From faa2cb99429214de745bbc3e64e48a7432db51ae Mon Sep 17 00:00:00 2001 From: Christian Soffke Date: Sun, 18 Dec 2022 21:13:15 +0100 Subject: plugins: Improve usability of iPod keymaps - Reduce need to press multiple buttons at the same time to quit a plugin - Have "Menu" be default way to quit plugins or to access plugin menu - Fall back to (Long) "Select" or Long "Menu" in cases where Menu button isn't available (e.g. in ImageViewer and many games) out of scope: boomshine, lua_scripts, Rockpaint, Doom, Duke3D, Pacbox, Quake, Sgt-Puzzles, Wolf3D, XWorld, Minesweeper, Pixel Painter, Spacerocks Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48 --- manual/plugins/mazezam.tex | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'manual/plugins/mazezam.tex') diff --git a/manual/plugins/mazezam.tex b/manual/plugins/mazezam.tex index 26b18a2375..daf0a5c6ef 100644 --- a/manual/plugins/mazezam.tex +++ b/manual/plugins/mazezam.tex @@ -13,8 +13,8 @@ You start the game with three lives. Luckily, there are checkpoints at levels four and eight. \begin{btnmap} - \opt{IPOD_3G_PAD}{\ButtonScrollBack, \ButtonScrollFwd, \ButtonLeft, \ButtonRight} - \nopt{IPOD_3G_PAD}{\PluginUp, \PluginDown, \PluginLeft, \PluginRight} + \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack, \ButtonScrollFwd, \ButtonLeft, \ButtonRight} + \nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginUp, \PluginDown, \PluginLeft, \PluginRight} & \opt{HAVEREMOTEKEYMAP}{ \PluginRCUp, \PluginRCDown, \PluginRCLeft, \PluginRCRight @@ -22,8 +22,8 @@ Luckily, there are checkpoints at levels four and eight. Move Character \\ - \opt{IPOD_3G_PAD}{\ButtonMenu} - \nopt{IPOD_3G_PAD}{\PluginCancel} + \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} + \nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel} & \opt{HAVEREMOTEKEYMAP}{\PluginRCCancel &} -- cgit v1.2.3