From faa2cb99429214de745bbc3e64e48a7432db51ae Mon Sep 17 00:00:00 2001 From: Christian Soffke Date: Sun, 18 Dec 2022 21:13:15 +0100 Subject: plugins: Improve usability of iPod keymaps - Reduce need to press multiple buttons at the same time to quit a plugin - Have "Menu" be default way to quit plugins or to access plugin menu - Fall back to (Long) "Select" or Long "Menu" in cases where Menu button isn't available (e.g. in ImageViewer and many games) out of scope: boomshine, lua_scripts, Rockpaint, Doom, Duke3D, Pacbox, Quake, Sgt-Puzzles, Wolf3D, XWorld, Minesweeper, Pixel Painter, Spacerocks Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48 --- manual/plugins/sokoban.tex | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'manual/plugins/sokoban.tex') diff --git a/manual/plugins/sokoban.tex b/manual/plugins/sokoban.tex index 5fd5cbbaa2..3f13eea6d4 100644 --- a/manual/plugins/sokoban.tex +++ b/manual/plugins/sokoban.tex @@ -33,7 +33,7 @@ information about the level format, see \opt{HAVEREMOTEKEYMAP}{& } & Move the ``sokoban'' up, down, left, or right\\ \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} -\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} +\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_PAD,MROBE100_PAD,SANSA_E200_PAD,SANSA_C200_PAD% ,SANSA_CLIP_PAD,SANSA_FUZEPLUS_PAD}{\ButtonPower} \opt{SANSA_FUZE_PAD}{Long \ButtonHome} -- cgit v1.2.3