From 9a24892e2e8b6ef9f8a616c630d1bb123ce713e7 Mon Sep 17 00:00:00 2001 From: Marcin Bukat Date: Fri, 26 Nov 2010 23:28:08 +0000 Subject: MPIO HD300 - initial commit git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28680 a1c6a512-1295-4272-9138-f99709370657 --- apps/SOURCES | 2 + apps/debug_menu.c | 2 +- apps/keymaps/keymap-mpio-hd300.c | 252 +++++++++++++++++++++++++++++++++++++++ 3 files changed, 255 insertions(+), 1 deletion(-) create mode 100644 apps/keymaps/keymap-mpio-hd300.c (limited to 'apps') diff --git a/apps/SOURCES b/apps/SOURCES index c3020ecb2f..8aa469fa4d 100644 --- a/apps/SOURCES +++ b/apps/SOURCES @@ -303,6 +303,8 @@ keymaps/keymap-mini2440.c keymaps/keymap-vibe500.c #elif CONFIG_KEYPAD == MPIO_HD200_PAD keymaps/keymap-mpio-hd200.c +#elif CONFIG_KEYPAD == MPIO_HD300_PAD +keymaps/keymap-mpio-hd300.c #elif CONFIG_KEYPAD == ANDROID_PAD keymaps/keymap-android.c #elif CONFIG_KEYPAD == SDL_PAD diff --git a/apps/debug_menu.c b/apps/debug_menu.c index f9f9a29e98..9fcb0719be 100644 --- a/apps/debug_menu.c +++ b/apps/debug_menu.c @@ -1893,7 +1893,7 @@ static bool dbg_save_roms(void) fd = creat("/internal_rom_000000-3FFFFF.bin", 0666); #elif defined(IAUDIO_X5) || defined(IAUDIO_M5) || defined(IAUDIO_M3) fd = creat("/internal_rom_000000-3FFFFF.bin", 0666); -#elif defined(MPIO_HD200) +#elif defined(MPIO_HD200) || defined(MPIO_HD300) fd = creat("/internal_rom_000000-1FFFFF.bin", 0666); #endif if(fd >= 0) diff --git a/apps/keymaps/keymap-mpio-hd300.c b/apps/keymaps/keymap-mpio-hd300.c new file mode 100644 index 0000000000..d93f913d8d --- /dev/null +++ b/apps/keymaps/keymap-mpio-hd300.c @@ -0,0 +1,252 @@ +/*************************************************************************** + * __________ __ ___. + * Open \______ \ ____ ____ | | _\_ |__ _______ ___ + * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / + * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < + * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ + * \/ \/ \/ \/ \/ + * $Id:$ + * + * Copyright (C) 2010 Marcin Bukat + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ****************************************************************************/ +#include "config.h" +#include "action.h" +#include "button.h" +#include "settings.h" + +/* + * The format of the list is as follows + * { Action Code, Button code, Prereq button code } + * if there's no need to check the previous button's value, use BUTTON_NONE + * Insert LAST_ITEM_IN_LIST at the end of each mapping + */ + +/***************************************************************************** + * Main control mappings + *****************************************************************************/ + +static const struct button_mapping button_context_standard[] = { + { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_ENTER|BUTTON_REL, BUTTON_ENTER }, + { ACTION_STD_CANCEL, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, + { ACTION_STD_CONTEXT, BUTTON_ENTER|BUTTON_REPEAT, BUTTON_ENTER }, + { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU }, +/* { ACTION_STD_QUICKSCREEN, BUTTON_, BUTTON_ }, */ +/* { ACTION_STD_KEYLOCK, BUTTON_, BUTTON_ }, */ +/* { ACTION_STD_REC, BUTTON_, BUTTON_ }, */ +/* { ACTION_STD_HOTKEY, BUTTON_, BUTTON_ }, */ +/* { ACTION_F3, BUTTON_, BUTTON_ }, */ + + LAST_ITEM_IN_LIST +}; /* button_context_standard */ + +static const struct button_mapping button_context_tree[] = { +/* { ACTION_TREE_ROOT_INIT, BUTTON_, BUTTON_ }, */ +/* { ACTION_TREE_PGLEFT, BUTTON_, BUTTON_ }, */ +/* { ACTION_TREE_PGRIGHT, BUTTON_, BUTTON_ }, */ + { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, +/* { ACTION_TREE_HOTKEY, BUTTON_, BUTTON_ }, */ + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_tree */ + +static const struct button_mapping button_context_wps[] = { + { ACTION_WPS_BROWSE, BUTTON_ENTER|BUTTON_REL, BUTTON_ENTER }, + { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_WPS_SEEKBACK, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_SEEKFWD, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_REPEAT }, + { ACTION_WPS_STOPSEEK, BUTTON_FF|BUTTON_REL, BUTTON_FF|BUTTON_REPEAT }, + { ACTION_WPS_SKIPNEXT, BUTTON_FF|BUTTON_REL, BUTTON_FF }, + { ACTION_WPS_SKIPPREV, BUTTON_REW|BUTTON_REL, BUTTON_REW }, + { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, +/* { ACTION_WPS_PITCHSCREEN, BUTTON_, BUTTON_ }, */ +/* { ACTION_WPS_ID3SCREEN, BUTTON_, BUTTON_ }, */ + { ACTION_WPS_CONTEXT, BUTTON_ENTER|BUTTON_REPEAT, BUTTON_ENTER }, + { ACTION_WPS_QUICKSCREEN, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, + { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, +/* { ACTION_WPS_VIEW_PLAYLIST, BUTTON_, BUTTON_ }, */ +/* { ACTION_WPS_REC, BUTTON_, BUTTON_ }, */ +/* { ACTION_WPS_ABSETA_PREVDIR, BUTTON_, BUTTON_ }, */ +/* { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_, BUTTON_ }, */ +/* { ACTION_WPS_ABRESET, BUTTON_, BUTTON_ }, */ +/* { ACTION_WPS_HOTKEY, BUTTON_, BUTTON_ }, */ + + LAST_ITEM_IN_LIST, +}; /* button_context_wps */ + +static const struct button_mapping button_context_settings[] = { + { ACTION_SETTINGS_INC, BUTTON_FF, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE }, +/* { ACTION_SETTINGS_INCBIGSTEP,BUTTON_, BUTTON_ }, */ + { ACTION_SETTINGS_DEC, BUTTON_REW, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE }, +/* { ACTION_SETTINGS_DECBIGSTEP,BUTTON_, BUTTON_ }, */ + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settings */ + +static const struct button_mapping button_context_yesno[] = { + { ACTION_YESNO_ACCEPT, BUTTON_ENTER, BUTTON_NONE }, + { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* button_context_yesno */ + +static const struct button_mapping button_context_bmark[] = { + { ACTION_BMS_DELETE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), +}; /* button_context_bmark */ + +/* +static const struct button_mapping button_context_quickscreen[] = { + { ACTION_QS_LEFT, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_FF, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_TOP, BUTTON_REW, BUTTON_NONE }, + { ACTION_QS_TOP, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +};*/ /* button_context_quickscreen */ + +static const struct button_mapping button_context_pitchscreen[] = { +// { ACTION_PS_INC_SMALL, BUTTON_VOL_UP, BUTTON_NONE }, +// { ACTION_PS_INC_BIG, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, +// { ACTION_PS_DEC_SMALL, BUTTON_VOL_DOWN, BUTTON_NONE }, +// { ACTION_PS_DEC_BIG, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFT, BUTTON_REW, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHT, BUTTON_FF, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFTOFF, BUTTON_REW|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_FF|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_TOGGLE_MODE, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_PS_RESET, BUTTON_ENTER, BUTTON_NONE }, + { ACTION_PS_EXIT, BUTTON_MENU, BUTTON_NONE }, + { ACTION_PS_SLOWER, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_FASTER, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_pitchscreen */ + +static const struct button_mapping button_context_radio[] = { + { ACTION_FM_MENU, BUTTON_ENTER|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_FM_PRESET, BUTTON_ENTER|BUTTON_REL, BUTTON_ENTER }, +/* { ACTION_FM_RECORD, BUTTON_, BUTTON_ }, */ +/* { ACTION_FM_FREEZE, BUTTON_, BUTTON_ }, */ + { ACTION_FM_STOP, BUTTON_REC|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_FM_MODE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_FM_EXIT, BUTTON_REC|BUTTON_REL, BUTTON_REC }, + { ACTION_FM_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, +/* { ACTION_FM_RECORD_DBLPRE, BUTTON_, BUTTON_ }, */ +/* { ACTION_FM_NEXT_PRESET, BUTTON_, BUTTON_ }, */ +/* { ACTION_FM_PREV_PRESET, BUTTON_, BUTTON_ }, */ + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) +}; /* button_context_radio */ + +static const struct button_mapping button_context_recscreen[] = { +/* { ACTION_REC_LCD, BUTTON_, BUTTON_ }, */ + { ACTION_REC_PAUSE, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_REC_NEWFILE, BUTTON_ENTER|BUTTON_REPEAT, BUTTON_ENTER }, +/* { ACTION_REC_F2, BUTTON_, BUTTON_ }, */ +/* { ACTION_REC_F3, BUTTON_, BUTTON_ }, */ + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) +}; /* button_context_recscreen */ + +#if 0 +static const struct button_mapping button_context_keyboard[] = { + { ACTION_KBD_LEFT, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_KBD_LEFT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, +/* { ACTION_KBD_CURSOR_LEFT, BUTTON_, BUTTON_ }, */ +/* { ACTION_KBD_CURSOR_RIGHT, BUTTON_, BUTTON_ }, */ + { ACTION_KBD_SELECT, BUTTON_FUNC, BUTTON_NONE }, + { ACTION_KBD_PAGE_FLIP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_KBD_ABORT, BUTTON_REC|BUTTON_REL, BUTTON_REC }, +/* { ACTION_KBD_BACKSPACE, BUTTON_, BUTTON_ }, */ + { ACTION_KBD_UP, BUTTON_REW, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_FF, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_MORSE_INPUT, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, + { ACTION_KBD_MORSE_SELECT, BUTTON_FUNC|BUTTON_REL, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* button_context_keyboard */ +#endif + +const struct button_mapping* get_context_mapping(int context) +{ + switch (context) + { + case CONTEXT_STD: + return button_context_standard; + + case CONTEXT_WPS: + return button_context_wps; + +#if CONFIG_TUNER + case CONTEXT_FM: + return button_context_radio; +#endif + +#ifdef HAVE_RECORDING + case CONTEXT_RECSCREEN: + return button_context_recscreen; +#endif + + case CONTEXT_YESNOSCREEN: + return button_context_yesno; + + case CONTEXT_BOOKMARKSCREEN: + return button_context_bmark; + +// case CONTEXT_QUICKSCREEN: +// return button_context_quickscreen; + + case CONTEXT_PITCHSCREEN: + return button_context_pitchscreen; + +// case CONTEXT_KEYBOARD: +// case CONTEXT_MORSE_INPUT: +// return button_context_keyboard; + + case CONTEXT_SETTINGS: + case CONTEXT_SETTINGS_EQ: + return button_context_settings; + + case CONTEXT_TREE: + case CONTEXT_MAINMENU: + case CONTEXT_CUSTOM|CONTEXT_TREE: + return button_context_tree; + + case CONTEXT_LIST: + default: + return button_context_standard; + } + return button_context_standard; +} + -- cgit v1.2.3