From 97365803d390e44155fc41657bd03a7b121956aa Mon Sep 17 00:00:00 2001 From: Alexander Levin Date: Thu, 20 May 2010 17:38:38 +0000 Subject: Get rid of unnecessary 'table' environment and the never used parameters for button maps (FS#11088) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26201 a1c6a512-1295-4272-9138-f99709370657 --- manual/plugins/flipit.tex | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'manual/plugins/flipit.tex') diff --git a/manual/plugins/flipit.tex b/manual/plugins/flipit.tex index cc7ab31168..aa0c6ab437 100644 --- a/manual/plugins/flipit.tex +++ b/manual/plugins/flipit.tex @@ -5,8 +5,7 @@ Flipping the colour of the token under the cursor also flips the tokens above, below, left and right of the cursor. The aim is to end up with a screen containing tokens of only one colour. -\begin{table} -\begin{btnmap}{}{} +\begin{btnmap} \opt{PLAYER_PAD}{\ButtonOn{} / \ButtonMenu{} / \ButtonLeft{} / \ButtonRight} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD% ,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD% @@ -83,4 +82,3 @@ a screen containing tokens of only one colour. } & Quit the game \\ \end{btnmap} -\end{table} -- cgit v1.2.3