From 69b2cfe20758b33d0565b51f482f8b430c474533 Mon Sep 17 00:00:00 2001 From: Dominik Riebeling Date: Tue, 4 Apr 2006 19:12:02 +0000 Subject: Initial attempt for doom plugin. Still incomplete. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9499 a1c6a512-1295-4272-9138-f99709370657 --- manual/plugins/doom.tex | 57 +++++++++++++++++++++++++++ manual/plugins/images/ss-doom-160x128x2.png | Bin 0 -> 9488 bytes manual/plugins/images/ss-doom-220x176x16.png | Bin 0 -> 50014 bytes manual/plugins/main.tex | 2 + 4 files changed, 59 insertions(+) create mode 100644 manual/plugins/doom.tex create mode 100644 manual/plugins/images/ss-doom-160x128x2.png create mode 100644 manual/plugins/images/ss-doom-220x176x16.png (limited to 'manual') diff --git a/manual/plugins/doom.tex b/manual/plugins/doom.tex new file mode 100644 index 0000000000..998be63233 --- /dev/null +++ b/manual/plugins/doom.tex @@ -0,0 +1,57 @@ +% $Id$ % +\subsection{Doom} +\screenshot{plugins/images/ss-doom}{Doom}{} +This is the famous Doom game. + +\subsubsection{Getting started} +For the game to run you need \fname{.wad} game files located in +\fname{/games/doom/} on your player. Create the directory and save the +following files there: +\begin{description} +\item[rockdoom.wad] The Rockbox \fname{.wad}, based on \fname{prboom.wad} +from prboom-2.2.6 +\item[Your wad files] Copy all Doom wads you wish to play into that directory. +\end{description} +The needed files can be found at +\url{http://www.rockbox.org/twiki/bin/view/Main/PluginDoom} + +To play addon wads create the \fname{addons} directory within doom. +Place wad files in this directory. Currently doom only supports 10 addons +in the directory. + +\subsubsection{Playing the game} +After installation of the \fname{wad} files is complete you can start the +game. +\fixme{more description is needed} + +\begin{table} +\begin{btnmap}{}{} +\opt{h1xx,h300}{\ButtonUp} +\opt{ipod4g,ipodcolor,ipodvideo}{\ButtonMenu} +& Move Forward \\ +\opt{h1xx,h300}{\ButtonDown} +\opt{ipod4g,ipodcolor,ipodvideo}{na} +& Down \\ +\opt{h1xx,h300}{\ButtonLeft} +\opt{ipod4g,ipodcolor,ipodvideo}{\fixme{tbd}} +& Turn Left \\ +\opt{h1xx,h300}{\ButtonRight} +\opt{ipod4g,ipodcolor,ipodvideo}{\fixme{tbd}} +& Turn Right \\ +\opt{h1xx,h300}{\ButtonRec} +\opt{ipod4g,ipodcolor,ipodvideo}{\ButtonPlay} +& Shoot \\ +\opt{h1xx,h300}{\ButtonMode} +\opt{ipod4g,ipodcolor,ipodvideo}{\ButtonMenu} +& Open \\ +\opt{h1xx,h300}{\ButtonOff} +\opt{ipod4g,ipodcolor,ipodvideo}{\fixme{Hold switch}} +& Escape \\ +\opt{h1xx,h300}{\ButtonSelect} +\opt{ipod4g,ipodcolor,ipodvideo}{\fixme{tbd}} +& Enter \\ +\opt{h1xx,h300}{\ButtonOn} +\opt{ipod4g,ipodcolor,ipodvideo}{\ButtonSelect} +& Change Weapon \\ +\end{btnmap} +\end{table} \ No newline at end of file diff --git a/manual/plugins/images/ss-doom-160x128x2.png b/manual/plugins/images/ss-doom-160x128x2.png new file mode 100644 index 0000000000..d15534289a Binary files /dev/null and b/manual/plugins/images/ss-doom-160x128x2.png differ diff --git a/manual/plugins/images/ss-doom-220x176x16.png b/manual/plugins/images/ss-doom-220x176x16.png new file mode 100644 index 0000000000..01ca0c0a86 Binary files /dev/null and b/manual/plugins/images/ss-doom-220x176x16.png differ diff --git a/manual/plugins/main.tex b/manual/plugins/main.tex index 6dff1b595f..1a55e7ddaa 100644 --- a/manual/plugins/main.tex +++ b/manual/plugins/main.tex @@ -27,6 +27,8 @@ will carry on playing whilst plugins are being run. \opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor,ipodnano}{\input{plugins/chessbox.tex}} +\opt{h1xx,h300,ipodcolor,ipodnano,ipodvideo}{\input{plugins/doom.tex}} + \opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor,ipodnano}{\input{plugins/flipit.tex}} \opt{player}{\input{plugins/jackpot.tex}} -- cgit v1.2.3