to the game.
26\item \textbf{Load State...} 26\item \textbf{Load State\ldots}
27Loads a previously saved state. 27Loads a previously saved state.
28\item \textbf{Save State...} 28\item \textbf{Save State\ldots}
29Saves your current state. 29Saves your current state.
30\item \textbf{Options...} 30\item \textbf{Options\ldots}
31 \begin{itemize} 31 \begin{itemize}
32 \item \textbf{Frameskip} 32 \item \textbf{Frameskip}
33 Change frameskip setting to improve speed. 33 Change frameskip setting to improve speed.
diff --git a/manual/plugins/sliding.tex b/manual/plugins/sliding.tex
index 94ebbd6164..fea302b02a 100644
--- a/manual/plugins/sliding.tex
+++ b/manual/plugins/sliding.tex
@@ -1,6 +1,5 @@
1\subsection{Sliding Puzzle} 1\subsection{Sliding Puzzle}
2\screenshot{plugins/images/ss-sliding-\genericimg.png}{Sliding puzzle}% 2\screenshot{plugins/images/ss-sliding}{Sliding puzzle}{img:slidingpuzzle}
3{img:slidingpuzzle}
4 3
5The classic sliding puzzle game. Rearrange the pieces so that you can 4The classic sliding puzzle game. Rearrange the pieces so that you can
6see the whole picture. 5see the whole picture.
diff --git a/manual/plugins/snake.tex b/manual/plugins/snake.tex
index 79ed1537c5..ef3ced09bf 100644
--- a/manual/plugins/snake.tex
+++ b/manual/plugins/snake.tex
@@ -1,5 +1,5 @@
1\subsection{Snake} 1\subsection{Snake}
2\screenshot{plugins/images/ss-snake-\genericimg.png}{Snake}{img:snake} 2\screenshot{plugins/images/ss-snake}{Snake}{fig:snake}
3 3
4This is the popular snake game. The aim is to grow your snake as large 4This is the popular snake game. The aim is to grow your snake as large
5as possible by eating the dots that appear on the screen. The game will 5as possible by eating the dots that appear on the screen. The game will
diff --git a/manual/plugins/snake2.tex b/manual/plugins/snake2.tex
index 7ba7209492..bca622df44 100644
--- a/manual/plugins/snake2.tex
+++ b/manual/plugins/snake2.tex
@@ -1,5 +1,5 @@
1\subsection{Snake 2} 1\subsection{Snake 2}
2\screenshot{plugins/images/ss-snake2-\genericimg.png}% 2\screenshot{plugins/images/ss-snake2}%
3{Snake 2 {--} The Snake Strikes Back}{img:snake2} 3{Snake 2 {--} The Snake Strikes Back}{img:snake2}
4 4
5Another version of the Snake game. Move the snake around, and eat the 5Another version of the Snake game. Move the snake around, and eat the
diff --git a/manual/plugins/snow.tex b/manual/plugins/snow.tex
index e465993efc..eeccea439a 100644
--- a/manual/plugins/snow.tex
+++ b/manual/plugins/snow.tex
@@ -1,5 +1,4 @@
1\subsection{Snow} 1\subsection{Snow}
2\screenshot{plugins/images/ss-snow-\genericimg.png}% 2\screenshot{plugins/images/ss-snow}{Have you ever seen snow falling?}{img:snow}
3{Have you ever seen snow falling?}{img:snow}
4This demo replicates snow falling on your screen. If you love winter, 3This demo replicates snow falling on your screen. If you love winter,
5you will love this demo. Or maybe not. 4you will love this demo. Or maybe not.
diff --git a/manual/plugins/sokoban.tex b/manual/plugins/sokoban.tex
index 6191284dff..88c105b74d 100644
--- a/manual/plugins/sokoban.tex
+++ b/manual/plugins/sokoban.tex
@@ -1,5 +1,5 @@
1\subsection{Sokoban} 1\subsection{Sokoban}
2\screenshot{plugins/images/ss-sokoban-\genericimg.png}{Sokoban}{img:sokoban} 2\screenshot{plugins/images/ss-sokoban}{Sokoban}{fig:sokoban}
3 3
4The object of the game is to push boxes into their correct position in a 4The object of the game is to push boxes into their correct position in a
5crowded warehouse with a minimal number of pushes and moves. The boxes 5crowded warehouse with a minimal number of pushes and moves. The boxes
diff --git a/manual/plugins/solitaire.tex b/manual/plugins/solitaire.tex
index 8b65d13112..4b572e0459 100644
--- a/manual/plugins/solitaire.tex
+++ b/manual/plugins/solitaire.tex
@@ -1,9 +1,8 @@
1\subsection{Solitaire} 1\subsection{Solitaire}
2\screenshot{plugins/images/ss-solitaire-\genericimg.png}{Klondike solitaire}% 2\screenshot{plugins/images/ss-solitaire}{Klondike solitaire}{fig:solitaire}
3{img:solitaire}
4 3
5This is the classic Klondike solitaire game 4This is the classic Klondike solitaire game
6for Rockbox. Select \textbf{help }from the game menu to get an 5for Rockbox. Select \emph{help} from the game menu to get an
7explanation of what the keys do. Rules for Klondike solitaire are 6explanation of what the keys do. Rules for Klondike solitaire are
8available from \url{http://www.solitairecentral.com/rules/klondike.html}. 7available from \url{http://www.solitairecentral.com/rules/klondike.html}.
9 8
diff --git a/manual/plugins/star.tex b/manual/plugins/star.tex
index 21bd484236..736860a1da 100644
--- a/manual/plugins/star.tex
+++ b/manual/plugins/star.tex
@@ -1,5 +1,5 @@
1\subsection{Star} 1\subsection{Star}
2\screenshot{plugins/images/ss-star-\genericimg.png}{Star game}{img:star} 2\screenshot{plugins/images/ss-star}{Star game}{fig:star}
3 3
4This is a puzzle game. It is actually a rewrite of Star, a game written 4This is a puzzle game. It is actually a rewrite of Star, a game written
5by CDK designed for the hp48 calculator. 5by CDK designed for the hp48 calculator.
diff --git a/manual/plugins/starfield.tex b/manual/plugins/starfield.tex
index b42ab16552..8c3c67dedc 100644
--- a/manual/plugins/starfield.tex
+++ b/manual/plugins/starfield.tex
@@ -1,5 +1,5 @@
1\subsection{Starfield} 1\subsection{Starfield}
2\screenshot{plugins/images/ss-starfield-\genericimg.png}{Starfield}{img:starfield} 2\screenshot{plugins/images/ss-starfield}{Starfield}{fig:starfield}
3Starfield simulation (like the classic screensaver). 3Starfield simulation (like the classic screensaver).
4 4
5\begin{table}[ht!] 5\begin{table}[ht!]
@@ -8,11 +8,15 @@ Starfield simulation (like the classic screensaver).
8 \textbf{Key} & \textbf{Action}\\\midrule 8 \textbf{Key} & \textbf{Action}\\\midrule
9 Right & Increase number of stars\\ 9 Right & Increase number of stars\\
10 Left & Decrease number of stars\\ 10 Left & Decrease number of stars\\
11 \opt{recorder,recorderv2fm,ondio,h1xx,h300}{Up}\opt{ipodcolor,ipodnano,ipodvideo}{Scroll backward} 11 \opt{recorder,recorderv2fm,ondio,h1xx,h300}{Up}
12 \opt{ipodcolor,ipodnano,ipodvideo}{Scroll backward}
12 & Increase speed\\ 13 & Increase speed\\
13 \opt{recorder,recorderv2fm,ondio,h1xx,h300}{Down}\opt{ipodcolor,ipodnano,ipodvideo}{Scroll forward} 14 \opt{recorder,recorderv2fm,ondio,h1xx,h300}{Down}
15 \opt{ipodcolor,ipodnano,ipodvideo}{Scroll forward}
14 & Decrease speed\\ 16 & Decrease speed\\
15 \opt{recorder,recorderv2fm,h1xx,h300}{Stop}\opt{ondio}{Off}\opt{ipodcolor,ipodnano,ipodvideo}{Menu} 17 \opt{recorder,recorderv2fm,h1xx,h300}{Stop}
18 \opt{ondio}{Off}
19 \opt{ipodcolor,ipodnano,ipodvideo}{Menu}
16 & Quit\\\bottomrule 20 & Quit\\\bottomrule
17 \end{tabular} 21 \end{tabular}
18 \end{center} 22 \end{center}
diff --git a/manual/plugins/stopwatch.tex b/manual/plugins/stopwatch.tex
index 65799e2d6f..c5f555284e 100644
--- a/manual/plugins/stopwatch.tex
+++ b/manual/plugins/stopwatch.tex
@@ -1,5 +1,5 @@
1\subsection{Stopwatch} 1\subsection{Stopwatch}
2\screenshot{plugins/images/ss-stopwatch-\genericimg.png}{Stopwatch}{img:stopwatch} 2\screenshot{plugins/images/ss-stopwatch}{Stopwatch}{fig:stopwatch}
3 3
4A simple stopwatch program with support for saving times. 4A simple stopwatch program with support for saving times.
5 5
@@ -8,10 +8,21 @@ A simple stopwatch program with support for saving times.
8\begin{center} 8\begin{center}
9\begin{tabular}{@{}ll@{}}\toprule 9\begin{tabular}{@{}ll@{}}\toprule
10\textbf{Key} & \textbf{Action}\\\midrule 10\textbf{Key} & \textbf{Action}\\\midrule
11\opt{player}{Menu}\opt{recorder,recorderv2fm}{Off}\opt{ondio}{OnOff}\opt{h1xx,h300}{Stop}\opt{ipodcolor,ipodnano}{Menu} & Quit Plugin \\ 11\opt{player}{Menu}\opt{recorder,recorderv2fm}{Off}
12\opt{player,recorder,recorderv2fm}{Play}\opt{ondio}{Right}\opt{h1xx,h300}{Select}\opt{ipodcolor,ipodnano}{Play} & Start / stop \\ 12\opt{ondio}{OnOff}\opt{h1xx,h300}{Stop}
13\opt{player}{Stop}\opt{recorder,recorderv2fm,ondio}{Left}\opt{h1xx,h300}{Down}\opt{ipodcolor,ipodnano}{Unknown} & Reset timer \\ 13\opt{ipodcolor,ipodnano}{Menu}
14\opt{player,recorder,recorderv2fm}{On}\opt{ondio}{Mode}\opt{h1xx,h300}{Play}\opt{ipodcolor,ipodnano}{Unknown} & Take lap time \\ 14& Quit Plugin \\
15\opt{player,h1xx,h300,ipodcolor,ipodnano}{Left/Right}\opt{recorder,recorderv2fm}{Down/Up} & Scroll through lap times \\\bottomrule 15\opt{player,recorder,recorderv2fm}{Play}\opt{ondio}{Right}
16\opt{h1xx,h300}{Select}\opt{ipodcolor,ipodnano}{Play}
17& Start / stop \\
18\opt{player}{Stop}\opt{recorder,recorderv2fm,ondio}{Left}
19\opt{h1xx,h300}{Down}\opt{ipodcolor,ipodnano}{\fixme{Unknown}}
20& Reset timer \\
21\opt{player,recorder,recorderv2fm}{On}\opt{ondio}{Mode}\opt{h1xx,h300}{Play}
22\opt{ipodcolor,ipodnano}{\fixme{Unknown}}
23& Take lap time \\
24\opt{player,h1xx,h300,ipodcolor,ipodnano}{Left/Right}
25\opt{recorder,recorderv2fm}{Down/Up}
26& Scroll through lap times \\\bottomrule
16\end{tabular} 27\end{tabular}
17\end{center} 28\end{center}
diff --git a/manual/plugins/sudoku.tex b/manual/plugins/sudoku.tex
index a81975558d..ab091856e3 100644
--- a/manual/plugins/sudoku.tex
+++ b/manual/plugins/sudoku.tex
@@ -1,5 +1,5 @@
1\subsection{\label{ref:Sudoku}Sudoku} 1\subsection{\label{ref:Sudoku}Sudoku}
2\screenshot{plugins/images/ss-sudoku-\genericimg.png}{Sudoku}{img:sudoku} 2\screenshot{plugins/images/ss-sudoku}{Sudoku}{fig:sudoku}
3To play Sudoku you need sudoku games stored as .ss files (see links below). 3To play Sudoku you need sudoku games stored as .ss files (see links below).
4Once you have your .ss file just open it in the normal file browser to start playing. 4Once you have your .ss file just open it in the normal file browser to start playing.
5You can create and save your own grids under the "New" menu option. 5You can create and save your own grids under the "New" menu option.
@@ -20,14 +20,20 @@ These are \textbf{NOT} saved when saving the game.
20 \begin{tabular}{ll}\toprule 20 \begin{tabular}{ll}\toprule
21 \textbf{Key} & \textbf{Action}\\\midrule 21 \textbf{Key} & \textbf{Action}\\\midrule
22 Direction keys & Move the cursor\\ 22 Direction keys & Move the cursor\\
23 \opt{recorder,recorderv2fm}{PLAY}\opt{ondio}{MODE (increment once) / MODE+DOWN (toggle repeat)} 23 \opt{recorder,recorderv2fm}{PLAY}
24 \opt{h1xx}{SELECT / PLAY}\opt{h300}{NAVI / PLAY}\opt{ipodcolor}{SELECT} & Increment number under the cursor\\ 24 \opt{ondio}{MODE (increment once) / MODE+DOWN (toggle repeat)}
25 \opt{h1xx}{SELECT / PLAY}\opt{h300}{NAVI / PLAY}
26 \opt{ipodcolor}{SELECT}
27 & Increment number under the cursor\\
25 \opt{recorder,recorderv2fm}{F1}\opt{ondio}{Long press on MODE}\opt{h1xx,h300}{A-B} 28 \opt{recorder,recorderv2fm}{F1}\opt{ondio}{Long press on MODE}\opt{h1xx,h300}{A-B}
26 \opt{ipodcolor}{MENU} & Open Menu\\ 29 \opt{ipodcolor}{MENU}
27 \opt{recorder,recorderv2fm}{F2}\opt{ondio}{MODE+LEFT}\opt{h1xx,h300}{RECORD} 30 & Open Menu\\
28 \opt{ipodcolor}{SELECT+LEFT} & Add / remove number to scratchpad\\ 31 \opt{recorder,recorderv2fm}{F2}\opt{ondio}{MODE+LEFT}
32 \opt{h1xx,h300}{RECORD}\opt{ipodcolor}{SELECT+LEFT}
33 & Add / remove number to scratchpad\\
29 \opt{recorder,recorderv2fm,h1xx,h300}{STOP}\opt{ondio}{OFF} 34 \opt{recorder,recorderv2fm,h1xx,h300}{STOP}\opt{ondio}{OFF}
30 \opt{ipodcolor,ipodnano}{SELECT} & Quit\\\bottomrule 35 \opt{ipodcolor,ipodnano}{SELECT}
36 & Quit\\\bottomrule
31 \end{tabular} 37 \end{tabular}
32 \end{center} 38 \end{center}
33\end{table} 39\end{table}
diff --git a/manual/plugins/vumeter.tex b/manual/plugins/vumeter.tex
index 812ee6f8a7..fe07180ecd 100644
--- a/manual/plugins/vumeter.tex
+++ b/manual/plugins/vumeter.tex
@@ -1,5 +1,5 @@
1\subsection{VU meter} 1\subsection{VU meter}
2\screenshot{plugins/images/ss-vumeter-\genericimg.png}{VU-Meter}{} 2\screenshot{plugins/images/ss-vumeter}{VU-Meter}{}
3 3
4This is a VU meter, which displays the volume of the left and right 4This is a VU meter, which displays the volume of the left and right
5audio channels. There are 3 types of meter selectable. The analogue 5audio channels. There are 3 types of meter selectable. The analogue
@@ -13,9 +13,15 @@ and the meter scale can be changed.
13\begin{center} 13\begin{center}
14\begin{tabular}{@{}ll@{}}\toprule 14\begin{tabular}{@{}ll@{}}\toprule
15\textbf{Key} & \textbf{Action} \\\midrule 15\textbf{Key} & \textbf{Action} \\\midrule
16\opt{recorder,recorderv2fm}{OFF}\opt{ondio}{ON/OFF}\opt{h1xx,h300}{Stop}\opt{ipodcolor,ipodnano}{Unknown} & Save settings and quit \\ 16\opt{recorder,recorderv2fm}{OFF}\opt{ondio}{ON/OFF}
17\opt{recorder,recorderv2fm}{ON}\opt{ondio}{MODE}\opt{h1xx,h300}{Play}\opt{ipodcolor,ipodnano}{Unknown} & Help \\ 17\opt{h1xx,h300}{Stop}\opt{ipodcolor,ipodnano}{Unknown}
18\opt{recorder,recorderv2fm}{F1}\opt{ondio}{HOLD MODE}\opt{h1xx,h300,ipodcolor,ipodnano}{Unknown} & Settings \\ 18& Save settings and quit \\
19\opt{recorder,recorderv2fm}{ON}\opt{ondio}{MODE}
20\opt{h1xx,h300}{Play}\opt{ipodcolor,ipodnano}{Unknown}
21& Help \\
22\opt{recorder,recorderv2fm}{F1}\opt{ondio}{HOLD MODE}
23\opt{h1xx,h300,ipodcolor,ipodnano}{Unknown}
24& Settings \\
19UP & Raise Volume \\ 25UP & Raise Volume \\
20DOWN & Lower Volume \\\bottomrule 26DOWN & Lower Volume \\\bottomrule
21\end{tabular} 27\end{tabular}
diff --git a/manual/plugins/wormlet.tex b/manual/plugins/wormlet.tex
index 1784b32962..d007f9ad71 100644
--- a/manual/plugins/wormlet.tex
+++ b/manual/plugins/wormlet.tex
@@ -1,5 +1,5 @@
1\subsection{Wormlet} 1\subsection{Wormlet}
2\screenshot{plugins/images/ss-wormlet-\genericimg.png}{Wormlet game}{img:wormlet} 2\screenshot{plugins/images/ss-wormlet}{Wormlet game}{img:wormlet}
3Wormlet is a \opt{RECORDER_PAD}{multi{}-user }multi{}-worm game on a multi{}-threaded 3Wormlet is a \opt{RECORDER_PAD}{multi{}-user }multi{}-worm game on a multi{}-threaded
4multi{}-functional Rockbox console. You navigate a hungry little worm. 4multi{}-functional Rockbox console. You navigate a hungry little worm.
5Help your worm to find food and to avoid poisoned argh{}-tiles. The 5Help your worm to find food and to avoid poisoned argh{}-tiles. The
diff --git a/manual/plugins/xobox.tex b/manual/plugins/xobox.tex
index a1384c4dcc..98deac594d 100644
--- a/manual/plugins/xobox.tex
+++ b/manual/plugins/xobox.tex
@@ -1,5 +1,5 @@
1\subsection{Xobox} 1\subsection{Xobox}
2\screenshot{plugins/images/ss-xobox-\genericimg.png}{Xobox}{} 2\screenshot{plugins/images/ss-xobox}{Xobox}{}
3Xobox is a simple clone of the well known arcade game Qix. 3Xobox is a simple clone of the well known arcade game Qix.
4The aim of the game is to section off parts of the arena with your trail in 4The aim of the game is to section off parts of the arena with your trail in
5order to remove that section from the game. Be careful not to get in the way of 5order to remove that section from the game. Be careful not to get in the way of
diff --git a/manual/preamble.tex b/manual/preamble.tex
index d26e732a3c..01e31860b5 100644
--- a/manual/preamble.tex
+++ b/manual/preamble.tex
@@ -92,9 +92,15 @@
92\newcommand{\screenshot}[3]{ 92\newcommand{\screenshot}[3]{
93 \begin{figure}[!ht] 93 \begin{figure}[!ht]
94 \begin{center} 94 \begin{center}
95 \IfFileExists{#1}{\includegraphics[width=4cm]{#1}}{% 95 \IfFileExists{#1-\genericimg.png}
96 \typeout{Missing image: #1}% 96 {\includegraphics[width=4cm]{#1-\genericimg.png}}
97 \color{red}{\textbf{WARNING!} Image not found}}% 97 {\IfFileExists{#1}
98 {\includegraphics[width=4cm]{#1}
99 \typeout{Warning: deprecated plain image name used}}%
100 {\typeout{Missing image: #1 (\genericimg)}%
101 \color{red}{\textbf{WARNING!} Image not found}%
102 }
103 }
98 \if\blank{#3}\else{\label{#3}}\fi\if\blank{#2}\else{% 104 \if\blank{#3}\else{\label{#3}}\fi\if\blank{#2}\else{%
99 \caption{#2}}\fi 105 \caption{#2}}\fi
100 \end{center} 106 \end{center}
diff --git a/manual/rockbox_interface/main.tex b/manual/rockbox_interface/main.tex
index 92040cdc00..9054163e60 100644
--- a/manual/rockbox_interface/main.tex
+++ b/manual/rockbox_interface/main.tex
@@ -36,7 +36,7 @@ picture above. To turn on and shutdown your \dap, the following keys are used:
36} 36}
37 37
38\section{\label{ref:file_browser}File Browser} 38\section{\label{ref:file_browser}File Browser}
39\screenshot{rockbox_interface/images/ss-file-browser-\genericimg.png}{The file browser}{} 39\screenshot{rockbox_interface/images/ss-file-browser}{The file browser}{}
40The file browser helps you navigate through the files on your \dap, entering 40The file browser helps you navigate through the files on your \dap, entering
41folders and executing the default action on each file. To help us differentiate 41folders and executing the default action on each file. To help us differentiate
42files, each file format is displayed with an icon. You can select which file 42files, each file format is displayed with an icon. You can select which file
@@ -99,7 +99,7 @@ types are displayed (see page \pageref{ref:ShowFiles}).
99} 99}
100 100
101\subsection{\label{ref:Filemenu}\label{ref:PartIISectionFM}File Menu} 101\subsection{\label{ref:Filemenu}\label{ref:PartIISectionFM}File Menu}
102\screenshot{rockbox_interface/images/ss-file-menu-\genericimg.png}{The file menu}{} 102\screenshot{rockbox_interface/images/ss-file-menu}{The file menu}{}
103 103
104This menu operates on the file that was selected in the browser. It offers the 104This menu operates on the file that was selected in the browser. It offers the
105following options: 105following options:
@@ -137,7 +137,7 @@ following options:
137\end{description} 137\end{description}
138 138
139\subsection{\label{ref:Playlistsubmenu}Playlist Submenu} 139\subsection{\label{ref:Playlistsubmenu}Playlist Submenu}
140\screenshot{rockbox_interface/images/ss-playlist-menu-\genericimg.png}{The playlist menu}{} 140\screenshot{rockbox_interface/images/ss-playlist-menu}{The playlist menu}{}
141If the playlist submenu is invoked on a directory, it will act on all the files 141If the playlist submenu is invoked on a directory, it will act on all the files
142within that directory. If invoked on a playlist it will act on all the files 142within that directory. If invoked on a playlist it will act on all the files
143in that playlist. Otherwise it acts only on the current file. 143in that playlist. Otherwise it acts only on the current file.
@@ -170,7 +170,7 @@ and then play is started.\\
170\note{The dynamic playlist is saved so resume will restore it exactly as before shutdown.} 170\note{The dynamic playlist is saved so resume will restore it exactly as before shutdown.}
171 171
172\subsection{Virtual Keyboard} 172\subsection{Virtual Keyboard}
173\screenshot{rockbox_interface/images/ss-virtual-keyboard-\genericimg.png}{The virtual keyboard}{} 173\screenshot{rockbox_interface/images/ss-virtual-keyboard}{The virtual keyboard}{}
174This is the virtual keyboard that is used when entering file names in Rockbox. 174This is the virtual keyboard that is used when entering file names in Rockbox.
175 175
176\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,RECORDER_PAD,IPOD_4G_PAD}{ 176\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,RECORDER_PAD,IPOD_4G_PAD}{
@@ -429,7 +429,7 @@ Notes:
429} 429}
430 430
431\subsection{\label{ref:ID3viewer}ID3 Viewer} 431\subsection{\label{ref:ID3viewer}ID3 Viewer}
432\screenshot{rockbox_interface/images/ss-id3-viewer-\genericimg.png}{The ID3 viewer}{} 432\screenshot{rockbox_interface/images/ss-id3-viewer}{The ID3 viewer}{}
433This screen is accessible from the WPS screen, and provides a detailed view of 433This screen is accessible from the WPS screen, and provides a detailed view of
434all the identity information about the current track. This info is known as 434all the identity information about the current track. This info is known as
435meta data and is stored in audio file formats to keep information on artist, 435meta data and is stored in audio file formats to keep information on artist,