From 2c71aa9feb0268da7d993feddbbe4db591fcd3ba Mon Sep 17 00:00:00 2001 From: Jonathan Gordon Date: Tue, 28 Feb 2012 22:26:32 +1100 Subject: lcd/skin_engine: Add the ability to draw onto the backdrop layer The framebuffer the lcd driver uses can now be changed on the fly which means that regular lcd_* drawing functions can draw onto the "backdrop" buffer. The skin engine can use this to create layered effects. Add the tag %VB to a viewport to draw that viewport onto the backdrop layer. If you want to draw an image onto the backdrop framebuffer use %x(backdrop filename) instead of %X() inside a viewport with %VB. Change-Id: I741498e2af6d4f2d78932cabe8942317893e7cfc --- firmware/export/lcd-remote.h | 1 + firmware/export/lcd.h | 1 + 2 files changed, 2 insertions(+) (limited to 'firmware/export') diff --git a/firmware/export/lcd-remote.h b/firmware/export/lcd-remote.h index 0f5f7ed6b7..1bb19a5cfa 100644 --- a/firmware/export/lcd-remote.h +++ b/firmware/export/lcd-remote.h @@ -132,6 +132,7 @@ void lcd_remote_init(void); void lcd_remote_write_command(int cmd); void lcd_remote_write_command_ex(int cmd, int data); void lcd_remote_write_data(const fb_remote_data *data, int count); +extern void lcd_remote_set_framebuffer(fb_remote_data *fb); extern void lcd_remote_bitmap_part(const fb_remote_data *src, int src_x, int src_y, int stride, int x, int y, diff --git a/firmware/export/lcd.h b/firmware/export/lcd.h index 052b368d9b..7e0e979821 100644 --- a/firmware/export/lcd.h +++ b/firmware/export/lcd.h @@ -529,6 +529,7 @@ extern void lcd_bitmap_part(const fb_data *src, int src_x, int src_y, int stride, int x, int y, int width, int height); extern void lcd_bitmap(const fb_data *src, int x, int y, int width, int height); +extern void lcd_set_framebuffer(fb_data *fb); extern void lcd_scroll_step(int pixels); -- cgit v1.2.3