From 8c177221b31d9b86aa286092ede463a1c5f0a4b4 Mon Sep 17 00:00:00 2001 From: Dominik Riebeling Date: Mon, 3 Apr 2006 22:45:01 +0000 Subject: Added environment to unify button mapping tables. Adjust plugins to use it. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9475 a1c6a512-1295-4272-9138-f99709370657 --- manual/plugins/minesweeper.tex | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) (limited to 'manual/plugins/minesweeper.tex') diff --git a/manual/plugins/minesweeper.tex b/manual/plugins/minesweeper.tex index d08ee3e873..e74aab6fe3 100644 --- a/manual/plugins/minesweeper.tex +++ b/manual/plugins/minesweeper.tex @@ -1,6 +1,5 @@ \subsection{Minesweeper} -\screenshot{plugins/images/ss-minesweeper}% -{Minesweeper plugin}{img:minesweeper} +\screenshot{plugins/images/ss-minesweeper}{Minesweeper plugin}{img:minesweeper} The classic game of minesweeper. Use the UP and DOWN keys to select the required percentage of mines to set the difficulty then press the MENU @@ -14,12 +13,11 @@ mines are and avoid them. When the player is certain that they know the location of a mine, it can be tagged to avoid accidentally ``stepping'' on it. -\begin{table}[h!] -\begin{tabular}{@{}ll@{}}\toprule -\textbf{Key} & \textbf{Action} \\\midrule +\begin{table} +\begin{btnmap}{}{} UP/DOWN/LEFT/RIGHT & Move the cursor across the minefield \\ PLAY / F1 & Toggle flag on / off \\ MENU / F2 & Reveal the contents of the current square \\ -STOP & Exit the game \\\bottomrule -\end{tabular} +STOP & Exit the game \\ +\end{btnmap} \end{table} -- cgit v1.2.3