From 83dc89f751bc57e060f5a4882beafb3064c3fd80 Mon Sep 17 00:00:00 2001 From: Dominik Wenger Date: Fri, 14 Nov 2008 21:57:43 +0000 Subject: m200v4: make buttons work again (added a small delay). make m200 keymap better. Add button mappings for the sim. Remove some config defines temporary to make building work again. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19104 a1c6a512-1295-4272-9138-f99709370657 --- apps/keymaps/keymap-m200.c | 72 +++++++++++++++++++++++++--------------------- 1 file changed, 39 insertions(+), 33 deletions(-) (limited to 'apps') diff --git a/apps/keymaps/keymap-m200.c b/apps/keymaps/keymap-m200.c index 46a109815c..20c2fb931f 100644 --- a/apps/keymaps/keymap-m200.c +++ b/apps/keymaps/keymap-m200.c @@ -18,7 +18,7 @@ * KIND, either express or implied. * ****************************************************************************/ -/* Button Code Definitions for Sandisk c200 target */ +/* Button Code Definitions for Sandisk m200 target */ #include "config.h" #include "action.h" @@ -34,11 +34,11 @@ * Insert LAST_ITEM_IN_LIST at the end of each mapping */ static const struct button_mapping button_context_standard[] = { - { ACTION_STD_PREV, BUTTON_VOLUP, BUTTON_NONE }, - { ACTION_STD_PREVREPEAT, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_PLAYPAUSE, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_STD_NEXT, BUTTON_VOLDOWN, BUTTON_NONE }, - { ACTION_STD_NEXTREPEAT, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_REPEATAB, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_REPEATAB|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE }, @@ -53,8 +53,8 @@ static const struct button_mapping button_context_standard[] = { static const struct button_mapping button_context_wps[] = { - { ACTION_WPS_PLAY, BUTTON_VOLUP|BUTTON_REL, BUTTON_VOLUP }, - { ACTION_WPS_STOP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_VOLUP }, + { ACTION_WPS_PLAY, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE }, + { ACTION_WPS_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_PLAYPAUSE }, { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, @@ -66,14 +66,20 @@ static const struct button_mapping button_context_wps[] = { { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_MENU|BUTTON_RIGHT, BUTTON_MENU }, { ACTION_WPS_ABSETA_PREVDIR,BUTTON_MENU|BUTTON_LEFT, BUTTON_MENU }, - { ACTION_WPS_ABRESET, BUTTON_MENU|BUTTON_VOLUP, BUTTON_MENU }, + { ACTION_WPS_ABRESET, BUTTON_MENU|BUTTON_PLAYPAUSE, BUTTON_MENU }, + + { ACTION_WPS_VOLUP, BUTTON_VOLUP, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_WPS_VOLDOWN, BUTTON_VOLDOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, - { ACTION_WPS_PITCHSCREEN, BUTTON_SELECT|BUTTON_VOLUP, BUTTON_SELECT }, - { ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_VOLDOWN, BUTTON_SELECT }, - { ACTION_WPS_CONTEXT, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_VOLDOWN }, - { ACTION_WPS_QUICKSCREEN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_VOLDOWN }, + { ACTION_WPS_PITCHSCREEN, BUTTON_SELECT|BUTTON_PLAYPAUSE, BUTTON_SELECT }, + { ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_REPEATAB, BUTTON_SELECT }, + { ACTION_WPS_CONTEXT, BUTTON_REPEATAB|BUTTON_REL, BUTTON_REPEATAB }, + { ACTION_WPS_QUICKSCREEN, BUTTON_REPEATAB|BUTTON_REPEAT, BUTTON_REPEATAB }, LAST_ITEM_IN_LIST }; /* button_context_wps */ @@ -82,11 +88,11 @@ static const struct button_mapping button_context_settings[] = { { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE }, { ACTION_SETTINGS_RESET, BUTTON_SELECT, BUTTON_NONE }, - { ACTION_SETTINGS_INC, BUTTON_VOLUP, BUTTON_NONE }, - { ACTION_SETTINGS_INCREPEAT,BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_INC, BUTTON_PLAYPAUSE, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT,BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_SETTINGS_DEC, BUTTON_VOLDOWN, BUTTON_NONE }, - { ACTION_SETTINGS_DECREPEAT,BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_REPEATAB, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT,BUTTON_REPEATAB|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, @@ -132,7 +138,7 @@ static const struct button_mapping button_context_listtree_scroll_without_combo[ }; /* button_context_listtree_scroll_without_combo */ static const struct button_mapping button_context_listtree_scroll_with_combo[] = { - { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + // { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_REC }, // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, @@ -153,11 +159,11 @@ static const struct button_mapping button_context_quickscreen[] = { { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_MENU|BUTTON_REL, BUTTON_NONE }, - { ACTION_QS_DOWNINV, BUTTON_VOLUP|BUTTON_REL, BUTTON_NONE }, - { ACTION_QS_DOWNINV, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWNINV, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_NONE }, + { ACTION_QS_DOWNINV, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_QS_DOWN, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_NONE }, - { ACTION_QS_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_REPEATAB|BUTTON_REL, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_REPEATAB|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, @@ -181,11 +187,11 @@ static const struct button_mapping button_context_settings_right_is_inc[] = { }; /* button_context_settings_right_is_inc */ static const struct button_mapping button_context_pitchscreen[] = { - { ACTION_PS_INC_SMALL, BUTTON_VOLUP, BUTTON_NONE }, - { ACTION_PS_INC_BIG, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_INC_SMALL, BUTTON_PLAYPAUSE, BUTTON_NONE }, + { ACTION_PS_INC_BIG, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_PS_DEC_SMALL, BUTTON_VOLDOWN, BUTTON_NONE }, - { ACTION_PS_DEC_BIG, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_DEC_SMALL, BUTTON_REPEATAB, BUTTON_NONE }, + { ACTION_PS_DEC_BIG, BUTTON_REPEATAB|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE }, { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, @@ -219,13 +225,13 @@ static const struct button_mapping button_context_recscreen[] = { /** FM Radio Screen **/ #if CONFIG_TUNER static const struct button_mapping button_context_radio[] = { - { ACTION_NONE, BUTTON_VOLUP, BUTTON_NONE }, - { ACTION_FM_MENU, BUTTON_VOLDOWN, BUTTON_NONE }, + { ACTION_NONE, BUTTON_PLAYPAUSE, BUTTON_NONE }, + { ACTION_FM_MENU, BUTTON_REPEATAB, BUTTON_NONE }, { ACTION_FM_PRESET, BUTTON_SELECT, BUTTON_NONE }, - { ACTION_FM_STOP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_VOLUP }, + { ACTION_FM_STOP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_PLAYPAUSE }, { ACTION_FM_MODE, BUTTON_REC, BUTTON_NONE }, { ACTION_FM_EXIT, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, - { ACTION_FM_PLAY, BUTTON_VOLUP|BUTTON_REL, BUTTON_VOLUP }, + { ACTION_FM_PLAY, BUTTON_PLAYPAUSE|BUTTON_REL, BUTTON_PLAYPAUSE }, { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT,BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE }, @@ -246,10 +252,10 @@ static const struct button_mapping button_context_keyboard[] = { // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE }, // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE }, - { ACTION_KBD_UP, BUTTON_VOLUP, BUTTON_NONE }, - { ACTION_KBD_UP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE }, - { ACTION_KBD_DOWN, BUTTON_VOLDOWN, BUTTON_NONE }, - { ACTION_KBD_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_PLAYPAUSE, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_PLAYPAUSE|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_REPEATAB, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_REPEATAB|BUTTON_REPEAT, BUTTON_NONE }, // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN, BUTTON_NONE }, // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN|BUTTON_REPEAT,BUTTON_NONE }, -- cgit v1.2.3