From faa2cb99429214de745bbc3e64e48a7432db51ae Mon Sep 17 00:00:00 2001
From: Christian Soffke <christian.soffke@gmail.com>
Date: Sun, 18 Dec 2022 21:13:15 +0100
Subject: plugins: Improve usability of iPod keymaps

- Reduce need to press multiple buttons at
the same time to quit a plugin

- Have "Menu" be default way to quit plugins or
to access plugin menu

- Fall back to (Long) "Select" or Long "Menu"
in cases where Menu button isn't available
(e.g. in ImageViewer and many games)

out of scope:
boomshine, lua_scripts, Rockpaint,
Doom, Duke3D, Pacbox, Quake,
Sgt-Puzzles, Wolf3D, XWorld,
Minesweeper, Pixel Painter, Spacerocks

Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48
---
 manual/plugins/snake.tex | 1 +
 1 file changed, 1 insertion(+)

(limited to 'manual/plugins/snake.tex')

diff --git a/manual/plugins/snake.tex b/manual/plugins/snake.tex
index 7505e27cb1..2c557b7e75 100644
--- a/manual/plugins/snake.tex
+++ b/manual/plugins/snake.tex
@@ -29,6 +29,7 @@ end when the snake touches either the borders of the screen or itself.
      & Toggle Play/Pause\\
     %
     \opt{SANSA_FUZEPLUS_PAD.XDUOO_X3_PAD}{\ButtonPower}
+    \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonSelect}
     \opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonRew}
        \opt{HAVEREMOTEKEYMAP}{& }
     & Go to the plugin's menu\\
-- 
cgit v1.2.3

