From 97365803d390e44155fc41657bd03a7b121956aa Mon Sep 17 00:00:00 2001 From: Alexander Levin Date: Thu, 20 May 2010 17:38:38 +0000 Subject: Get rid of unnecessary 'table' environment and the never used parameters for button maps (FS#11088) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26201 a1c6a512-1295-4272-9138-f99709370657 --- manual/plugins/minesweeper.tex | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'manual/plugins/minesweeper.tex') diff --git a/manual/plugins/minesweeper.tex b/manual/plugins/minesweeper.tex index 988edebffe..d03b062466 100644 --- a/manual/plugins/minesweeper.tex +++ b/manual/plugins/minesweeper.tex @@ -10,8 +10,7 @@ mines are and avoid them. When the player is certain that they know the location of a mine, it can be tagged to avoid accidentally ``stepping'' on it. -\begin{table} - \begin{btnmap}{}{} +\begin{btnmap} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay{} / \ButtonLeft{} / \ButtonRight} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD% ,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD% @@ -79,4 +78,3 @@ the location of a mine, it can be tagged to avoid accidentally } & Exit the game \\ \end{btnmap} -\end{table} -- cgit v1.2.3