From 3935196b2d13d874914476086a3f788bce5fff58 Mon Sep 17 00:00:00 2001
From: Dominik Riebeling <Dominik.Riebeling@gmail.com>
Date: Sun, 2 Apr 2006 21:45:11 +0000
Subject: Update jpeg viewer text. Code policing. Small cosmetic fixes in
 chip8.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9442 a1c6a512-1295-4272-9138-f99709370657
---
 manual/plugins/chip8emulator.tex | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

(limited to 'manual/plugins/chip8emulator.tex')

diff --git a/manual/plugins/chip8emulator.tex b/manual/plugins/chip8emulator.tex
index dee286d06c..cc6c26bc6f 100644
--- a/manual/plugins/chip8emulator.tex
+++ b/manual/plugins/chip8emulator.tex
@@ -12,7 +12,7 @@ graphics.
 The only problem is that they are based on a 4x4 keyboard, but since most
 games do not use all of the buttons, this can easily be worked around.
 
-To do this, one may put a ".c8k" file with the same name as the
+To do this, one may put a ``.c8k'' file with the same name as the
 original program which contains new key mappings (for BLINKY.ch8, one
 writes a BLINKY.c8k file).
 That c8k file contains 16 characters
@@ -21,9 +21,9 @@ mapping (that way, several Chip8 keys can be pressed using only one
 Rockbox key). For example, a file containing the single line:\\\\
 \textbf{0122458469ABCDEF}\\\\
 would correspond to the following non-default mappings:\\\\
-3-\textgreater 2\hspace{1cm} 6-\textgreater 8\hspace{1cm} 7-\textgreater 4\hspace{1cm} 8-\textgreater 6\\\\
+3 $\rightarrow$ 2\hspace{1cm} 6 $\rightarrow$ 8\hspace{1cm} 7 $\rightarrow$ 4\hspace{1cm} 8 $\rightarrow$ 6\\\\
 Default keymappings:
-\begin{table}[ht!]
+\begin{table}[!htb]
   \begin{center}
   \begin{footnotesize}
     \begin{tabular}{@{}*{16}{@{\hspace{1mm}}c@{\hspace{1mm}}|}@{\hspace{1mm}}c@{}}\toprule
-- 
cgit v1.2.3

