From 658026e6267277b27d297c481728f74d160a8481 Mon Sep 17 00:00:00 2001 From: Solomon Peachy Date: Fri, 17 Jul 2020 10:31:31 -0400 Subject: [4/4] Remove HAVE_LCD_BITMAP, as it's now the only choice. Note: I left behind lcd_bitmap in features.txt, because removing it would require considerable work in the manual and the translations. Change-Id: Ia8ca7761f610d9332a0d22a7d189775fb15ec88a --- firmware/export/screendump.h | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'firmware/export/screendump.h') diff --git a/firmware/export/screendump.h b/firmware/export/screendump.h index 484bc4dc7a..cd7793b9d3 100644 --- a/firmware/export/screendump.h +++ b/firmware/export/screendump.h @@ -24,8 +24,7 @@ #include "config.h" -/* Make BMP colour map entries from R, G, B triples, without and with blending. - * Not within HAVE_LCD_BITMAP because it is also used for the Player sim */ +/* Make BMP colour map entries from R, G, B triples, without and with blending. */ #define RED_CMP(c) (((c) >> 16) & 0xff) #define GREEN_CMP(c) (((c) >> 8) & 0xff) #define BLUE_CMP(c) ((c) & 0xff) @@ -63,9 +62,7 @@ /* Save a .BMP file containing the current screen contents. */ void screen_dump(void); -#ifdef HAVE_LCD_BITMAP void screen_dump_set_hook(void (*hook)(int fd)); -#endif #ifdef HAVE_REMOTE_LCD /* Save a .BMP file containing the current remote screen contents. */ -- cgit v1.2.3