From 3935196b2d13d874914476086a3f788bce5fff58 Mon Sep 17 00:00:00 2001 From: Dominik Riebeling Date: Sun, 2 Apr 2006 21:45:11 +0000 Subject: Update jpeg viewer text. Code policing. Small cosmetic fixes in chip8. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9442 a1c6a512-1295-4272-9138-f99709370657 --- manual/plugins/chip8emulator.tex | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'manual/plugins/chip8emulator.tex') diff --git a/manual/plugins/chip8emulator.tex b/manual/plugins/chip8emulator.tex index dee286d06c..cc6c26bc6f 100644 --- a/manual/plugins/chip8emulator.tex +++ b/manual/plugins/chip8emulator.tex @@ -12,7 +12,7 @@ graphics. The only problem is that they are based on a 4x4 keyboard, but since most games do not use all of the buttons, this can easily be worked around. -To do this, one may put a ".c8k" file with the same name as the +To do this, one may put a ``.c8k'' file with the same name as the original program which contains new key mappings (for BLINKY.ch8, one writes a BLINKY.c8k file). That c8k file contains 16 characters @@ -21,9 +21,9 @@ mapping (that way, several Chip8 keys can be pressed using only one Rockbox key). For example, a file containing the single line:\\\\ \textbf{0122458469ABCDEF}\\\\ would correspond to the following non-default mappings:\\\\ -3-\textgreater 2\hspace{1cm} 6-\textgreater 8\hspace{1cm} 7-\textgreater 4\hspace{1cm} 8-\textgreater 6\\\\ +3 $\rightarrow$ 2\hspace{1cm} 6 $\rightarrow$ 8\hspace{1cm} 7 $\rightarrow$ 4\hspace{1cm} 8 $\rightarrow$ 6\\\\ Default keymappings: -\begin{table}[ht!] +\begin{table}[!htb] \begin{center} \begin{footnotesize} \begin{tabular}{@{}*{16}{@{\hspace{1mm}}c@{\hspace{1mm}}|}@{\hspace{1mm}}c@{}}\toprule -- cgit v1.2.3