From 2e69ec6aa76e37a7ba0c977460c6838648cd4eb1 Mon Sep 17 00:00:00 2001 From: Mark Arigo Date: Wed, 9 Jan 2008 20:07:42 +0000 Subject: m:robe 100 fixes: (1) add missing keymap (copied from H10), (2) rename lcd_yuv_blit to lcd_grey_phase_blit (since lcd is mono), and (3) update firmware/FILES for the new target. The bootloader and target builds should compile now. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16037 a1c6a512-1295-4272-9138-f99709370657 --- apps/keymaps/keymap-mr100.c | 394 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 394 insertions(+) create mode 100644 apps/keymaps/keymap-mr100.c (limited to 'apps') diff --git a/apps/keymaps/keymap-mr100.c b/apps/keymaps/keymap-mr100.c new file mode 100644 index 0000000000..572f510fb9 --- /dev/null +++ b/apps/keymaps/keymap-mr100.c @@ -0,0 +1,394 @@ +/*************************************************************************** + * __________ __ ___. + * Open \______ \ ____ ____ | | _\_ |__ _______ ___ + * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / + * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < + * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ + * \/ \/ \/ \/ \/ + * $Id$ + * + * Copyright (C) Barry Wardell 2006 + * + * All files in this archive are subject to the GNU General Public License. + * See the file COPYING in the source tree root for full license agreement. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ****************************************************************************/ + +/* Button Code Definitions for Olympus m:robe 100 target + NOTE: COPIED FROM IRIVER H10, NEEDS ADAPTING TO MROBE 100 */ + +#include "config.h" +#include "action.h" +#include "button.h" +#include "settings.h" + +/* {Action Code, Button code, Prereq button code } */ + +/* + * The format of the list is as follows + * { Action Code, Button code, Prereq button code } + * if there's no need to check the previous button's value, use BUTTON_NONE + * Insert LAST_ITEM_IN_LIST at the end of each mapping + */ +static const struct button_mapping button_context_standard[] = { + { ACTION_STD_PREV, BUTTON_SCROLL_UP, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_SCROLL_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_STD_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_STD_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + { ACTION_STD_QUICKSCREEN, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + + /* TODO: this is a bit of a hack so that we can exit some debug screens + * (audio, tagcache, dircache, hwinfo, stack, ports). They don't like it + * when ACTION_STD_CANCEL has anything other than BUTTON_NONE for prereq. + */ + { ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_RIGHT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* button_context_standard */ + +static const struct button_mapping remote_button_context_standard[] = { + { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* remote_button_context_standard */ + +static const struct button_mapping button_context_wps[] = { + { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT,BUTTON_PLAY }, + { ACTION_WPS_SKIPPREV, BUTTON_REW|BUTTON_REL, BUTTON_REW}, + { ACTION_WPS_SEEKBACK, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_REPEAT }, + { ACTION_WPS_SKIPNEXT, BUTTON_FF|BUTTON_REL, BUTTON_FF }, + { ACTION_WPS_SEEKFWD, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_FF|BUTTON_REL, BUTTON_FF|BUTTON_REPEAT }, + + { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_POWER|BUTTON_FF, BUTTON_POWER }, + { ACTION_WPS_ABSETA_PREVDIR, BUTTON_POWER|BUTTON_REW, BUTTON_POWER }, + { ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_PLAY, BUTTON_POWER }, + + { ACTION_WPS_VOLDOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_SCROLL_DOWN|BUTTON_REPEAT,BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_SCROLL_UP, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_WPS_BROWSE, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + { ACTION_WPS_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT }, + { ACTION_WPS_QUICKSCREEN, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, + { ACTION_WPS_MENU, BUTTON_POWER|BUTTON_REL, BUTTON_POWER }, + { ACTION_WPS_PITCHSCREEN, BUTTON_PLAY|BUTTON_LEFT, BUTTON_PLAY }, + { ACTION_WPS_ID3SCREEN, BUTTON_PLAY|BUTTON_RIGHT, BUTTON_PLAY }, + + LAST_ITEM_IN_LIST +}; /* button_context_wps */ + +static const struct button_mapping remote_button_context_wps[] = { + { ACTION_WPS_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, + { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT,BUTTON_RC_PLAY }, + { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW}, + { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT }, + { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF }, + { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT }, + + { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_WPS_PITCHSCREEN, BUTTON_RC_PLAY|BUTTON_LEFT, BUTTON_RC_PLAY }, + { ACTION_WPS_ID3SCREEN, BUTTON_RC_PLAY|BUTTON_RIGHT, BUTTON_RC_PLAY }, + + LAST_ITEM_IN_LIST +}; /* remote_button_context_wps */ + +static const struct button_mapping button_context_settings[] = { + { ACTION_SETTINGS_INC, BUTTON_SCROLL_UP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT,BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_SCROLL_DOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT,BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), +}; /* button_context_settings */ + +static const struct button_mapping button_context_list[] = { + { ACTION_LISTTREE_PGUP, BUTTON_REW|BUTTON_REL, BUTTON_REW }, + { ACTION_LISTTREE_PGDOWN, BUTTON_FF|BUTTON_REL, BUTTON_FF }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_list */ + +static const struct button_mapping remote_button_context_list[] = { + { ACTION_LISTTREE_PGUP, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW }, + { ACTION_LISTTREE_PGDOWN, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_list */ + +static const struct button_mapping button_context_tree[] = { + { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), +}; /* button_context_tree */ + +static const struct button_mapping remote_button_context_tree[] = { + { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, + { ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), +}; /* button_context_tree */ + +static const struct button_mapping button_context_listtree_scroll_without_combo[] = { + { ACTION_TREE_ROOT_INIT, BUTTON_REW|BUTTON_REPEAT, BUTTON_REW }, + { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), +}; /* button_context_listtree_scroll_without_combo */ + +static const struct button_mapping remote_button_context_listtree_scroll_without_combo[] = { + { ACTION_TREE_ROOT_INIT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW }, + { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), +}; /* button_context_listtree_scroll_without_combo */ + +static const struct button_mapping button_context_listtree_scroll_with_combo[] = { + { ACTION_LISTTREE_PGUP, BUTTON_REW|BUTTON_REPEAT, BUTTON_REW }, + { ACTION_LISTTREE_PGDOWN, BUTTON_FF|BUTTON_REPEAT, BUTTON_FF }, + { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_PLAY, BUTTON_PLAY }, + { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_PLAY }, + { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_PLAY, BUTTON_REW|BUTTON_REL }, + { ACTION_TREE_ROOT_INIT, BUTTON_REW|BUTTON_PLAY|BUTTON_REPEAT, BUTTON_REW|BUTTON_PLAY }, + { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_PLAY, BUTTON_PLAY }, + { ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_REL, BUTTON_FF|BUTTON_PLAY }, + { ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_PLAY, BUTTON_FF|BUTTON_REL }, + { ACTION_TREE_PGRIGHT, BUTTON_FF|BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), +}; /* button_context_listtree_scroll_with_combo */ + +static const struct button_mapping remote_button_context_listtree_scroll_with_combo[] = { + { ACTION_LISTTREE_PGUP, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW }, + { ACTION_LISTTREE_PGDOWN, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_RC_FF }, + { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_RC_PLAY, BUTTON_RC_PLAY }, + { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_RC_PLAY }, + { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_RC_PLAY, BUTTON_RC_REW|BUTTON_REL }, + { ACTION_TREE_ROOT_INIT, BUTTON_RC_REW|BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_REW|BUTTON_RC_PLAY }, + { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_RC_PLAY, BUTTON_RC_PLAY }, + { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_RC_PLAY }, + { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_RC_PLAY, BUTTON_RC_FF|BUTTON_REL }, + { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), +}; /* button_context_listtree_scroll_with_combo */ + +static const struct button_mapping button_context_yesno[] = { + { ACTION_YESNO_ACCEPT, BUTTON_RIGHT, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), +}; /* button_context_settings_yesno */ + +static const struct button_mapping button_context_quickscreen[] = { + { ACTION_QS_DOWNINV, BUTTON_SCROLL_UP, BUTTON_NONE }, + { ACTION_QS_DOWNINV, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_REW, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_FF, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), +}; /* button_context_quickscreen */ + +static const struct button_mapping remote_button_context_quickscreen[] = { + { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), +}; /* button_context_quickscreen */ + +static const struct button_mapping button_context_settings_right_is_inc[] = { + { ACTION_SETTINGS_INC, BUTTON_SCROLL_UP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_SCROLL_DOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_SCROLL_DOWN|BUTTON_REPEAT,BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_REW, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_FF, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), +}; /* button_context_settings_right_is_inc */ + +static const struct button_mapping button_context_pitchscreen[] = { + { ACTION_PS_INC_SMALL, BUTTON_SCROLL_UP, BUTTON_NONE }, + { ACTION_PS_INC_BIG, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_DEC_SMALL, BUTTON_SCROLL_DOWN, BUTTON_NONE }, + { ACTION_PS_DEC_BIG, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFT, BUTTON_REW, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFTOFF, BUTTON_REW|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHT, BUTTON_FF, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_FF|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_TOGGLE_MODE, BUTTON_POWER, BUTTON_NONE }, + { ACTION_PS_RESET, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_PS_EXIT, BUTTON_LEFT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), +}; /* button_context_pitchscreen */ + +static const struct button_mapping remote_button_context_pitchscreen[] = { + { ACTION_PS_INC_SMALL, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_PS_INC_BIG, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_DEC_SMALL, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_PS_DEC_BIG, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFT, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_REW|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHT, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_FF|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_RESET, BUTTON_RC_PLAY, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD), +}; /* button_context_pitchscreen */ + +static const struct button_mapping button_context_keyboard[] = { + { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_SELECT, BUTTON_REW, BUTTON_NONE }, + { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_SCROLL_UP, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_SCROLL_DOWN, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_SCROLL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_MORSE_INPUT, BUTTON_REW|BUTTON_PLAY, BUTTON_NONE }, + { ACTION_KBD_MORSE_SELECT, BUTTON_REW|BUTTON_REL, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* button_context_keyboard */ + +static const struct button_mapping button_context_bmark[] = { + { ACTION_BMS_DELETE, BUTTON_REW, BUTTON_NONE }, + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), +}; /* button_context_bmark */ + +const struct button_mapping button_context_recscreen[] = { + { ACTION_REC_PAUSE, BUTTON_PLAY, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) +}; /* button_context_recscreen */ + +static const struct button_mapping* get_context_mapping_remote( int context ) +{ + context ^= CONTEXT_REMOTE; + + switch (context) + { + case CONTEXT_STD: + case CONTEXT_MAINMENU: + return remote_button_context_standard; + + case CONTEXT_WPS: + return remote_button_context_wps; + + case CONTEXT_LIST: + return remote_button_context_list; + case CONTEXT_TREE: + if (global_settings.hold_lr_for_scroll_in_list) + return remote_button_context_listtree_scroll_without_combo; + else + return remote_button_context_listtree_scroll_with_combo; + case CONTEXT_CUSTOM|CONTEXT_TREE: + return remote_button_context_tree; + + case CONTEXT_QUICKSCREEN: + return remote_button_context_quickscreen; + case CONTEXT_PITCHSCREEN: + return remote_button_context_pitchscreen; + case CONTEXT_RECSCREEN: + return button_context_recscreen; + + default: + return remote_button_context_standard; + } +} + +/* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */ +const struct button_mapping* get_context_mapping(int context) +{ + if (context&CONTEXT_REMOTE) + return get_context_mapping_remote(context); + + switch (context) + { + case CONTEXT_STD: + return button_context_standard; + + case CONTEXT_WPS: + return button_context_wps; + + case CONTEXT_LIST: + return button_context_list; + case CONTEXT_TREE: + case CONTEXT_MAINMENU: + if (global_settings.hold_lr_for_scroll_in_list) + return button_context_listtree_scroll_without_combo; + else + return button_context_listtree_scroll_with_combo; + case CONTEXT_CUSTOM|CONTEXT_TREE: + return button_context_tree; + + case CONTEXT_SETTINGS: + return button_context_settings; + case CONTEXT_CUSTOM|CONTEXT_SETTINGS: + case CONTEXT_SETTINGS_COLOURCHOOSER: + case CONTEXT_SETTINGS_EQ: + case CONTEXT_SETTINGS_TIME: + return button_context_settings_right_is_inc; + + case CONTEXT_YESNOSCREEN: + return button_context_yesno; + case CONTEXT_BOOKMARKSCREEN: + return button_context_bmark; + case CONTEXT_QUICKSCREEN: + return button_context_quickscreen; + case CONTEXT_PITCHSCREEN: + return button_context_pitchscreen; + case CONTEXT_KEYBOARD: + return button_context_keyboard; + case CONTEXT_RECSCREEN: + return button_context_recscreen; + + default: + return button_context_standard; + } + return button_context_standard; +} -- cgit v1.2.3