From 565f3b27f2786949183991c078321ab94e98cc70 Mon Sep 17 00:00:00 2001 From: Daniel Stenberg Date: Thu, 30 May 2002 14:11:50 +0000 Subject: lcd_clear_display() now works when player-simulated the same way the lcd_puts() does, it runs lcd_update() immediately itself git-svn-id: svn://svn.rockbox.org/rockbox/trunk@826 a1c6a512-1295-4272-9138-f99709370657 --- firmware/drivers/lcd.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'firmware/drivers/lcd.c') diff --git a/firmware/drivers/lcd.c b/firmware/drivers/lcd.c index c00a70ee51..00b51ee926 100644 --- a/firmware/drivers/lcd.c +++ b/firmware/drivers/lcd.c @@ -452,6 +452,11 @@ void lcd_update (void) void lcd_clear_display (void) { memset (display, 0, sizeof display); +#if defined(SIMULATOR) && defined(HAVE_LCD_CHARCELLS) + /* this function is being used when simulating a charcell LCD and + then we update immediately */ + lcd_update(); +#endif } void lcd_setfont(int newfont) -- cgit v1.2.3