From 97365803d390e44155fc41657bd03a7b121956aa Mon Sep 17 00:00:00 2001 From: Alexander Levin Date: Thu, 20 May 2010 17:38:38 +0000 Subject: Get rid of unnecessary 'table' environment and the never used parameters for button maps (FS#11088) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26201 a1c6a512-1295-4272-9138-f99709370657 --- manual/plugins/pegbox.tex | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'manual/plugins/pegbox.tex') diff --git a/manual/plugins/pegbox.tex b/manual/plugins/pegbox.tex index a309ebbb64..22d8cd9f37 100644 --- a/manual/plugins/pegbox.tex +++ b/manual/plugins/pegbox.tex @@ -5,8 +5,7 @@ To beat each level, you must destroy all of the pegs. If two like pegs are pushed into each other they disappear except for triangles which form a solid block and crosses which allow you to choose a replacement block. -\begin{table} - \begin{btnmap}{}{} +\begin{btnmap} \multicolumn{2}{c}{\textbf{In game}}\\\hline \opt{RECORDER_PAD,PBELL_VIBE500_PAD}{\ButtonUp, \ButtonDown, } @@ -121,6 +120,4 @@ block and crosses which allow you to choose a replacement block. \opt{HAVEREMOTEKEYMAP}{& } & to quit\\ - \end{btnmap} -\end{table} - +\end{btnmap} -- cgit v1.2.3