From a0480c734aa30ab00e877dc33daac30ed484cd99 Mon Sep 17 00:00:00 2001 From: Michael Stummvoll Date: Sun, 28 Nov 2010 19:49:15 +0000 Subject: applying FS#10489: Rockboy - rotate directional keys when screen is rotated git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28695 a1c6a512-1295-4272-9138-f99709370657 --- manual/plugins/rockboy.tex | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'manual/plugins/rockboy.tex') diff --git a/manual/plugins/rockboy.tex b/manual/plugins/rockboy.tex index e1d757845f..a363a89f7b 100644 --- a/manual/plugins/rockboy.tex +++ b/manual/plugins/rockboy.tex @@ -109,15 +109,17 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or \item[Set Keys (BUGGY)] Select this option to set a new keymapping. \opt{lcd_color}{ + \note{The direction keys are set for the normal screen orientation, + not the rotated orientation.} \item[Screen Size.] - Chose whether the original aspect ratio should be kept when scaling + Choose whether the original aspect ratio should be kept when scaling the picture to the screen% % targets with bigger displays than the original gameboy \opt{gigabeat,h300,ipodcolor,ipodvideo,e200,e200v2}{ or whether it should be displayed unscaled% }. \item[Screen Rotate.] - Rotate the displayed picture by 90 degrees. + Rotate the displayed picture and direction keys by 90 degrees. \item[Set Palette.] Pick one of a few predefined colour palettes. } -- cgit v1.2.3