From d6eefbb21959f690d2da703a7ca421ac5be9c5fa Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Mon, 17 Apr 2017 17:30:42 -0400 Subject: manual: typo fixes Change-Id: I4a86e031c2dccd2a60b6d0d3fd7cca5df1d88774 --- manual/plugins/jewels.tex | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'manual/plugins/jewels.tex') diff --git a/manual/plugins/jewels.tex b/manual/plugins/jewels.tex index c65b5dda5d..1458d64f46 100644 --- a/manual/plugins/jewels.tex +++ b/manual/plugins/jewels.tex @@ -10,7 +10,8 @@ before running out of available moves. Higher points are awarded to larger combos. The game advances to the next level after every one hundred points and randomly clears several jewels. -In puzzle mode the aim of the game is to connect the puzzles, by skilful swapping pairs of jewels. +In puzzle mode the aim of the game is to connect the puzzles, by +skillfully swapping pairs of jewels. \begin{btnmap} \opt{RECORDER_PAD,IRIVER_H10_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD% -- cgit v1.2.3