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Diffstat (limited to 'src/m_menu.h')
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1 | /* Emacs style mode select -*- C++ -*- | ||
2 | *----------------------------------------------------------------------------- | ||
3 | * | ||
4 | * | ||
5 | * PrBoom: a Doom port merged with LxDoom and LSDLDoom | ||
6 | * based on BOOM, a modified and improved DOOM engine | ||
7 | * Copyright (C) 1999 by | ||
8 | * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman | ||
9 | * Copyright (C) 1999-2000 by | ||
10 | * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze | ||
11 | * Copyright 2005, 2006 by | ||
12 | * Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko | ||
13 | * | ||
14 | * This program is free software; you can redistribute it and/or | ||
15 | * modify it under the terms of the GNU General Public License | ||
16 | * as published by the Free Software Foundation; either version 2 | ||
17 | * of the License, or (at your option) any later version. | ||
18 | * | ||
19 | * This program is distributed in the hope that it will be useful, | ||
20 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
21 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
22 | * GNU General Public License for more details. | ||
23 | * | ||
24 | * You should have received a copy of the GNU General Public License | ||
25 | * along with this program; if not, write to the Free Software | ||
26 | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA | ||
27 | * 02111-1307, USA. | ||
28 | * | ||
29 | * DESCRIPTION: | ||
30 | * Menu widget stuff, episode selection and such. | ||
31 | * | ||
32 | *-----------------------------------------------------------------------------*/ | ||
33 | |||
34 | #ifndef __M_MENU__ | ||
35 | #define __M_MENU__ | ||
36 | |||
37 | #include "d_event.h" | ||
38 | |||
39 | // | ||
40 | // MENUS | ||
41 | // | ||
42 | // Called by main loop, | ||
43 | // saves config file and calls I_Quit when user exits. | ||
44 | // Even when the menu is not displayed, | ||
45 | // this can resize the view and change game parameters. | ||
46 | // Does all the real work of the menu interaction. | ||
47 | |||
48 | boolean M_Responder (event_t *ev); | ||
49 | |||
50 | // Called by main loop, | ||
51 | // only used for menu (skull cursor) animation. | ||
52 | |||
53 | void M_Ticker (void); | ||
54 | |||
55 | // Called by main loop, | ||
56 | // draws the menus directly into the screen buffer. | ||
57 | |||
58 | void M_Drawer (void); | ||
59 | |||
60 | // Called by D_DoomMain, | ||
61 | // loads the config file. | ||
62 | |||
63 | void M_Init (void); | ||
64 | |||
65 | // Called by intro code to force menu up upon a keypress, | ||
66 | // does nothing if menu is already up. | ||
67 | |||
68 | void M_StartControlPanel (void); | ||
69 | |||
70 | void M_ForcedLoadGame(const char *msg); // killough 5/15/98: forced loadgames | ||
71 | |||
72 | void M_Trans(void); // killough 11/98: reset translucency | ||
73 | |||
74 | void M_ResetMenu(void); // killough 11/98: reset main menu ordering | ||
75 | |||
76 | void M_DrawCredits(void); // killough 11/98 | ||
77 | |||
78 | /* killough 8/15/98: warn about changes not being committed until next game */ | ||
79 | #define warn_about_changes(x) (warning_about_changes=(x), \ | ||
80 | print_warning_about_changes = 2) | ||
81 | |||
82 | extern int warning_about_changes, print_warning_about_changes; | ||
83 | |||
84 | /**************************** | ||
85 | * | ||
86 | * The following #defines are for the m_flags field of each item on every | ||
87 | * Setup Screen. They can be OR'ed together where appropriate | ||
88 | */ | ||
89 | |||
90 | #define S_HILITE 0x1 // Cursor is sitting on this item | ||
91 | #define S_SELECT 0x2 // We're changing this item | ||
92 | #define S_TITLE 0x4 // Title item | ||
93 | #define S_YESNO 0x8 // Yes or No item | ||
94 | #define S_CRITEM 0x10 // Message color | ||
95 | #define S_COLOR 0x20 // Automap color | ||
96 | #define S_CHAT 0x40 // Chat String | ||
97 | #define S_RESET 0x80 // Reset to Defaults Button | ||
98 | #define S_PREV 0x100 // Previous menu exists | ||
99 | #define S_NEXT 0x200 // Next menu exists | ||
100 | #define S_KEY 0x400 // Key Binding | ||
101 | #define S_WEAP 0x800 // Weapon # | ||
102 | #define S_NUM 0x1000 // Numerical item | ||
103 | #define S_SKIP 0x2000 // Cursor can't land here | ||
104 | #define S_KEEP 0x4000 // Don't swap key out | ||
105 | #define S_END 0x8000 // Last item in list (dummy) | ||
106 | #define S_LEVWARN 0x10000// killough 8/30/98: Always warn about pending change | ||
107 | #define S_PRGWARN 0x20000// killough 10/98: Warn about change until next run | ||
108 | #define S_BADVAL 0x40000// killough 10/98: Warn about bad value | ||
109 | #define S_FILE 0x80000// killough 10/98: Filenames | ||
110 | #define S_LEFTJUST 0x100000 // killough 10/98: items which are left-justified | ||
111 | #define S_CREDIT 0x200000 // killough 10/98: credit | ||
112 | #define S_BADVID 0x400000 // killough 12/98: video mode change error | ||
113 | #define S_CHOICE 0x800000 // this item has several values | ||
114 | |||
115 | /* S_SHOWDESC = the set of items whose description should be displayed | ||
116 | * S_SHOWSET = the set of items whose setting should be displayed | ||
117 | * S_STRING = the set of items whose settings are strings -- killough 10/98: | ||
118 | * S_HASDEFPTR = the set of items whose var field points to default array | ||
119 | */ | ||
120 | |||
121 | #define S_SHOWDESC (S_TITLE|S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_RESET|S_PREV|S_NEXT|S_KEY|S_WEAP|S_NUM|S_FILE|S_CREDIT|S_CHOICE) | ||
122 | |||
123 | #define S_SHOWSET (S_YESNO|S_CRITEM|S_COLOR|S_CHAT|S_KEY|S_WEAP|S_NUM|S_FILE|S_CHOICE) | ||
124 | |||
125 | #define S_STRING (S_CHAT|S_FILE) | ||
126 | |||
127 | #define S_HASDEFPTR (S_STRING|S_YESNO|S_NUM|S_WEAP|S_COLOR|S_CRITEM|S_CHOICE) | ||
128 | |||
129 | /**************************** | ||
130 | * | ||
131 | * The setup_group enum is used to show which 'groups' keys fall into so | ||
132 | * that you can bind a key differently in each 'group'. | ||
133 | */ | ||
134 | |||
135 | typedef enum { | ||
136 | m_null, // Has no meaning; not applicable | ||
137 | m_scrn, // A key can not be assigned to more than one action | ||
138 | m_map, // in the same group. A key can be assigned to one | ||
139 | m_menu, // action in one group, and another action in another. | ||
140 | } setup_group; | ||
141 | |||
142 | /**************************** | ||
143 | * | ||
144 | * phares 4/17/98: | ||
145 | * State definition for each item. | ||
146 | * This is the definition of the structure for each setup item. Not all | ||
147 | * fields are used by all items. | ||
148 | * | ||
149 | * A setup screen is defined by an array of these items specific to | ||
150 | * that screen. | ||
151 | * | ||
152 | * killough 11/98: | ||
153 | * | ||
154 | * Restructured to allow simpler table entries, | ||
155 | * and to Xref with defaults[] array in m_misc.c. | ||
156 | * Moved from m_menu.c to m_menu.h so that m_misc.c can use it. | ||
157 | */ | ||
158 | |||
159 | typedef struct setup_menu_s | ||
160 | { | ||
161 | const char *m_text; /* text to display */ | ||
162 | int m_flags; /* phares 4/17/98: flag bits S_* (defined above) */ | ||
163 | setup_group m_group; /* Group */ | ||
164 | short m_x; /* screen x position (left is 0) */ | ||
165 | short m_y; /* screen y position (top is 0) */ | ||
166 | |||
167 | union /* killough 11/98: The first field is a union of several types */ | ||
168 | { | ||
169 | const void *var; /* generic variable */ | ||
170 | int *m_key; /* key value, or 0 if not shown */ | ||
171 | const char *name; /* name */ | ||
172 | struct default_s *def; /* default[] table entry */ | ||
173 | struct setup_menu_s *menu; /* next or prev menu */ | ||
174 | } var; | ||
175 | |||
176 | int *m_mouse; /* mouse button value, or 0 if not shown */ | ||
177 | int *m_joy; /* joystick button value, or 0 if not shown */ | ||
178 | void (*action)(void); /* killough 10/98: function to call after changing */ | ||
179 | const char **selectstrings; /* list of strings for choice value */ | ||
180 | } setup_menu_t; | ||
181 | |||
182 | #endif | ||