From faa2cb99429214de745bbc3e64e48a7432db51ae Mon Sep 17 00:00:00 2001 From: Christian Soffke Date: Sun, 18 Dec 2022 21:13:15 +0100 Subject: plugins: Improve usability of iPod keymaps - Reduce need to press multiple buttons at the same time to quit a plugin - Have "Menu" be default way to quit plugins or to access plugin menu - Fall back to (Long) "Select" or Long "Menu" in cases where Menu button isn't available (e.g. in ImageViewer and many games) out of scope: boomshine, lua_scripts, Rockpaint, Doom, Duke3D, Pacbox, Quake, Sgt-Puzzles, Wolf3D, XWorld, Minesweeper, Pixel Painter, Spacerocks Change-Id: I6d4dc7174695fe4b8ee9cbaccb21bdbfe6af5c48 --- manual/plugins/dice.tex | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'manual/plugins/dice.tex') diff --git a/manual/plugins/dice.tex b/manual/plugins/dice.tex index 44153e0a59..4756d612c7 100644 --- a/manual/plugins/dice.tex +++ b/manual/plugins/dice.tex @@ -8,7 +8,8 @@ numbers as well as the total of the rolled dice. \opt{HAVEREMOTEKEYMAP}{& \PluginRCSelect} & Roll dice again\\ - \PluginCancel + \nopt{IPOD_4G_PAD,IPOD_3G_PAD}{\PluginCancel} + \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{HAVEREMOTEKEYMAP}{& \PluginRCCancel} & Quit\\ \end{btnmap} -- cgit v1.2.3