From 4da1561a6921c9508146e109f5844eb2b727a5a0 Mon Sep 17 00:00:00 2001 From: Jean-Louis Biasini Date: Tue, 21 Feb 2012 19:53:08 +0100 Subject: Fuze+'s manual: all non-PLA plugins games keymaps - plugins games keymaps added to the manual - merge some lines (see chessbox) Change-Id: Iad97e6d07ae0419f54c26697f157ede3d07bd349 Reviewed-on: http://gerrit.rockbox.org/119 Reviewed-by: Dominik Riebeling --- manual/plugins/rockblox.tex | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) (limited to 'manual/plugins/rockblox.tex') diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex index 693248e440..87df038e45 100644 --- a/manual/plugins/rockblox.tex +++ b/manual/plugins/rockblox.tex @@ -19,6 +19,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{MROBE100_PAD}{\ButtonDisplay} \opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff} \opt{COWON_D2_PAD}{\ButtonMenu} + \opt{SANSA_FUZEPLUS_PAD}{Long \ButtonBack} \opt{PBELL_VIBE500_PAD}{\ButtonCancel} \opt{MPIO_HD300_PAD}{\ButtonRec} \opt{HAVEREMOTEKEYMAP}{& } @@ -27,7 +28,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{PLAYER_PAD,RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD% ,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD% ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_4G_PAD,IPOD_3G_PAD% - ,IRIVER_H10_PAD,PBELL_VIBE500_PAD} + ,IRIVER_H10_PAD,PBELL_VIBE500_PAD,SANSA_FUZEPLUS_PAD} {\ButtonLeft} \opt{COWON_D2_PAD}{\TouchMidLeft} \opt{MPIO_HD300_PAD}{\ButtonRew} @@ -36,7 +37,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{PLAYER_PAD,RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD% ,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD% ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_4G_PAD,IPOD_3G_PAD% - ,IRIVER_H10_PAD,PBELL_VIBE500_PAD} + ,IRIVER_H10_PAD,PBELL_VIBE500_PAD,SANSA_FUZEPLUS_PAD} {\ButtonRight} \opt{COWON_D2_PAD}{\TouchMidRight} \opt{MPIO_HD300_PAD}{\ButtonFF} @@ -47,6 +48,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o ,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD% ,GIGABEAT_S_PAD,MROBE100_PAD,PBELL_VIBE500_PAD} {\ButtonDown} + \opt{SANSA_FUZEPLUS_PAD}{\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} \opt{IRIVER_H10_PAD}{\ButtonScrollDown} \opt{COWON_D2_PAD}{\TouchBottomMiddle} @@ -62,6 +64,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{IRIVER_H10_PAD}{\ButtonRew} \opt{SANSA_C200_PAD}{\ButtonVolDown} \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp} + \opt{SANSA_FUZEPLUS_PAD}{\ButtonVolDown{}; \ButtonBottomLeft} \opt{MROBE100_PAD,PBELL_VIBE500_PAD}{\ButtonMenu} \opt{COWON_D2_PAD}{\TouchBottomLeft} \opt{MPIO_HD300_PAD}{\ButtonScrollUp} @@ -78,6 +81,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{MROBE100_PAD,PBELL_VIBE500_PAD}{\ButtonPlay} \opt{COWON_D2_PAD}{\TouchBottomRight{} / \TouchTopMiddle } \opt{MPIO_HD300_PAD}{\ButtonScrollDown} ++ \opt{SANSA_FUZEPLUS_PAD}{\ButtonVolUp{}; \ButtonBottomRight} \opt{HAVEREMOTEKEYMAP}{& } & Rotate clockwise\\ \opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn} @@ -90,6 +94,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{COWON_D2_PAD}{\TouchCenter} \opt{PBELL_VIBE500_PAD}{\ButtonOK} \opt{MPIO_HD300_PAD}{\ButtonPlay} + \opt{SANSA_FUZEPLUS_PAD}{\ButtonDown} \opt{HAVEREMOTEKEYMAP}{& } & Drop\\ \opt{hold_button}{ @@ -103,7 +108,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} \opt{SANSA_FUZE_PAD}{Long \ButtonHome} \opt{GIGABEAT_S_PAD}{\ButtonBack} - \opt{COWON_D2_PAD}{\ButtonPower} + \opt{COWON_D2_PAD,SANSA_FUZEPLUS_PAD}{\ButtonPower} \opt{PBELL_VIBE500_PAD}{\ButtonRec} \opt{MPIO_HD300_PAD}{Long \ButtonMenu} \opt{HAVEREMOTEKEYMAP}{& -- cgit v1.2.3