From 97365803d390e44155fc41657bd03a7b121956aa Mon Sep 17 00:00:00 2001
From: Alexander Levin <al.le@rockbox.org>
Date: Thu, 20 May 2010 17:38:38 +0000
Subject: Get rid of unnecessary 'table' environment and the never used
 parameters for button maps (FS#11088)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26201 a1c6a512-1295-4272-9138-f99709370657
---
 manual/plugins/pegbox.tex | 7 ++-----
 1 file changed, 2 insertions(+), 5 deletions(-)

(limited to 'manual/plugins/pegbox.tex')

diff --git a/manual/plugins/pegbox.tex b/manual/plugins/pegbox.tex
index a309ebbb64..22d8cd9f37 100644
--- a/manual/plugins/pegbox.tex
+++ b/manual/plugins/pegbox.tex
@@ -5,8 +5,7 @@ To beat each level, you must destroy all of the pegs. If two like pegs are
 pushed into each other they disappear except for triangles which form a solid 
 block and crosses which allow you to choose a replacement block.
 
-\begin{table}
-    \begin{btnmap}{}{}
+\begin{btnmap}
     \multicolumn{2}{c}{\textbf{In game}}\\\hline
 
     \opt{RECORDER_PAD,PBELL_VIBE500_PAD}{\ButtonUp, \ButtonDown, } 
@@ -121,6 +120,4 @@ block and crosses which allow you to choose a replacement block.
       \opt{HAVEREMOTEKEYMAP}{& }
         & to quit\\
 
-    \end{btnmap}
-\end{table}
-
+\end{btnmap}
-- 
cgit v1.2.3

