From d5fe8030baccc17d22c3ecdf2d4af77b71e41c82 Mon Sep 17 00:00:00 2001
From: Martin Arver <martin.arver@gmail.com>
Date: Wed, 23 Aug 2006 17:10:08 +0000
Subject: Enable manual builds for the Ipod 3g

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10723 a1c6a512-1295-4272-9138-f99709370657
---
 manual/plugins/minesweeper.tex | 14 +++++++-------
 1 file changed, 7 insertions(+), 7 deletions(-)

(limited to 'manual/plugins/minesweeper.tex')

diff --git a/manual/plugins/minesweeper.tex b/manual/plugins/minesweeper.tex
index 05b41ed89c..a24b8b5def 100644
--- a/manual/plugins/minesweeper.tex
+++ b/manual/plugins/minesweeper.tex
@@ -4,12 +4,12 @@
 The classic game of minesweeper. Use 
 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
     {the \ButtonUp\ and \ButtonDown\ keys}
-\opt{IPOD_4G_PAD}{\ButtonScrollFwd/\ButtonScrollBack }
+\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack }
 to select the required percentage of mines to set the difficulty 
 then press the 
 \opt{RECORDER_PAD}{\ButtonOn}
 \opt{ONDIO_PAD}{\ButtonMenu}
-\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD}{\ButtonSelect}
+\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
 \opt{IAUDIO_X5_PAD}{\ButtonRec}key to begin.
 
 The aim of the game is to uncover all of the squares on the board.  If a
@@ -22,7 +22,7 @@ the location of a mine, it can be tagged to avoid accidentally
 
 \begin{table}
  \begin{btnmap}{}{}
-  \opt{IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
+  \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
   \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
         {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
   & Move the cursor across the minefield \\
@@ -30,25 +30,25 @@ the location of a mine, it can be tagged to avoid accidentally
   \opt{RECORDER_PAD}{\ButtonFOne}
   \opt{ONDIO_PAD}{\ButtonMenu}
   \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
-  \opt{IPOD_4G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} 
+  \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} 
   & Toggle flag on / off \\
   %
   \opt{RECORDER_PAD}{\ButtonFTwo}
   \opt{ONDIO_PAD}{Hold \ButtonMenu}
   \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonSelect}
-  \opt{IPOD_4G_PAD}{\ButtonSelect+\ButtonPlay}
+  \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
   & Reveal the contents of the current square \\
   %
   \opt{RECORDER_PAD}{\ButtonFThree}
   \opt{ONDIO_PAD}{Hold \ButtonMenu+\ButtonOff}
   \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
-  \opt{IPOD_4G_PAD}{\ButtonSelect+\ButtonMenu}
+  \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
   \opt{IAUDIO_X5_PAD}{\ButtonRec+\ButtonPlay}
   & Display the current game status \\
   %
   \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
   \opt{IAUDIO_X5_PAD}{\ButtonPower}
-  \opt{IPOD_4G_PAD}{\ButtonMenu}
+  \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
   & Exit the game \\
 \end{btnmap}
 \end{table}
-- 
cgit v1.2.3

