From 2509def164ee7f4aecbe6a786df57140f19e35f2 Mon Sep 17 00:00:00 2001 From: Dominik Riebeling Date: Sat, 14 Nov 2020 16:23:56 +0100 Subject: rbutil: Rework player configuration. - Split internal configuration into player specific and common parts. Always require passing the player for player specific data instead of implicitly assuming the currently selected one; only use the currently selected one if the player name is explicitly passed as empty. - Similarly adjust handling of server info data; prepare for splitting into build type specific values so the naming becomes cleaner. Change-Id: I894e694f83bd9fe2d22ad46b3f8f7df3e2c68033 --- rbutil/rbutilqt/base/talkgenerator.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'rbutil/rbutilqt/base/talkgenerator.cpp') diff --git a/rbutil/rbutilqt/base/talkgenerator.cpp b/rbutil/rbutilqt/base/talkgenerator.cpp index 32686c78c2..ee57686037 100644 --- a/rbutil/rbutilqt/base/talkgenerator.cpp +++ b/rbutil/rbutilqt/base/talkgenerator.cpp @@ -56,7 +56,8 @@ TalkGenerator::Status TalkGenerator::process(QList* list,int wavtrimt // Encoder emit logItem(tr("Starting Encoder Engine"),LOGINFO); - m_enc = EncoderBase::getEncoder(this,SystemInfo::value(SystemInfo::CurEncoder).toString()); + m_enc = EncoderBase::getEncoder( + this, SystemInfo::platformValue(SystemInfo::CurEncoder).toString()); if(!m_enc->start()) { emit logItem(tr("Init of Encoder engine failed"),LOGERROR); -- cgit v1.2.3