From 24ae50699d0b467497c4584945917720347550db Mon Sep 17 00:00:00 2001
From: Nils Wallménius <nils@rockbox.org>
Date: Sat, 28 Mar 2009 09:21:27 +0000
Subject: Jewels: accept FS#9947 changing 'Resume Game' in the game menu to
 'Resume Saved Game' to be less confusing. Bring up the in-game menu using the
 regular menu button on h100/h300/gigabeat S. Add keymap to the manual for
 gigabeat S

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20561 a1c6a512-1295-4272-9138-f99709370657
---
 manual/plugins/jewels.tex | 17 ++++++++---------
 1 file changed, 8 insertions(+), 9 deletions(-)

(limited to 'manual/plugins/jewels.tex')

diff --git a/manual/plugins/jewels.tex b/manual/plugins/jewels.tex
index 36ab6eb494..bd9aa6addf 100644
--- a/manual/plugins/jewels.tex
+++ b/manual/plugins/jewels.tex
@@ -13,27 +13,26 @@ after every one hundred points and randomly clears several jewels.
 \begin{table}
   \begin{btnmap}{}{}
     \ButtonLeft/\ButtonRight/\\
-    \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD}
+    \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD}
         {\ButtonUp/\ButtonDown}
     \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay}
     \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
     & Move the cursor around the jewels \\
     \opt{RECORDER_PAD,IRIVER_H10_PAD}{\ButtonPlay}
     \opt{ONDIO_PAD}{\ButtonMenu}
-    \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD}
+    \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD,GIGABEAT_S_PAD}
         {\ButtonSelect}
     & Select a jewel \\
     \opt{RECORDER_PAD,IRIVER_H10_PAD}{Long \ButtonPlay}%
     \opt{ONDIO_PAD}{Long \ButtonMenu}%
-    \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD}%
+    \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode{} or Long \ButtonSelect}
+    \opt{GIGABEAT_S_PAD}{\ButtonMenu{} or Long \ButtonSelect}
+    \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD}%
         {Long \ButtonSelect}%
-  \nopt{IPOD_4G_PAD,IPOD_3G_PAD}{% start here because latex didn't like skipping the bottom row
     & Show the in-game menu \\
-    \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}%
-    \opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD}{\ButtonPower}%
-    & Exit \\}%
-  \opt{IPOD_4G_PAD,IPOD_3G_PAD}{% only finish this row for Ipods here
-    & Show the in-game menu \\}%
+    \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff & Exit \\}%
+    \opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD,IAUDIO_X5_PAD}{\ButtonPower & Exit \\}%
+    
   \end{btnmap}
 \end{table}
 
-- 
cgit v1.2.3

