From a5014b9c593b6a95e0d75634e85e39da181b6784 Mon Sep 17 00:00:00 2001 From: Zakk Roberts Date: Fri, 16 Feb 2007 07:21:47 +0000 Subject: Argh, previous 'fix' was not in fact the problem. *Now* it's fixed.. I hope. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12329 a1c6a512-1295-4272-9138-f99709370657 --- apps/plugins/chopper.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'apps') diff --git a/apps/plugins/chopper.c b/apps/plugins/chopper.c index 88da1c6fac..66fa62dfdd 100644 --- a/apps/plugins/chopper.c +++ b/apps/plugins/chopper.c @@ -37,6 +37,7 @@ PLUGIN_HEADER #define QUIT BUTTON_OFF #define ACTION BUTTON_UP #define ACTION2 BUTTON_SELECT +#define ACTIONTEXT "SELECT" #elif (CONFIG_KEYPAD == IPOD_3G_PAD) || \ (CONFIG_KEYPAD == IPOD_4G_PAD) @@ -492,9 +493,9 @@ static void chopKillPlayer(void) rb->lcd_getstringsize("Game Over", &w, NULL); rb->lcd_putsxy(LCD_WIDTH/2 - w/2 ,LCD_HEIGHT/2 - 20, "Game Over"); - rb->snprintf(text, sizeof(text), "Press %s to continue", ACTIONTEXT); - rb->lcd_getstringsize(text, &w, NULL); - rb->lcd_putsxy(LCD_WIDTH/2 - w/2 ,LCD_HEIGHT/2, text); + rb->lcd_getstringsize("Press " ACTIONTEXT " to continue", &w, NULL); + rb->lcd_putsxy(LCD_WIDTH/2 - w/2 ,LCD_HEIGHT/2, + "Press " ACTIONTEXT " to continue"); rb->lcd_update(); rb->lcd_set_drawmode(DRMODE_SOLID); -- cgit v1.2.3