From 9fbd7fd9c9ef4d2ef52556af7479866521018048 Mon Sep 17 00:00:00 2001 From: Alexander Levin Date: Wed, 19 May 2010 17:10:14 +0000 Subject: Revert r26171. Special macro for the image base name is needed. Will be committed soon. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26173 a1c6a512-1295-4272-9138-f99709370657 --- manual/plugins/chip8emulator.tex | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'manual/plugins/chip8emulator.tex') diff --git a/manual/plugins/chip8emulator.tex b/manual/plugins/chip8emulator.tex index 71859c0c7b..c410396039 100644 --- a/manual/plugins/chip8emulator.tex +++ b/manual/plugins/chip8emulator.tex @@ -6,10 +6,10 @@ To start a game open a \fname{.ch8} file in the \setting{File Browser} There are lots of tiny Chip8 games (usually only about 256 bytes to a couple of KB) which were made popular by the HP48 calculator's emulator for them. The original Chip8 had -64$\times$32 pixel graphics, and the new superchip emulator supports 128$\times$64 +64x32 pixel graphics, and the new superchip emulator supports 128x64 graphics. -The only problem is that they are based on a 4$\times$4 keyboard, but since most +The only problem is that they are based on a 4x4 keyboard, but since most games do not use all of the buttons, this can easily be worked around. To do this, one may put a \fname{.c8k} file with the same name as the -- cgit v1.2.3