From 067172ae549aa5594769bba21add474b6d6d6e8f Mon Sep 17 00:00:00 2001 From: Karl Kurbjun Date: Fri, 4 Sep 2009 01:28:50 +0000 Subject: Explain the stride and fix the player. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22616 a1c6a512-1295-4272-9138-f99709370657 --- firmware/export/lcd.h | 81 +++++++++++++++++++++++++++++++++++++++------------ 1 file changed, 62 insertions(+), 19 deletions(-) (limited to 'firmware/export/lcd.h') diff --git a/firmware/export/lcd.h b/firmware/export/lcd.h index 3f3d8f875f..c301c4c0d1 100644 --- a/firmware/export/lcd.h +++ b/firmware/export/lcd.h @@ -46,6 +46,68 @@ struct viewport { #endif }; +/* Frame buffer stride + * + * Stride describes the amount that you need to increment to get to the next + * line. For screens that have the pixels in contiguous horizontal strips + * stride should be equal to the image width. + * + * For example, if the screen pixels are layed out as follows: + * + * width0 width1 width2 widthX-1 + * ------ ------ ------ ------------------ -------- + * height0 | pixel0 pixel1 pixel2 ----------------> pixelX-1 + * height1 | pixelX + * + * then you need to add X pixels to get to the next line. (the next line + * in this case is height1). + * + * Similarly, if the screens is has the pixels in contiguous vertical strips + * the stride would be equal to the image height. + * + * For example if the screen pixels are layed out as follows: + * + * width0 width1 + * ------ ------ + * height0 | pixel0 pixelY + * height1 | pixel1 + * height2 | pixel2 + * | | | + * \|/ | \|/ + * heightY-1 | pixelY-1 + * + * then you would need to add Y pixels to get to the next line (the next + * line in this case is from width0 to width1). + * + * The remote might have a different stride than the main screen so the screen + * number needs to be passed to the STRIDE macro so that the appropriate height + * or width can be passed to the lcd_bitmap, or lcd_remote_bitmap calls. + * + * STRIDE_REMOTE and STRIDE_MAIN should never used when it is not clear whether + * lcd_remote_bitmap calls or lcd_bitmap calls are being made (for example the + * screens api). + * + * Screen should always use the screen_type enum that is at the top of this + * header. + */ +enum screen_type { + SCREEN_MAIN +#ifdef HAVE_REMOTE_LCD + ,SCREEN_REMOTE +#endif +}; + +#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE +#define STRIDE_MAIN(w, h) (h) +#else +#define STRIDE_MAIN(w, h) (w) +#endif + +#define STRIDE_REMOTE(w, h) (w) + +#define STRIDE(screen, w, h) (screen==SCREEN_MAIN?STRIDE_MAIN((w), \ + (h)):STRIDE_REMOTE((w),(h))) + #define STYLE_DEFAULT 0x00000000 #define STYLE_COLORED 0x10000000 #define STYLE_INVERT 0x20000000 @@ -306,25 +368,6 @@ static inline unsigned lcd_color_to_native(unsigned color) #endif /* HAVE_LCD_COLOR */ -enum screen_type { - SCREEN_MAIN -#ifdef HAVE_REMOTE_LCD - ,SCREEN_REMOTE -#endif -}; - -/* Frame buffer stride */ -#define STRIDE_REMOTE(w, h) (w) - -#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE -#define STRIDE_MAIN(w, h) (h) -#else -#define STRIDE_MAIN(w, h) (w) -#endif - -#define STRIDE(screen, w, h) (screen==SCREEN_MAIN?STRIDE_MAIN((w), \ - (h)):STRIDE_REMOTE((w),(h))) - /* Frame buffer dimensions */ #if LCD_DEPTH == 1 #if LCD_PIXELFORMAT == HORIZONTAL_PACKING -- cgit v1.2.3