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Diffstat (limited to 'src/i_sound.h')
-rw-r--r-- | src/i_sound.h | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/src/i_sound.h b/src/i_sound.h new file mode 100644 index 0000000..e03ccbf --- /dev/null +++ b/src/i_sound.h | |||
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1 | /* Emacs style mode select -*- C++ -*- | ||
2 | *----------------------------------------------------------------------------- | ||
3 | * | ||
4 | * | ||
5 | * PrBoom: a Doom port merged with LxDoom and LSDLDoom | ||
6 | * based on BOOM, a modified and improved DOOM engine | ||
7 | * Copyright (C) 1999 by | ||
8 | * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman | ||
9 | * Copyright (C) 1999-2000 by | ||
10 | * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze | ||
11 | * Copyright 2005, 2006 by | ||
12 | * Florian Schulze, Colin Phipps, Neil Stevens, Andrey Budko | ||
13 | * | ||
14 | * This program is free software; you can redistribute it and/or | ||
15 | * modify it under the terms of the GNU General Public License | ||
16 | * as published by the Free Software Foundation; either version 2 | ||
17 | * of the License, or (at your option) any later version. | ||
18 | * | ||
19 | * This program is distributed in the hope that it will be useful, | ||
20 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
21 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
22 | * GNU General Public License for more details. | ||
23 | * | ||
24 | * You should have received a copy of the GNU General Public License | ||
25 | * along with this program; if not, write to the Free Software | ||
26 | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA | ||
27 | * 02111-1307, USA. | ||
28 | * | ||
29 | * DESCRIPTION: | ||
30 | * System interface, sound. | ||
31 | * | ||
32 | *-----------------------------------------------------------------------------*/ | ||
33 | |||
34 | #ifndef __I_SOUND__ | ||
35 | #define __I_SOUND__ | ||
36 | |||
37 | #include "sounds.h" | ||
38 | #include "doomtype.h" | ||
39 | |||
40 | #define SNDSERV | ||
41 | #undef SNDINTR | ||
42 | |||
43 | #ifndef SNDSERV | ||
44 | #include "l_soundgen.h" | ||
45 | #endif | ||
46 | |||
47 | // Init at program start... | ||
48 | void I_InitSound(void); | ||
49 | |||
50 | // ... shut down and relase at program termination. | ||
51 | void I_ShutdownSound(void); | ||
52 | |||
53 | // | ||
54 | // SFX I/O | ||
55 | // | ||
56 | |||
57 | // Initialize channels? | ||
58 | void I_SetChannels(void); | ||
59 | |||
60 | // Get raw data lump index for sound descriptor. | ||
61 | int I_GetSfxLumpNum (sfxinfo_t *sfxinfo); | ||
62 | |||
63 | // Starts a sound in a particular sound channel. | ||
64 | int I_StartSound(int id, int channel, int vol, int sep, int pitch, int priority); | ||
65 | |||
66 | // Stops a sound channel. | ||
67 | void I_StopSound(int handle); | ||
68 | |||
69 | // Called by S_*() functions | ||
70 | // to see if a channel is still playing. | ||
71 | // Returns 0 if no longer playing, 1 if playing. | ||
72 | boolean I_SoundIsPlaying(int handle); | ||
73 | |||
74 | // Called by m_menu.c to let the quit sound play and quit right after it stops | ||
75 | boolean I_AnySoundStillPlaying(void); | ||
76 | |||
77 | // Updates the volume, separation, | ||
78 | // and pitch of a sound channel. | ||
79 | void I_UpdateSoundParams(int handle, int vol, int sep, int pitch); | ||
80 | |||
81 | // | ||
82 | // MUSIC I/O | ||
83 | // | ||
84 | void I_InitMusic(void); | ||
85 | void I_ShutdownMusic(void); | ||
86 | |||
87 | void I_UpdateMusic(void); | ||
88 | |||
89 | // Volume. | ||
90 | void I_SetMusicVolume(int volume); | ||
91 | |||
92 | // PAUSE game handling. | ||
93 | void I_PauseSong(int handle); | ||
94 | void I_ResumeSong(int handle); | ||
95 | |||
96 | // Registers a song handle to song data. | ||
97 | int I_RegisterSong(const void *data, size_t len); | ||
98 | |||
99 | // cournia - tries to load a music file | ||
100 | int I_RegisterMusic( const char* filename, musicinfo_t *music ); | ||
101 | |||
102 | // Called by anything that wishes to start music. | ||
103 | // plays a song, and when the song is done, | ||
104 | // starts playing it again in an endless loop. | ||
105 | // Horrible thing to do, considering. | ||
106 | void I_PlaySong(int handle, int looping); | ||
107 | |||
108 | // Stops a song over 3 seconds. | ||
109 | void I_StopSong(int handle); | ||
110 | |||
111 | // See above (register), then think backwards | ||
112 | void I_UnRegisterSong(int handle); | ||
113 | |||
114 | // Allegro card support jff 1/18/98 | ||
115 | extern int snd_card; | ||
116 | extern int mus_card; | ||
117 | // CPhipps - put these in config file | ||
118 | extern int snd_samplerate; | ||
119 | |||
120 | #endif | ||