From 10d0344e296eeb9259e9b609bb9b656ba1d7e42a Mon Sep 17 00:00:00 2001
From: Thom Johansen <thomj@rockbox.org>
Date: Thu, 13 Dec 2007 22:51:27 +0000
Subject: FS #8315 and FS #8316, plus some of my own small changes. Pretty much
 just minor language rewrites.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15919 a1c6a512-1295-4272-9138-f99709370657
---
 manual/plugins/wormlet.tex | 12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)

(limited to 'manual/plugins/wormlet.tex')

diff --git a/manual/plugins/wormlet.tex b/manual/plugins/wormlet.tex
index 33fa9e43eb..c603dc23cd 100644
--- a/manual/plugins/wormlet.tex
+++ b/manual/plugins/wormlet.tex
@@ -87,7 +87,7 @@ Game controls:}
 Use the control keys of your worm to navigate around obstacles and find
 food. Worms do not stop moving except when dead. Dead worms are no fun.
 Be careful as your worm will try to eat anything that you steer it
-across. It won't distinguish whether it's edible or not.
+across. It won't distinguish whether it is edible or not.
 
 \begin{description}
 \item[Food.]
@@ -157,7 +157,7 @@ games menu you can hit
 On the right side of the game field is the score board. For each worm it
 displays its status and its length. The top most entry displays the
 state of worm 1, the second worm 2 and the third worm 3. When a worm
-dies it's entry on the score board turns black.
+dies its entry on the score board turns black.
 
 \begin{description}
 \item[Len:]
@@ -166,8 +166,8 @@ food it grows by one pixel for each step it moves.
 
 \item[Hungry:]
 That's the normal state of a worm. Worms are always
-hungry and want to eat. It's good to have a hungry
-worm since it means that your worm is alive. But it's
+hungry and want to eat. It is good to have a hungry
+worm since it means that your worm is alive. But it is
 better to get your worm growing. 
 
 \item[Growing:]
@@ -183,11 +183,11 @@ This indicates that a worm has crashed against a wall.
 \item[Argh:]
 If the score board entry displays ``Argh!'' it
 means the worm is dead because it tried to eat an ``argh''. Until we
-can make the worm say ``Argh!'' it's your job to say ``Argh!'' aloud.
+can make the worm say ``Argh!'' it is your job to say ``Argh!'' aloud.
 
 \item[Wormed:]
 The worm tried to eat another worm or even itself.
-That's why it's dead now.  Making traps for other players with a worm
+That's why it is dead now.  Making traps for other players with a worm
 is a good way to get them out of the game.
 \end{description}
 
-- 
cgit v1.2.3

