From 102c3742487dba76ec72d5f56a2c3041344b2d68 Mon Sep 17 00:00:00 2001 From: Sebastian Leonhardt Date: Fri, 8 Jan 2016 01:05:36 +0100 Subject: added xrick game original xrick code by 'BigOrno' at: http://www.bigorno.net/xrick/ Rockbox port, plus bugfixes at: https://github.com/pierluigi-vicinanza/xrick Further changes: * Additonal fixes from g#3026 * Port to modern plugin API * Add Pluginlib keymap fallback * Support all >1bpp screens * Fix build warnings in miniz * Better error message when resources are missing Change-Id: Id83928bc2539901b0221692f65cbca41389c58e7 --- manual/plugins/images/ss-xrick-220x176x16.png | Bin 0 -> 7938 bytes manual/plugins/images/ss-xrick-240x320x16.png | Bin 0 -> 9160 bytes manual/plugins/images/ss-xrick-320x240x16.png | Bin 0 -> 9346 bytes manual/plugins/main.tex | 5 ++ manual/plugins/xrick.tex | 107 ++++++++++++++++++++++++++ 5 files changed, 112 insertions(+) create mode 100755 manual/plugins/images/ss-xrick-220x176x16.png create mode 100755 manual/plugins/images/ss-xrick-240x320x16.png create mode 100755 manual/plugins/images/ss-xrick-320x240x16.png create mode 100755 manual/plugins/xrick.tex (limited to 'manual') diff --git a/manual/plugins/images/ss-xrick-220x176x16.png b/manual/plugins/images/ss-xrick-220x176x16.png new file mode 100755 index 0000000000..5fb3a74a2f Binary files /dev/null and b/manual/plugins/images/ss-xrick-220x176x16.png differ diff --git a/manual/plugins/images/ss-xrick-240x320x16.png b/manual/plugins/images/ss-xrick-240x320x16.png new file mode 100755 index 0000000000..2d86387b15 Binary files /dev/null and b/manual/plugins/images/ss-xrick-240x320x16.png differ diff --git a/manual/plugins/images/ss-xrick-320x240x16.png b/manual/plugins/images/ss-xrick-320x240x16.png new file mode 100755 index 0000000000..7739445c35 Binary files /dev/null and b/manual/plugins/images/ss-xrick-320x240x16.png differ diff --git a/manual/plugins/main.tex b/manual/plugins/main.tex index c04299ca49..b2274f18af 100644 --- a/manual/plugins/main.tex +++ b/manual/plugins/main.tex @@ -111,8 +111,13 @@ text files% \input{plugins/xobox.tex} +\opt{lcd_non-mono}{\input{plugins/xrick.tex}} + \opt{lcd_color}{\input{plugins/xworld.tex}} + + + \section{Demos} \input{plugins/bounce.tex} diff --git a/manual/plugins/xrick.tex b/manual/plugins/xrick.tex new file mode 100755 index 0000000000..3aac6e08c8 --- /dev/null +++ b/manual/plugins/xrick.tex @@ -0,0 +1,107 @@ +% $Id$ % +\subsection{xrick} +\screenshot{plugins/images/ss-xrick}{xrick}{img:xrick} +xrick is a clone of the platform game +\emph{'Rick Dangerous'} +(\url{http://en.wikipedia.org/wiki/Rick_Dangerous}), +originally written by 'BigOrno' +(\url{http://www.bigorno.net/xrick/}), +modified and ported to Rockbox by Pierluigi Vicinanza +(\url{https://github.com/pierluigi-vicinanza/xrick}). + +Walk through the maps, avoid traps, kill the Bad Guys... and +try to stay alive long enough to accomplish your mission! + +Rick can fire bullets, lay sticks of dynamite, walk, crawl, +climb, and also poke walls or Bad Guys with his stick. +Poking walls can trigger traps, open doors, etc. although +sometimes a dynamite stick or a bullet is needed. +Go figure. + +\subsubsection{Getting started} +For the game to run you need \fname{.dat} game files located in +\fname{/.rockbox/xrick} on your \dap. +Create the directory and extract xrick \fname{data.zip} archive into it. +The needed files can be found at +\url{https://github.com/pierluigi-vicinanza/xrick/blob/master/game/data.zip}. + +\subsubsection{Controls} +By holding down \emph{Fire} and pressing \emph{Left} or \emph{Right}, +you can poke a wall (or anything else) with your stick. +By holding down \emph{Fire} and pressing \emph{Down}, you can lay a stick of dynamite. +By holding down \emph{Fire} and pressing \emph{Up}, you can fire a bullet. + +Throughout the game, use these buttons to control Rick: + +\begin{btnmap} +% + \opt{iriverh300}{\ButtonUp/\ButtonRec} + \opt{fuzeplus}{\ButtonUp} + \opt{ipodvideo}{\ButtonMenu} + \nopt{iriverh300,fuzeplus,ipodvideo}{\PluginUp} + \opt{HAVEREMOTEKEYMAP}{& } + & Jump or Climb Up\\ +% + \opt{fuzeplus}{\ButtonPlay & Jump Right or Climb Up and Right\\} +% + \opt{fuzeplus}{\ButtonBack & Jump Left or Climb Up and Left\\} +% + \opt{iriverh300}{\ButtonDown/\ButtonMode} + \opt{fuzeplus}{\ButtonDown} + \opt{ipodvideo}{\ButtonPlay} + \nopt{iriverh300,fuzeplus,ipodvideo}{\PluginDown} + \opt{HAVEREMOTEKEYMAP}{& } + & Crouch or Climb Down\\ +% + \opt{fuzeplus}{\ButtonBottomRight & Crouch and Move Right or Climb Down and Right\\} +% + \opt{fuzeplus}{\ButtonBottomLeft & Crouch and Move Left or Climb Down and Left\\} +% + \opt{iriverh300,fuzeplus,ipodvideo}{\ButtonLeft} + \nopt{iriverh300,fuzeplus,ipodvideo}{\PluginLeft} + \opt{HAVEREMOTEKEYMAP}{& } + & Move Left\\ +% + \opt{iriverh300,fuzeplus,ipodvideo}{\ButtonRight} + \nopt{iriverh300,fuzeplus,ipodvideo}{\PluginRight} + \opt{HAVEREMOTEKEYMAP}{& } + & Move Right\\ +% + \opt{iriverh300}{\ButtonOn} + \opt{fuzeplus}{\ButtonVolDown} + \opt{ipodvideo}{\ButtonSelect} + \nopt{iriverh300,fuzeplus,ipodvideo}{\PluginSelect} + + \opt{HAVEREMOTEKEYMAP}{& } + & Fire\\ +% + \opt{iriverh300}{\ButtonSelect} + \opt{fuzeplus}{\ButtonVolUp} + \opt{ipodvideo}{\ButtonScrollBack} + \nopt{iriverh300,fuzeplus,ipodvideo}{\PluginCancel} + \opt{HAVEREMOTEKEYMAP}{& } + & Pause\\ +% + \opt{iriverh300}{\ButtonOff} + \opt{fuzeplus}{\ButtonPower} + \opt{ipodvideo}{\ButtonScrollFwd} + \nopt{iriverh300,fuzeplus,ipodvideo}{\PluginExit} + \opt{hold_button}{/\ButtonHold} + \opt{HAVEREMOTEKEYMAP}{& } + & Menu\\ +% +\end{btnmap} + +\subsubsection{Menu} +\begin{description} + \item[Resume Game. ] Resume the game + \item[Restart Game. ] Restart the game + \item[Cheat Settings. ] This menu has the following options: + + \emph{Enable Unlimited Lives/Ammo Mode. } Toggle trainer mode (always six bullets, six sticks, six Rick).\\ + \emph{Enable Never Die Mode. } Toggle 'never die' mode (nothing can kill Rick). Use with care. + Although it lets you walk through Bad Guys unharmed, it can produce strange results.\\ + \emph{Enable Expose Mode. } Toggle 'expose' mode (see all entities).%\\ + + \item[Quit. ] Quit the game +\end{description} -- cgit v1.2.3