From f40bfc9267b13b54e6379dfe7539447662879d24 Mon Sep 17 00:00:00 2001 From: Sean Bartell Date: Sat, 25 Jun 2011 21:32:25 -0400 Subject: Add codecs to librbcodec. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Change-Id: Id7f4717d51ed02d67cb9f9cb3c0ada4a81843f97 Reviewed-on: http://gerrit.rockbox.org/137 Reviewed-by: Nils Wallménius Tested-by: Nils Wallménius --- lib/rbcodec/codecs/libgme/nes_oscs.c | 592 +++++++++++++++++++++++++++++++++++ 1 file changed, 592 insertions(+) create mode 100644 lib/rbcodec/codecs/libgme/nes_oscs.c (limited to 'lib/rbcodec/codecs/libgme/nes_oscs.c') diff --git a/lib/rbcodec/codecs/libgme/nes_oscs.c b/lib/rbcodec/codecs/libgme/nes_oscs.c new file mode 100644 index 0000000000..ac6e5759da --- /dev/null +++ b/lib/rbcodec/codecs/libgme/nes_oscs.c @@ -0,0 +1,592 @@ +// Nes_Snd_Emu 0.1.8. http://www.slack.net/~ant/ + +#include "nes_apu.h" + +/* Copyright (C) 2003-2006 Shay Green. This module is free software; you +can redistribute it and/or modify it under the terms of the GNU Lesser +General Public License as published by the Free Software Foundation; either +version 2.1 of the License, or (at your option) any later version. This +module is distributed in the hope that it will be useful, but WITHOUT ANY +WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more +details. You should have received a copy of the GNU Lesser General Public +License along with this module; if not, write to the Free Software Foundation, +Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ + +#include "blargg_source.h" + +// Nes_Osc + +void Osc_clock_length( struct Nes_Osc* this, int halt_mask ) +{ + if ( this->length_counter && !(this->regs [0] & halt_mask) ) + this->length_counter--; +} + +// Nes_Square + +void Square_clock_envelope( struct Nes_Square* this ) +{ + struct Nes_Osc* osc = &this->osc; + int period = osc->regs [0] & 15; + if ( osc->reg_written [3] ) { + osc->reg_written [3] = false; + this->env_delay = period; + this->envelope = 15; + } + else if ( --this->env_delay < 0 ) { + this->env_delay = period; + if ( this->envelope | (osc->regs [0] & 0x20) ) + this->envelope = (this->envelope - 1) & 15; + } +} + +int Square_volume( struct Nes_Square* this ) +{ + struct Nes_Osc* osc = &this->osc; + return osc->length_counter == 0 ? 0 : (osc->regs [0] & 0x10) ? (osc->regs [0] & 15) : this->envelope; +} + +void Square_clock_sweep( struct Nes_Square* this, int negative_adjust ) +{ + struct Nes_Osc* osc = &this->osc; + int sweep = osc->regs [1]; + + if ( --this->sweep_delay < 0 ) + { + osc->reg_written [1] = true; + + int period = Osc_period( osc ); + int shift = sweep & shift_mask; + if ( shift && (sweep & 0x80) && period >= 8 ) + { + int offset = period >> shift; + + if ( sweep & negate_flag ) + offset = negative_adjust - offset; + + if ( period + offset < 0x800 ) + { + period += offset; + // rewrite period + osc->regs [2] = period & 0xFF; + osc->regs [3] = (osc->regs [3] & ~7) | ((period >> 8) & 7); + } + } + } + + if ( osc->reg_written [1] ) { + osc->reg_written [1] = false; + this->sweep_delay = (sweep >> 4) & 7; + } +} + +// TODO: clean up +static inline nes_time_t Square_maintain_phase( struct Nes_Square* this, nes_time_t time, nes_time_t end_time, + nes_time_t timer_period ) +{ + nes_time_t remain = end_time - time; + if ( remain > 0 ) + { + int count = (remain + timer_period - 1) / timer_period; + this->phase = (this->phase + count) & (square_phase_range - 1); + time += count * timer_period; + } + return time; +} + +void Square_run( struct Nes_Square* this, nes_time_t time, nes_time_t end_time ) +{ + struct Nes_Osc* osc = &this->osc; + const int period = Osc_period( osc ); + const int timer_period = (period + 1) * 2; + + if ( !osc->output ) + { + osc->delay = Square_maintain_phase( this, time + osc->delay, end_time, timer_period ) - end_time; + return; + } + + int offset = period >> (osc->regs [1] & shift_mask); + if ( osc->regs [1] & negate_flag ) + offset = 0; + + const int volume = Square_volume( this ); + if ( volume == 0 || period < 8 || (period + offset) >= 0x800 ) + { + if ( osc->last_amp ) { + Blip_set_modified( osc->output ); + Synth_offset( this->synth, time, -osc->last_amp, osc->output ); + osc->last_amp = 0; + } + + time += osc->delay; + time = Square_maintain_phase( this, time, end_time, timer_period ); + } + else + { + // handle duty select + int duty_select = (osc->regs [0] >> 6) & 3; + int duty = 1 << duty_select; // 1, 2, 4, 2 + int amp = 0; + if ( duty_select == 3 ) { + duty = 2; // negated 25% + amp = volume; + } + if ( this->phase < duty ) + amp ^= volume; + + Blip_set_modified( osc->output ); + { + int delta = Osc_update_amp( osc, amp ); + if ( delta ) + Synth_offset( this->synth, time, delta, osc->output ); + } + + time += osc->delay; + if ( time < end_time ) + { + struct Blip_Buffer* const output = osc->output; + Synth* synth = this->synth; + int delta = amp * 2 - volume; + int phase = this->phase; + + do { + phase = (phase + 1) & (square_phase_range - 1); + if ( phase == 0 || phase == duty ) { + delta = -delta; + Synth_offset_inline( synth, time, delta, output ); + } + time += timer_period; + } + while ( time < end_time ); + + osc->last_amp = (delta + volume) >> 1; + this->phase = phase; + } + } + + osc->delay = time - end_time; +} + +// Nes_Triangle + +void Triangle_clock_linear_counter( struct Nes_Triangle* this ) +{ + struct Nes_Osc* osc = &this->osc; + if ( osc->reg_written [3] ) + this->linear_counter = osc->regs [0] & 0x7F; + else if ( this->linear_counter ) + this->linear_counter--; + + if ( !(osc->regs [0] & 0x80) ) + osc->reg_written [3] = false; +} + +static inline int Triangle_calc_amp( struct Nes_Triangle* this ) +{ + int amp = Triangle_phase_range - this->phase; + if ( amp < 0 ) + amp = this->phase - (Triangle_phase_range + 1); + return amp; +} + +// TODO: clean up +static inline nes_time_t Triangle_maintain_phase( struct Nes_Triangle* this, nes_time_t time, nes_time_t end_time, + nes_time_t timer_period ) +{ + nes_time_t remain = end_time - time; + if ( remain > 0 ) + { + int count = (remain + timer_period - 1) / timer_period; + this->phase = ((unsigned) this->phase + 1 - count) & (Triangle_phase_range * 2 - 1); + this->phase++; + time += count * timer_period; + } + return time; +} + +void Triangle_run( struct Nes_Triangle* this, nes_time_t time, nes_time_t end_time ) +{ + struct Nes_Osc* osc = &this->osc; + const int timer_period = Osc_period( osc ) + 1; + if ( !osc->output ) + { + time += osc->delay; + osc->delay = 0; + if ( osc->length_counter && this->linear_counter && timer_period >= 3 ) + osc->delay = Triangle_maintain_phase( this, time, end_time, timer_period ) - end_time; + return; + } + + // to do: track phase when period < 3 + // to do: Output 7.5 on dac when period < 2? More accurate, but results in more clicks. + + int delta = Osc_update_amp( osc, Triangle_calc_amp( this ) ); + if ( delta ) + { + Blip_set_modified( osc->output ); + Synth_offset( &this->synth, time, delta, osc->output ); + } + + time += osc->delay; + if ( osc->length_counter == 0 || this->linear_counter == 0 || timer_period < 3 ) + { + time = end_time; + } + else if ( time < end_time ) + { + struct Blip_Buffer* const output = osc->output; + + int phase = this->phase; + int volume = 1; + if ( phase > Triangle_phase_range ) { + phase -= Triangle_phase_range; + volume = -volume; + } + Blip_set_modified( osc->output ); + + do { + if ( --phase == 0 ) { + phase = Triangle_phase_range; + volume = -volume; + } + else + { + Synth_offset_inline( &this->synth, time, volume, output ); + } + + time += timer_period; + } + while ( time < end_time ); + + if ( volume < 0 ) + phase += Triangle_phase_range; + this->phase = phase; + osc->last_amp = Triangle_calc_amp( this ); + } + osc->delay = time - end_time; +} + +// Nes_Dmc + +void Dmc_reset( struct Nes_Dmc* this ) +{ + this->address = 0; + this->dac = 0; + this->buf = 0; + this->bits_remain = 1; + this->bits = 0; + this->buf_full = false; + this->silence = true; + this->next_irq = apu_no_irq; + this->irq_flag = false; + this->irq_enabled = false; + + Osc_reset( &this->osc ); + this->period = 0x1AC; +} + +void Dmc_recalc_irq( struct Nes_Dmc* this ) +{ + struct Nes_Osc* osc = &this->osc; + nes_time_t irq = apu_no_irq; + if ( this->irq_enabled && osc->length_counter ) + irq = this->apu->last_dmc_time + osc->delay + + ((osc->length_counter - 1) * 8 + this->bits_remain - 1) * (nes_time_t) (this->period) + 1; + if ( irq != this->next_irq ) { + this->next_irq = irq; + Apu_irq_changed( this->apu ); + } +} + +int Dmc_count_reads( struct Nes_Dmc* this, nes_time_t time, nes_time_t* last_read ) +{ + struct Nes_Osc* osc = &this->osc; + if ( last_read ) + *last_read = time; + + if ( osc->length_counter == 0 ) + return 0; // not reading + + nes_time_t first_read = Dmc_next_read_time( this ); + nes_time_t avail = time - first_read; + if ( avail <= 0 ) + return 0; + + int count = (avail - 1) / (this->period * 8) + 1; + if ( !(osc->regs [0] & loop_flag) && count > osc->length_counter ) + count = osc->length_counter; + + if ( last_read ) + { + *last_read = first_read + (count - 1) * (this->period * 8) + 1; + check( *last_read <= time ); + check( count == count_reads( *last_read, NULL ) ); + check( count - 1 == count_reads( *last_read - 1, NULL ) ); + } + + return count; +} + +static short const dmc_period_table [2] [16] = { + {428, 380, 340, 320, 286, 254, 226, 214, // NTSC + 190, 160, 142, 128, 106, 84, 72, 54}, + + {398, 354, 316, 298, 276, 236, 210, 198, // PAL + 176, 148, 132, 118, 98, 78, 66, 50} +}; + +static inline void Dmc_reload_sample( struct Nes_Dmc* this ) +{ + this->address = 0x4000 + this->osc.regs [2] * 0x40; + this->osc.length_counter = this->osc.regs [3] * 0x10 + 1; +} + +static int const dmc_table [128] = +{ + 0, 24, 48, 71, 94, 118, 141, 163, 186, 209, 231, 253, 275, 297, 319, 340, + 361, 383, 404, 425, 445, 466, 486, 507, 527, 547, 567, 587, 606, 626, 645, 664, + 683, 702, 721, 740, 758, 777, 795, 813, 832, 850, 867, 885, 903, 920, 938, 955, + 972, 989,1006,1023,1040,1056,1073,1089,1105,1122,1138,1154,1170,1185,1201,1217, +1232,1248,1263,1278,1293,1308,1323,1338,1353,1368,1382,1397,1411,1425,1440,1454, +1468,1482,1496,1510,1523,1537,1551,1564,1578,1591,1604,1618,1631,1644,1657,1670, +1683,1695,1708,1721,1733,1746,1758,1771,1783,1795,1807,1819,1831,1843,1855,1867, +1879,1890,1902,1914,1925,1937,1948,1959,1971,1982,1993,2004,2015,2026,2037,2048, +}; + +static inline int update_amp_nonlinear( struct Nes_Dmc* this, int in ) +{ + if ( !this->nonlinear ) + in = dmc_table [in]; + int delta = in - this->osc.last_amp; + this->osc.last_amp = in; + return delta; +} + +void Dmc_write_register( struct Nes_Dmc* this, int addr, int data ) +{ + if ( addr == 0 ) + { + this->period = dmc_period_table [this->pal_mode] [data & 15]; + this->irq_enabled = (data & 0xC0) == 0x80; // enabled only if loop disabled + this->irq_flag &= this->irq_enabled; + Dmc_recalc_irq( this ); + } + else if ( addr == 1 ) + { + this->dac = data & 0x7F; + } +} + +void Dmc_start( struct Nes_Dmc* this ) +{ + Dmc_reload_sample( this ); + Dmc_fill_buffer( this ); + Dmc_recalc_irq( this ); +} + +void Dmc_fill_buffer( struct Nes_Dmc* this ) +{ + if ( !this->buf_full && this->osc.length_counter ) + { + require( this->prg_reader ); // prg_reader must be set + this->buf = this->prg_reader( this->prg_reader_data, 0x8000u + this->address ); + this->address = (this->address + 1) & 0x7FFF; + this->buf_full = true; + if ( --this->osc.length_counter == 0 ) + { + if ( this->osc.regs [0] & loop_flag ) { + Dmc_reload_sample( this ); + } + else { + this->apu->osc_enables &= ~0x10; + this->irq_flag = this->irq_enabled; + this->next_irq = apu_no_irq; + Apu_irq_changed( this->apu ); + } + } + } +} + +void Dmc_run( struct Nes_Dmc* this, nes_time_t time, nes_time_t end_time ) +{ + struct Nes_Osc* osc = &this->osc; + int delta = update_amp_nonlinear( this, this->dac ); + if ( !osc->output ) + { + this->silence = true; + } + else if ( delta ) + { + Blip_set_modified( osc->output ); + Synth_offset( &this->synth, time, delta, osc->output ); + } + + time += osc->delay; + if ( time < end_time ) + { + int bits_remain = this->bits_remain; + if ( this->silence && !this->buf_full ) + { + int count = (end_time - time + this->period - 1) / this->period; + bits_remain = (bits_remain - 1 + 8 - (count % 8)) % 8 + 1; + time += count * this->period; + } + else + { + struct Blip_Buffer* const output = osc->output; + const int period = this->period; + int bits = this->bits; + int dac = this->dac; + if ( output ) + Blip_set_modified( output ); + + do + { + if ( !this->silence ) + { + int step = (bits & 1) * 4 - 2; + bits >>= 1; + if ( (unsigned) (dac + step) <= 0x7F ) { + dac += step; + Synth_offset_inline( &this->synth, time, update_amp_nonlinear( this, dac ), output ); + } + } + + time += period; + + if ( --bits_remain == 0 ) + { + bits_remain = 8; + if ( !this->buf_full ) { + this->silence = true; + } + else + { + this->silence = false; + bits = this->buf; + this->buf_full = false; + if ( !output ) + this->silence = true; + Dmc_fill_buffer( this ); + } + } + } + while ( time < end_time ); + + this->dac = dac; + //osc->last_amp = dac; + this->bits = bits; + } + this->bits_remain = bits_remain; + } + osc->delay = time - end_time; +} + +// Nes_Noise + +static short const noise_period_table [16] = { + 0x004, 0x008, 0x010, 0x020, 0x040, 0x060, 0x080, 0x0A0, + 0x0CA, 0x0FE, 0x17C, 0x1FC, 0x2FA, 0x3F8, 0x7F2, 0xFE4 +}; + +void Noise_clock_envelope( struct Nes_Noise* this ) +{ + struct Nes_Osc* osc = &this->osc; + int period = osc->regs [0] & 15; + if ( osc->reg_written [3] ) { + osc->reg_written [3] = false; + this->env_delay = period; + this->envelope = 15; + } + else if ( --this->env_delay < 0 ) { + this->env_delay = period; + if ( this->envelope | (osc->regs [0] & 0x20) ) + this->envelope = (this->envelope - 1) & 15; + } +} + +int Noise_volume( struct Nes_Noise* this ) +{ + struct Nes_Osc* osc = &this->osc; + return osc->length_counter == 0 ? 0 : (osc->regs [0] & 0x10) ? (osc->regs [0] & 15) : this->envelope; +} + +void Noise_run( struct Nes_Noise* this, nes_time_t time, nes_time_t end_time ) +{ + struct Nes_Osc* osc = &this->osc; + int period = noise_period_table [osc->regs [2] & 15]; + + if ( !osc->output ) + { + // TODO: clean up + time += osc->delay; + osc->delay = time + (end_time - time + period - 1) / period * period - end_time; + return; + } + + const int volume = Noise_volume( this ); + int amp = (this->noise & 1) ? volume : 0; + { + int delta = Osc_update_amp( osc, amp ); + if ( delta ) + { + Blip_set_modified( osc->output ); + Synth_offset( &this->synth, time, delta, osc->output ); + } + } + + time += osc->delay; + if ( time < end_time ) + { + const int mode_flag = 0x80; + + if ( !volume ) + { + // round to next multiple of period + time += (end_time - time + period - 1) / period * period; + + // approximate noise cycling while muted, by shuffling up noise register + // to do: precise muted noise cycling? + if ( !(osc->regs [2] & mode_flag) ) { + int feedback = (this->noise << 13) ^ (this->noise << 14); + this->noise = (feedback & 0x4000) | (this->noise >> 1); + } + } + else + { + struct Blip_Buffer* const output = osc->output; + + // using resampled time avoids conversion in synth.offset() + blip_resampled_time_t rperiod = Blip_resampled_duration( output, period ); + blip_resampled_time_t rtime = Blip_resampled_time( output, time ); + + int noise = this->noise; + int delta = amp * 2 - volume; + const int tap = (osc->regs [2] & mode_flag ? 8 : 13); + Blip_set_modified( output ); + + do { + int feedback = (noise << tap) ^ (noise << 14); + time += period; + + if ( (noise + 1) & 2 ) { + // bits 0 and 1 of noise differ + delta = -delta; + Synth_offset_resampled( &this->synth, rtime, delta, output ); + } + + rtime += rperiod; + noise = (feedback & 0x4000) | (noise >> 1); + } + while ( time < end_time ); + + osc->last_amp = (delta + volume) >> 1; + this->noise = noise; + } + } + + osc->delay = time - end_time; +} + -- cgit v1.2.3