From 97365803d390e44155fc41657bd03a7b121956aa Mon Sep 17 00:00:00 2001
From: Alexander Levin <al.le@rockbox.org>
Date: Thu, 20 May 2010 17:38:38 +0000
Subject: Get rid of unnecessary 'table' environment and the never used
 parameters for button maps (FS#11088)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26201 a1c6a512-1295-4272-9138-f99709370657
---
 manual/plugins/flipit.tex | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

(limited to 'manual/plugins/flipit.tex')

diff --git a/manual/plugins/flipit.tex b/manual/plugins/flipit.tex
index cc7ab31168..aa0c6ab437 100644
--- a/manual/plugins/flipit.tex
+++ b/manual/plugins/flipit.tex
@@ -5,8 +5,7 @@ Flipping the colour of the token under the cursor also flips the tokens
 above, below, left and right of the cursor.  The aim is to end up with
 a screen containing tokens of only one colour.
 
-\begin{table}
-\begin{btnmap}{}{}
+\begin{btnmap}
 \opt{PLAYER_PAD}{\ButtonOn{} / \ButtonMenu{} / \ButtonLeft{} / \ButtonRight}
 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
     ,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD%
@@ -83,4 +82,3 @@ a screen containing tokens of only one colour.
         }
     & Quit the game \\
 \end{btnmap}
-\end{table}
-- 
cgit v1.2.3

