diff options
author | Martin Arver <martin.arver@gmail.com> | 2006-03-30 16:52:33 +0000 |
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committer | Martin Arver <martin.arver@gmail.com> | 2006-03-30 16:52:33 +0000 |
commit | 1ccc81bf8f4382e56f0f0ae0779381fb5d4a88c4 (patch) | |
tree | 4fbf0b25f3b18a9bf45727f6cc17c90bd38ce17a | |
parent | aecfa286256433c314aa13bbd42c6fddb0a6ff34 (diff) | |
download | rockbox-1ccc81bf8f4382e56f0f0ae0779381fb5d4a88c4.tar.gz rockbox-1ccc81bf8f4382e56f0f0ae0779381fb5d4a88c4.zip |
Patch #4960 from Dominik Riebeling. Use the screenshot macro for the plugins.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9362 a1c6a512-1295-4272-9138-f99709370657
33 files changed, 45 insertions, 196 deletions
diff --git a/manual/plugins/battery_test.tex b/manual/plugins/battery_test.tex index 6d798f46e3..8754469482 100644 --- a/manual/plugins/battery_test.tex +++ b/manual/plugins/battery_test.tex | |||
@@ -1,10 +1,6 @@ | |||
1 | \subsection{Battery\_test} | 1 | \subsection{Battery\_test} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-battery_test-\genericimg.png}{Battery Test}% |
3 | \begin{center} | 3 | {img:batterytest} |
4 | \includegraphics[width=4cm]{plugins/images/ss-battery_test-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Battery Test} | ||
7 | \end{figure} | ||
8 | 4 | ||
9 | This plugin simulates normal power drain by spinning up the disk and | 5 | This plugin simulates normal power drain by spinning up the disk and |
10 | reading a big file once every 90 seconds (or thereabouts). Each | 6 | reading a big file once every 90 seconds (or thereabouts). Each |
diff --git a/manual/plugins/bounce.tex b/manual/plugins/bounce.tex index a763677ec7..179e05bf09 100644 --- a/manual/plugins/bounce.tex +++ b/manual/plugins/bounce.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{Bounce} | 1 | \subsection{Bounce} |
2 | \begin{figure}[h] | 2 | \screenshot{plugins/images/ss-bounce-\genericimg.png}{Bounce}{img:bounce} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-bounce-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Bounce} | ||
7 | \end{figure} | ||
8 | 3 | ||
9 | This demo is of the word ``Rockbox'' bouncing across the screen. There | 4 | This demo is of the word ``Rockbox'' bouncing across the screen. There |
10 | is also an analogue clock on the Recorder platform. (The Ondio does | 5 | is also an analogue clock on the Recorder platform. (The Ondio does |
diff --git a/manual/plugins/brickmania.tex b/manual/plugins/brickmania.tex index 8937e46f2a..e7c8e59f0c 100644 --- a/manual/plugins/brickmania.tex +++ b/manual/plugins/brickmania.tex | |||
@@ -1,10 +1,6 @@ | |||
1 | \subsection{BrickMania} | 1 | \subsection{BrickMania} |
2 | \begin{figure}[ht!] | 2 | \screenshot{plugins/images/ss-brickmania-\genericimg.png}{BrickMania}% |
3 | \begin{center} | 3 | {img:brickmania} |
4 | \includegraphics[width=4cm]{plugins/images/ss-brickmania-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{BrickMania} | ||
7 | \end{figure} | ||
8 | \textbf{Aim}: destroy all the bricks by hitting them with the ball once or more. | 4 | \textbf{Aim}: destroy all the bricks by hitting them with the ball once or more. |
9 | Sometimes a special falls down when you destroy a brick.\\ | 5 | Sometimes a special falls down when you destroy a brick.\\ |
10 | 6 | ||
diff --git a/manual/plugins/bubbles.tex b/manual/plugins/bubbles.tex index cdc68f90cb..e7b07c0772 100644 --- a/manual/plugins/bubbles.tex +++ b/manual/plugins/bubbles.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{Bubbles} | 1 | \subsection{Bubbles} |
2 | \begin{figure}[ht!] | 2 | \screenshot{plugins/images/ss-bubbles-\genericimg.png}{Bubbles}{img:bubbles} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-bubbles-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Bubbles} | ||
7 | \end{figure} | ||
8 | The goal of the game is to beat each level as quickly as possible by clearing | 3 | The goal of the game is to beat each level as quickly as possible by clearing |
9 | the board of all bubbles. Bubbles are removed from the board when a cluster of | 4 | the board of all bubbles. Bubbles are removed from the board when a cluster of |
10 | three of more of the same type is formed. The game is over when any bubbles on | 5 | three of more of the same type is formed. The game is over when any bubbles on |
diff --git a/manual/plugins/chess_clock.tex b/manual/plugins/chess_clock.tex index 5429b85dff..badefce35f 100644 --- a/manual/plugins/chess_clock.tex +++ b/manual/plugins/chess_clock.tex | |||
@@ -1,10 +1,6 @@ | |||
1 | \subsection{Chess Clock} | 1 | \subsection{Chess Clock} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-chess_clock-\genericimg.png}{Chess Clock}% |
3 | \begin{center} | 3 | {img:chessclock} |
4 | \includegraphics[width=4cm]{plugins/images/ss-chess_clock-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Chess Clock} | ||
7 | \end{figure} | ||
8 | 4 | ||
9 | The chess clock plugin is designed to | 5 | The chess clock plugin is designed to |
10 | simulate a chess clock, but it can be used | 6 | simulate a chess clock, but it can be used |
diff --git a/manual/plugins/chessbox.tex b/manual/plugins/chessbox.tex index 98849c0df4..4ee5e2d9e2 100644 --- a/manual/plugins/chessbox.tex +++ b/manual/plugins/chessbox.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{Chessbox} | 1 | \subsection{Chessbox} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-chessbox-\genericimg.png}{Chessbox}{img:chessbox} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-chessbox-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Chessbox} | ||
7 | \end{figure} | ||
8 | Chessbox is a chess game with computer AI. The chess engine is a port of GNU Chess 2 by John Stanback.\\ | 3 | Chessbox is a chess game with computer AI. The chess engine is a port of GNU Chess 2 by John Stanback.\\ |
9 | 4 | ||
10 | \textbf{Keys} | 5 | \textbf{Keys} |
diff --git a/manual/plugins/cube.tex b/manual/plugins/cube.tex index 766aea6a76..12dbb335d2 100644 --- a/manual/plugins/cube.tex +++ b/manual/plugins/cube.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{Cube} | 1 | \subsection{Cube} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-cube-\genericimg.png}{Cube}{img:cube} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-cube-\genericimg.png} | ||
5 | \end{center} | ||
6 | \end{figure} | ||
7 | Cube | ||
8 | 3 | ||
9 | This is a rotating cube screen saver in 3D. | 4 | This is a rotating cube screen saver in 3D. |
10 | To see it at full speed, press PLAY and it will run at maximum frame rate. Also you can change the size of the x, y and z axis using LEFT, RIGHT, UP, DOWN, F1 and F2. | 5 | To see it at full speed, press PLAY and it will run at maximum frame rate. Also you can change the size of the x, y and z axis using LEFT, RIGHT, UP, DOWN, F1 and F2. |
diff --git a/manual/plugins/demystify.tex b/manual/plugins/demystify.tex index a3dc29d388..c6da680de5 100644 --- a/manual/plugins/demystify.tex +++ b/manual/plugins/demystify.tex | |||
@@ -1,10 +1,6 @@ | |||
1 | \subsection{Demystify} | 1 | \subsection{Demystify} |
2 | \begin{figure}[ht!] | 2 | \screenshot{plugins/images/ss-demystify-\genericimg.png}{Demystify}% |
3 | \begin{center} | 3 | {img:demystify} |
4 | \includegraphics[width=4cm]{plugins/images/ss-demystify-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Demystify} | ||
7 | \end{figure} | ||
8 | Demystify is a screen saver like demo.\\ | 4 | Demystify is a screen saver like demo.\\ |
9 | \begin{table}[ht!] | 5 | \begin{table}[ht!] |
10 | \begin{center} | 6 | \begin{center} |
diff --git a/manual/plugins/fire.tex b/manual/plugins/fire.tex index 00fd2f196d..da8e42acbf 100644 --- a/manual/plugins/fire.tex +++ b/manual/plugins/fire.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{Fire} | 1 | \subsection{Fire} |
2 | \begin{figure}[ht!] | 2 | \screenshot{plugins/images/ss-fire-\genericimg.png}{Fire}{img:fire} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-fire-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Fire} | ||
7 | \end{figure} | ||
8 | Fire is a demo displaying a fire effect. | 3 | Fire is a demo displaying a fire effect. |
9 | 4 | ||
10 | \begin{table}[ht!] | 5 | \begin{table}[ht!] |
diff --git a/manual/plugins/flipit.tex b/manual/plugins/flipit.tex index 8e2491df5d..548b177087 100644 --- a/manual/plugins/flipit.tex +++ b/manual/plugins/flipit.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{Flipit} | 1 | \subsection{Flipit} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-flipit-\genericimg.png}{Flipit}{img:flipit} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-flipit-\genericimg.png} | ||
5 | \end{center} | ||
6 | \end{figure} | ||
7 | Flipit plugin | ||
8 | 3 | ||
9 | Flipping the colour of the token under the cursor also flips the tokens | 4 | Flipping the colour of the token under the cursor also flips the tokens |
10 | above, below, left and right of the cursor. The aim is to end up with | 5 | above, below, left and right of the cursor. The aim is to end up with |
diff --git a/manual/plugins/jewels.tex b/manual/plugins/jewels.tex index c372d2cbdc..c13a91db36 100644 --- a/manual/plugins/jewels.tex +++ b/manual/plugins/jewels.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{Jewels} | 1 | \subsection{Jewels} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-jewels-\genericimg.png}{Jewels}{img:jewels} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-jewels-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Jewels} | ||
7 | \end{figure} | ||
8 | Jewels is a simple yet addicting game which involves swapping pairs of jewels in order to form connected segments of three or more of the same type. | 3 | Jewels is a simple yet addicting game which involves swapping pairs of jewels in order to form connected segments of three or more of the same type. |
9 | The goal of the game is to score as many points as possible before running out of available moves. Higher points are awarded to larger combos. The game advances to the next level after every one hundred points and randomly clears several jewels.\\ | 4 | The goal of the game is to score as many points as possible before running out of available moves. Higher points are awarded to larger combos. The game advances to the next level after every one hundred points and randomly clears several jewels.\\ |
10 | \opt{recorder,recorderv2fm}{Use the direction keys to move the cursor, press Play to select a jewel, press down long on Play to show the menu and press Off to cancel.} | 5 | \opt{recorder,recorderv2fm}{Use the direction keys to move the cursor, press Play to select a jewel, press down long on Play to show the menu and press Off to cancel.} |
diff --git a/manual/plugins/mandelbrot.tex b/manual/plugins/mandelbrot.tex index ae1acfb3a3..44338162d3 100644 --- a/manual/plugins/mandelbrot.tex +++ b/manual/plugins/mandelbrot.tex | |||
@@ -1,10 +1,6 @@ | |||
1 | \subsection{Mandelbrot} | 1 | \subsection{Mandelbrot} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-mandelbrot-\genericimg.png}{Mandelbrot}% |
3 | \begin{center} | 3 | {img:mandelbrot} |
4 | \includegraphics[width=4cm]{plugins/images/ss-mandelbrot-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Mandelbrot} | ||
7 | \end{figure} | ||
8 | 4 | ||
9 | This is another demonstration using the grayscale engine. It draws fractal images from the Mandelbrot set. | 5 | This is another demonstration using the grayscale engine. It draws fractal images from the Mandelbrot set. |
10 | 6 | ||
diff --git a/manual/plugins/minesweeper.tex b/manual/plugins/minesweeper.tex index d58e860a94..d165461d63 100644 --- a/manual/plugins/minesweeper.tex +++ b/manual/plugins/minesweeper.tex | |||
@@ -1,10 +1,6 @@ | |||
1 | \subsection{Minesweeper} | 1 | \subsection{Minesweeper} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-minesweeper-\genericimg.png}% |
3 | \begin{center} | 3 | {Minesweeper plugin}{img:minesweeper} |
4 | \includegraphics[width=4cm]{plugins/images/ss-minesweeper-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Minesweeper plugin} | ||
7 | \end{figure} | ||
8 | 4 | ||
9 | The classic game of minesweeper. Use the UP and DOWN keys to select the | 5 | The classic game of minesweeper. Use the UP and DOWN keys to select the |
10 | required percentage of mines to set the difficulty then press the MENU | 6 | required percentage of mines to set the difficulty then press the MENU |
diff --git a/manual/plugins/mosaic.tex b/manual/plugins/mosaic.tex index 84ee27a356..0c88aea712 100644 --- a/manual/plugins/mosaic.tex +++ b/manual/plugins/mosaic.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{Mosaic} | 1 | \subsection{Mosaic} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-mosaic-\genericimg.png}{Mosaic}{img:mosaic} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-mosaic-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Mosaic} | ||
7 | \end{figure} | ||
8 | 3 | ||
9 | This simple graphics demo draws a mosaic picture on the screen of the | 4 | This simple graphics demo draws a mosaic picture on the screen of the |
10 | Jukebox. Press STOP to quit. | 5 | Jukebox. Press STOP to quit. |
diff --git a/manual/plugins/oscilloscope.tex b/manual/plugins/oscilloscope.tex index 8324b851d6..70136ef015 100644 --- a/manual/plugins/oscilloscope.tex +++ b/manual/plugins/oscilloscope.tex | |||
@@ -1,10 +1,6 @@ | |||
1 | \subsection{Oscilloscope} | 1 | \subsection{Oscilloscope} |
2 | \begin{figure}[ht!] | 2 | \screenshot{plugins/images/ss-oscilloscope-\genericimg.png}{Oscilloscope}% |
3 | \begin{center} | 3 | {img:oscilloscope} |
4 | \includegraphics[width=4cm]{plugins/images/ss-oscilloscope-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Oscilloscope} | ||
7 | \end{figure} | ||
8 | 4 | ||
9 | This demo shows the shape of the sound samples that make up the music | 5 | This demo shows the shape of the sound samples that make up the music |
10 | being played. At faster speed rates, the Jukebox is less responsive | 6 | being played. At faster speed rates, the Jukebox is less responsive |
diff --git a/manual/plugins/pacbox.tex b/manual/plugins/pacbox.tex index bd04a6616c..be1c67f93e 100644 --- a/manual/plugins/pacbox.tex +++ b/manual/plugins/pacbox.tex | |||
@@ -1,11 +1,6 @@ | |||
1 | \subsection{Pacbox} | 1 | \subsection{Pacbox} |
2 | Pacbox is an emulator of the Pacman arcade machine hardware. It is a port of \emph{PIE - Pacman Instructional Emulator} (\url{http://www.ascotti.org/programming/pie/pie.htm}). | 2 | Pacbox is an emulator of the Pacman arcade machine hardware. It is a port of \emph{PIE - Pacman Instructional Emulator} (\url{http://www.ascotti.org/programming/pie/pie.htm}). |
3 | \begin{figure}[h!] | 3 | \screenshot{plugins/images/ss-pacbox-\genericimg.png}{Pacbox}{img:pacbox} |
4 | \begin{center} | ||
5 | \includegraphics[width=4cm]{plugins/images/ss-pacbox-\genericimg.png} | ||
6 | \end{center} | ||
7 | \caption{Pacbox} | ||
8 | \end{figure} | ||
9 | 4 | ||
10 | \subsubsection{ROMs} | 5 | \subsubsection{ROMs} |
11 | To use the emulator to play Pacman, you need a copy of ROMs for "Midway Pacman". | 6 | To use the emulator to play Pacman, you need a copy of ROMs for "Midway Pacman". |
diff --git a/manual/plugins/plasma.tex b/manual/plugins/plasma.tex index fb5387d072..f693f0382d 100644 --- a/manual/plugins/plasma.tex +++ b/manual/plugins/plasma.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{Plasma} | 1 | \subsection{Plasma} |
2 | \begin{figure}[ht!] | 2 | \screenshot{plugins/images/ss-plasma-\genericimg.png}{Plasma}{img:plasma} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-plasma-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Plasma} | ||
7 | \end{figure} | ||
8 | Plasma is a demo displaying a 80's style retro plasma effect. | 3 | Plasma is a demo displaying a 80's style retro plasma effect. |
9 | 4 | ||
10 | \begin{table}[ht!] | 5 | \begin{table}[ht!] |
diff --git a/manual/plugins/pong.tex b/manual/plugins/pong.tex index bd015758a3..a37ac54aa4 100644 --- a/manual/plugins/pong.tex +++ b/manual/plugins/pong.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{Pong} | 1 | \subsection{Pong} |
2 | \begin{figure}[ht!] | 2 | \screenshot{plugins/images/ss-pong-\genericimg.png}{Pong}{img:pong} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-pong-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Pong} | ||
7 | \end{figure} | ||
8 | Pong is a simple two player "tennis game". Whenever a player misses the ball the other scores. | 3 | Pong is a simple two player "tennis game". Whenever a player misses the ball the other scores. |
9 | 4 | ||
10 | \begin{table}[ht!] | 5 | \begin{table}[ht!] |
diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex index b0b024f8e9..3e7dbe0d0f 100644 --- a/manual/plugins/rockblox.tex +++ b/manual/plugins/rockblox.tex | |||
@@ -1,10 +1,6 @@ | |||
1 | \subsection{Rockblox} | 1 | \subsection{Rockblox} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-rockblox-\genericimg.png}{Rockblox plugin}% |
3 | \begin{center} | 3 | {img:rockblox} |
4 | \includegraphics[width=4cm]{plugins/images/ss-rockblox-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Rockblox plugin} | ||
7 | \end{figure} | ||
8 | 4 | ||
9 | This well{}-known game will probably be familiar. The aim of the game is | 5 | This well{}-known game will probably be familiar. The aim of the game is |
10 | to complete rows with the given pieces (blocks). Pieces can be rotated | 6 | to complete rows with the given pieces (blocks). Pieces can be rotated |
diff --git a/manual/plugins/rockboy.tex b/manual/plugins/rockboy.tex index 0f20e4f1a2..d6f56eb3fa 100644 --- a/manual/plugins/rockboy.tex +++ b/manual/plugins/rockboy.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{\label{ref:Rockboy}Rockboy} | 1 | \subsection{\label{ref:Rockboy}Rockboy} |
2 | \begin{figure}[ht!] | 2 | \screenshot{plugins/images/ss-rockboy-\genericimg.png}{Rockboy}{img:rockboy} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-rockboy-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Rockboy} | ||
7 | \end{figure} | ||
8 | Rockboy is a Nintendo Game Boy and Game Boy Color emulator for Rockbox based | 3 | Rockboy is a Nintendo Game Boy and Game Boy Color emulator for Rockbox based |
9 | on the gnuboy emulator. To start a game open a ROM file saved as .gb or | 4 | on the gnuboy emulator. To start a game open a ROM file saved as .gb or |
10 | .gbc in the file browser.\\ | 5 | .gbc in the file browser.\\ |
diff --git a/manual/plugins/sliding.tex b/manual/plugins/sliding.tex index 1ec54cb6f2..94ebbd6164 100644 --- a/manual/plugins/sliding.tex +++ b/manual/plugins/sliding.tex | |||
@@ -1,10 +1,6 @@ | |||
1 | \subsection{Sliding Puzzle} | 1 | \subsection{Sliding Puzzle} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-sliding-\genericimg.png}{Sliding puzzle}% |
3 | \begin{center} | 3 | {img:slidingpuzzle} |
4 | \includegraphics[width=4cm]{plugins/images/ss-sliding-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Sliding puzzle} | ||
7 | \end{figure} | ||
8 | 4 | ||
9 | The classic sliding puzzle game. Rearrange the pieces so that you can | 5 | The classic sliding puzzle game. Rearrange the pieces so that you can |
10 | see the whole picture. | 6 | see the whole picture. |
diff --git a/manual/plugins/snake.tex b/manual/plugins/snake.tex index c43d588c5a..79ed1537c5 100644 --- a/manual/plugins/snake.tex +++ b/manual/plugins/snake.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{Snake} | 1 | \subsection{Snake} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-snake-\genericimg.png}{Snake}{img:snake} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-snake-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Snake} | ||
7 | \end{figure} | ||
8 | 3 | ||
9 | This is the popular snake game. The aim is to grow your snake as large | 4 | This is the popular snake game. The aim is to grow your snake as large |
10 | as possible by eating the dots that appear on the screen. The game will | 5 | as possible by eating the dots that appear on the screen. The game will |
diff --git a/manual/plugins/snake2.tex b/manual/plugins/snake2.tex index 534f83b99d..7ba7209492 100644 --- a/manual/plugins/snake2.tex +++ b/manual/plugins/snake2.tex | |||
@@ -1,10 +1,6 @@ | |||
1 | \subsection{Snake 2} | 1 | \subsection{Snake 2} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-snake2-\genericimg.png}% |
3 | \begin{center} | 3 | {Snake 2 {--} The Snake Strikes Back}{img:snake2} |
4 | \includegraphics[width=4cm]{plugins/images/ss-snake2-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Snake 2 {--} The Snake Strikes Back} | ||
7 | \end{figure} | ||
8 | 4 | ||
9 | Another version of the Snake game. Move the snake around, and eat the | 5 | Another version of the Snake game. Move the snake around, and eat the |
10 | apples that pop up on the screen. Each time an apple is eaten, the | 6 | apples that pop up on the screen. Each time an apple is eaten, the |
diff --git a/manual/plugins/snow.tex b/manual/plugins/snow.tex index ab552c83e1..e465993efc 100644 --- a/manual/plugins/snow.tex +++ b/manual/plugins/snow.tex | |||
@@ -1,9 +1,5 @@ | |||
1 | \subsection{Snow} | 1 | \subsection{Snow} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-snow-\genericimg.png}% |
3 | \begin{center} | 3 | {Have you ever seen snow falling?}{img:snow} |
4 | \includegraphics[width=4cm]{plugins/images/ss-snow-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Have you ever seen snow falling?} | ||
7 | \end{figure} | ||
8 | This demo replicates snow falling on your screen. If you love winter, | 4 | This demo replicates snow falling on your screen. If you love winter, |
9 | you will love this demo. Or maybe not. | 5 | you will love this demo. Or maybe not. |
diff --git a/manual/plugins/sokoban.tex b/manual/plugins/sokoban.tex index 972afdf83b..6191284dff 100644 --- a/manual/plugins/sokoban.tex +++ b/manual/plugins/sokoban.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{Sokoban} | 1 | \subsection{Sokoban} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-sokoban-\genericimg.png}{Sokoban}{img:sokoban} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-sokoban-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Sokoban} | ||
7 | \end{figure} | ||
8 | 3 | ||
9 | The object of the game is to push boxes into their correct position in a | 4 | The object of the game is to push boxes into their correct position in a |
10 | crowded warehouse with a minimal number of pushes and moves. The boxes | 5 | crowded warehouse with a minimal number of pushes and moves. The boxes |
diff --git a/manual/plugins/solitaire.tex b/manual/plugins/solitaire.tex index 0a180b776c..8b65d13112 100644 --- a/manual/plugins/solitaire.tex +++ b/manual/plugins/solitaire.tex | |||
@@ -1,10 +1,6 @@ | |||
1 | \subsection{Solitaire} | 1 | \subsection{Solitaire} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-solitaire-\genericimg.png}{Klondike solitaire}% |
3 | \begin{center} | 3 | {img:solitaire} |
4 | \includegraphics[width=4cm]{plugins/images/ss-solitaire-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Klondike solitaire} | ||
7 | \end{figure} | ||
8 | 4 | ||
9 | This is the classic Klondike solitaire game | 5 | This is the classic Klondike solitaire game |
10 | for Rockbox. Select \textbf{help }from the game menu to get an | 6 | for Rockbox. Select \textbf{help }from the game menu to get an |
diff --git a/manual/plugins/star.tex b/manual/plugins/star.tex index 29b534f645..21bd484236 100644 --- a/manual/plugins/star.tex +++ b/manual/plugins/star.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{Star} | 1 | \subsection{Star} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-star-\genericimg.png}{Star game}{img:star} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-star-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Star game} | ||
7 | \end{figure} | ||
8 | 3 | ||
9 | This is a puzzle game. It is actually a rewrite of Star, a game written | 4 | This is a puzzle game. It is actually a rewrite of Star, a game written |
10 | by CDK designed for the hp48 calculator. | 5 | by CDK designed for the hp48 calculator. |
diff --git a/manual/plugins/starfield.tex b/manual/plugins/starfield.tex index ea2a5b0f9e..b42ab16552 100644 --- a/manual/plugins/starfield.tex +++ b/manual/plugins/starfield.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{Starfield} | 1 | \subsection{Starfield} |
2 | \begin{figure}[ht!] | 2 | \screenshot{plugins/images/ss-starfield-\genericimg.png}{Starfield}{img:starfield} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-starfield-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Starfield} | ||
7 | \end{figure} | ||
8 | Starfield simulation (like the classic screensaver). | 3 | Starfield simulation (like the classic screensaver). |
9 | 4 | ||
10 | \begin{table}[ht!] | 5 | \begin{table}[ht!] |
diff --git a/manual/plugins/stopwatch.tex b/manual/plugins/stopwatch.tex index 67b0fa64f1..65799e2d6f 100644 --- a/manual/plugins/stopwatch.tex +++ b/manual/plugins/stopwatch.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{Stopwatch} | 1 | \subsection{Stopwatch} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-stopwatch-\genericimg.png}{Stopwatch}{img:stopwatch} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-stopwatch-\genericimg.png} | ||
5 | \end{center} | ||
6 | \end{figure} | ||
7 | Recorder stopwatch Player stopwatch | ||
8 | 3 | ||
9 | A simple stopwatch program with support for saving times. | 4 | A simple stopwatch program with support for saving times. |
10 | 5 | ||
diff --git a/manual/plugins/sudoku.tex b/manual/plugins/sudoku.tex index f7e7f81bdf..a81975558d 100644 --- a/manual/plugins/sudoku.tex +++ b/manual/plugins/sudoku.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{\label{ref:Sudoku}Sudoku} | 1 | \subsection{\label{ref:Sudoku}Sudoku} |
2 | \begin{figure}[ht!] | 2 | \screenshot{plugins/images/ss-sudoku-\genericimg.png}{Sudoku}{img:sudoku} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-sudoku-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Sudoku} | ||
7 | \end{figure} | ||
8 | To play Sudoku you need sudoku games stored as .ss files (see links below). | 3 | To play Sudoku you need sudoku games stored as .ss files (see links below). |
9 | Once you have your .ss file just open it in the normal file browser to start playing. | 4 | Once you have your .ss file just open it in the normal file browser to start playing. |
10 | You can create and save your own grids under the "New" menu option. | 5 | You can create and save your own grids under the "New" menu option. |
diff --git a/manual/plugins/vumeter.tex b/manual/plugins/vumeter.tex index 781753e0a6..812ee6f8a7 100644 --- a/manual/plugins/vumeter.tex +++ b/manual/plugins/vumeter.tex | |||
@@ -1,9 +1,5 @@ | |||
1 | \subsection{VU meter} | 1 | \subsection{VU meter} |
2 | \begin{figure}[h!] | 2 | \screenshot{plugins/images/ss-vumeter-\genericimg.png}{VU-Meter}{} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-vumeter-\genericimg.png} | ||
5 | \end{center} | ||
6 | \end{figure} | ||
7 | 3 | ||
8 | This is a VU meter, which displays the volume of the left and right | 4 | This is a VU meter, which displays the volume of the left and right |
9 | audio channels. There are 3 types of meter selectable. The analogue | 5 | audio channels. There are 3 types of meter selectable. The analogue |
diff --git a/manual/plugins/wormlet.tex b/manual/plugins/wormlet.tex index b1b7e03af4..b0438f8b26 100644 --- a/manual/plugins/wormlet.tex +++ b/manual/plugins/wormlet.tex | |||
@@ -1,10 +1,6 @@ | |||
1 | \subsection{Wormlet} | 1 | \subsection{Wormlet} |
2 | {\centering\itshape | ||
3 | [Warning: Image ignored] % Unhandled or unsupported graphics: | 2 | [Warning: Image ignored] % Unhandled or unsupported graphics: |
4 | %\includegraphics[width=4.15cm,height=2.35cm]{images/rockbox-manual-img47.png} | 3 | %\screenshot{images/rockbox-manual-img47.png}{Wormlet game}{} |
5 | \newline | ||
6 | Wormlet game | ||
7 | \par} | ||
8 | 4 | ||
9 | Wormlet is a multi{}-user multi{}-worm game on a multi{}-threaded | 5 | Wormlet is a multi{}-user multi{}-worm game on a multi{}-threaded |
10 | multi{}-functional Rockbox console. You navigate a hungry little worm. | 6 | multi{}-functional Rockbox console. You navigate a hungry little worm. |
diff --git a/manual/plugins/xobox.tex b/manual/plugins/xobox.tex index d6f1961c10..a1384c4dcc 100644 --- a/manual/plugins/xobox.tex +++ b/manual/plugins/xobox.tex | |||
@@ -1,10 +1,5 @@ | |||
1 | \subsection{Xobox} | 1 | \subsection{Xobox} |
2 | \begin{figure}[ht!] | 2 | \screenshot{plugins/images/ss-xobox-\genericimg.png}{Xobox}{} |
3 | \begin{center} | ||
4 | \includegraphics[width=4cm]{plugins/images/ss-xobox-\genericimg.png} | ||
5 | \end{center} | ||
6 | \caption{Xobox} | ||
7 | \end{figure} | ||
8 | Xobox is a simple clone of the well known arcade game Qix. | 3 | Xobox is a simple clone of the well known arcade game Qix. |
9 | The aim of the game is to section off parts of the arena with your trail in | 4 | The aim of the game is to section off parts of the arena with your trail in |
10 | order to remove that section from the game. Be careful not to get in the way of | 5 | order to remove that section from the game. Be careful not to get in the way of |