From 41ee9e33041dd2020e7ee3c44b81cef538b6592f Mon Sep 17 00:00:00 2001 From: Barry Wardell Date: Mon, 15 Jan 2007 20:40:48 +0000 Subject: FS#6539 - Thanks to Tom Ross Add Jewels, Spacerocks, Wormlet, Rockboy and Sudoku for the e200. Also Includes manual changes for plugins. Add X5 keymappings for wormlet to the manual. Add help text for Jewels on the H10 and give a warning if help text is not defined. Fix bug in spacerocks lives drawing on large screens (larger than Ondio). Change spacerocks comments to C style. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12018 a1c6a512-1295-4272-9138-f99709370657 --- manual/plugins/wormlet.tex | 32 +++++++++++++++++++------------- 1 file changed, 19 insertions(+), 13 deletions(-) (limited to 'manual/plugins/wormlet.tex') diff --git a/manual/plugins/wormlet.tex b/manual/plugins/wormlet.tex index ef64e3d12d..d8d78d594e 100644 --- a/manual/plugins/wormlet.tex +++ b/manual/plugins/wormlet.tex @@ -66,16 +66,16 @@ Game controls:} \renewcommand{\arraystretch}{1.0} } -\opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD}{ +\opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{ \begin{table} \begin{btnmap}{}{} - \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD} + \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} {\ButtonLeft} & Turn left\\ - \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD} + \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} {\ButtonRight} & Turn right\\ - \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp} + \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonUp} \opt{IPOD_4G_PAD}{\ButtonMenu} & Turn Up\\ - \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonLeft} + \opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonLeft} \opt{IPOD_4G_PAD}{\ButtonPlay} & Turn Down\\ \end{btnmap} \end{table} @@ -115,11 +115,13 @@ The game is over when all worms are dead. The longest worm wins the game. \item [Pause the game.] Press -\opt{RECORDER_PAD}{\ButtonPlay}\opt{ONDIO_PAD}{\ButtonMenu} -\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD}{\ButtonSelect} +\opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay} +\opt{ONDIO_PAD}{\ButtonMenu} +\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonSelect} to pause the game. Press -\opt{RECORDER_PAD}{\ButtonPlay}\opt{ONDIO_PAD}{\ButtonMenu} -\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD}{\ButtonSelect} +\opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay} +\opt{ONDIO_PAD}{\ButtonMenu} +\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,SANSA_E200_PAD}{\ButtonSelect} again to resume the game. \item[Stop the game.] @@ -128,20 +130,24 @@ There are two ways to stop a running game. \begin{itemize} \item If you want to quit Wormlet entirely simply hit \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} -\opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect}. +\opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect} +\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}. The game will stop immediately and you will return to the game menu. \item If you want to stop the game and still see the screen hit \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{ONDIO_PAD}{\ButtonOff+\ButtonMenu} -\opt{IPOD_4G_PAD}{\ButtonSelect+ButtonPlay}. +\opt{IPOD_4G_PAD}{\ButtonSelect+ButtonPlay} +\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}. This freezes the game. If you hit \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{ONDIO_PAD}{\ButtonOff+\ButtonMenu} -\opt{IPOD_4G_PAD}{\ButtonSelect+ButtonPlay}. +\opt{IPOD_4G_PAD}{\ButtonSelect+\ButtonPlay} +\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec} button again a new game starts with the same configuration. To return to the games menu you can hit \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} -\opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect}. A stopped game can not be resumed. +\opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect} +\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonPower}. A stopped game can not be resumed. \end{itemize} \end{description} -- cgit v1.2.3