From a0480c734aa30ab00e877dc33daac30ed484cd99 Mon Sep 17 00:00:00 2001
From: Michael Stummvoll <michael@stummi.org>
Date: Sun, 28 Nov 2010 19:49:15 +0000
Subject: applying FS#10489: Rockboy - rotate directional keys when screen is
 rotated

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28695 a1c6a512-1295-4272-9138-f99709370657
---
 manual/plugins/rockboy.tex | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

(limited to 'manual/plugins/rockboy.tex')

diff --git a/manual/plugins/rockboy.tex b/manual/plugins/rockboy.tex
index e1d757845f..a363a89f7b 100644
--- a/manual/plugins/rockboy.tex
+++ b/manual/plugins/rockboy.tex
@@ -109,15 +109,17 @@ the gnuboy emulator. To start a game, open a ROM file saved as \fname{.gb} or
     \item[Set Keys (BUGGY)]
     Select this option to set a new keymapping.
     \opt{lcd_color}{
+        \note{The direction keys are set for the normal screen orientation,
+        not the rotated orientation.}
         \item[Screen Size.]
-        Chose whether the original aspect ratio should be kept when scaling
+        Choose whether the original aspect ratio should be kept when scaling
         the picture to the screen%
         % targets with bigger displays than the original gameboy
         \opt{gigabeat,h300,ipodcolor,ipodvideo,e200,e200v2}{
             or whether it should be displayed unscaled%
         }.
         \item[Screen Rotate.]
-        Rotate the displayed picture by 90 degrees.
+        Rotate the displayed picture and direction keys by 90 degrees.
         \item[Set Palette.]
         Pick one of a few predefined colour palettes.
     }
-- 
cgit v1.2.3

