From b626f49cf408a751fbb318fc3a33c204f13e49c8 Mon Sep 17 00:00:00 2001 From: Brandon Low Date: Sun, 5 Mar 2006 22:42:50 +0000 Subject: Dice rolling plugin by me with help from Paul_the_Nerd on some keypads git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8924 a1c6a512-1295-4272-9138-f99709370657 --- apps/plugins/SOURCES | 1 + apps/plugins/dice.c | 283 +++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 284 insertions(+) create mode 100644 apps/plugins/dice.c (limited to 'apps/plugins') diff --git a/apps/plugins/SOURCES b/apps/plugins/SOURCES index 2043be4696..fe9d6c91f6 100644 --- a/apps/plugins/SOURCES +++ b/apps/plugins/SOURCES @@ -20,6 +20,7 @@ vbrfix.c viewer.c #ifndef IRIVER_IFP7XX_SERIES /* Temporarily disable plugins for iFP7xx */ +dice.c #ifdef HAVE_LCD_BITMAP /* Not for the Player */ #if CONFIG_LCD != LCD_IPOD2BPP /* Plugins needing the grayscale lib */ diff --git a/apps/plugins/dice.c b/apps/plugins/dice.c new file mode 100644 index 0000000000..a343384acb --- /dev/null +++ b/apps/plugins/dice.c @@ -0,0 +1,283 @@ +/*************************************************************************** + * __________ __ ___. + * Open \______ \ ____ ____ | | _\_ |__ _______ ___ + * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / + * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < + * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ + * \/ \/ \/ \/ \/ + * $Id$ + * + * Copyright (C) 2005 by Brandon Low + * + * All files in this archive are subject to the GNU General Public License. + * See the file COPYING in the source tree root for full license agreement. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ****************************************************************************/ + +/***************************************************************************** +Dice by lostlogic + +use left and right to pick between sides and number of dice +use up and down to select number of sides or number of dice +use select or play to roll the dice +use stop to exit + +*****************************************************************************/ + +#include "plugin.h" +#include "button.h" +#include "lcd.h" + +#define SELECTIONS_SIZE 7 +#define SELECTIONS_ROW 4 +#define LINE_LENGTH 26 +#if (CONFIG_KEYPAD == RECORDER_PAD) || (CONFIG_KEYPAD == ONDIO_PAD) +#define START_DICE_ROW 0 +#define ROWS 3 +#else +#define START_DICE_ROW 7 +#define ROWS 2 +#endif +#define MAX_DICE 12 +#define NUM_SIDE_CHOICES 8 + +/* Values for selected */ +#define CHANGE_DICE 0 +#define CHANGE_SIDES 1 +#define EXIT 2 + + + +#if CONFIG_KEYPAD == RECORDER_PAD +#define DICE_BUTTON_UP BUTTON_UP +#define DICE_BUTTON_DOWN BUTTON_DOWN +#define DICE_BUTTON_LEFT BUTTON_LEFT +#define DICE_BUTTON_RIGHT BUTTON_RIGHT +#define DICE_BUTTON_OFF BUTTON_OFF +#define DICE_BUTTON_ON BUTTON_ON +#define DICE_BUTTON_SELECT BUTTON_PLAY + +#elif CONFIG_KEYPAD == ONDIO_PAD +#define DICE_BUTTON_UP BUTTON_UP +#define DICE_BUTTON_DOWN BUTTON_DOWN +#define DICE_BUTTON_LEFT BUTTON_LEFT +#define DICE_BUTTON_RIGHT BUTTON_RIGHT +#define DICE_BUTTON_OFF BUTTON_OFF +#define DICE_BUTTON_SELECT (BUTTON_MENU|BUTTON_REL) +#define DICE_BUTTON_ON (BUTTON_MENU|BUTTON_OFF) + +#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD) +#define DICE_BUTTON_UP BUTTON_UP +#define DICE_BUTTON_DOWN BUTTON_DOWN +#define DICE_BUTTON_OFF BUTTON_OFF +#define DICE_BUTTON_ON BUTTON_ON +#define DICE_BUTTON_SELECT BUTTON_SELECT +#define DICE_BUTTON_LEFT BUTTON_LEFT +#define DICE_BUTTON_RIGHT BUTTON_RIGHT + +#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) +#define DICE_BUTTON_UP BUTTON_SCROLL_FWD +#define DICE_BUTTON_DOWN BUTTON_SCROLL_BACK +#define DICE_BUTTON_OFF (BUTTON_PLAY|BUTTON_REPEAT) +#define DICE_BUTTON_ON (BUTTON_SELECT|BUTTON_PLAY) +#define DICE_BUTTON_SELECT BUTTON_SELECT +#define DICE_BUTTON_LEFT BUTTON_LEFT +#define DICE_BUTTON_RIGHT BUTTON_RIGHT + +#elif (CONFIG_KEYPAD == PLAYER_PAD) +#define DICE_BUTTON_UP BUTTON_PLAY +#define DICE_BUTTON_DOWN BUTTON_STOP +#define DICE_BUTTON_LEFT BUTTON_LEFT +#define DICE_BUTTON_RIGHT BUTTON_RIGHT +#define DICE_BUTTON_SELECT BUTTON_ON +#define DICE_BUTTON_ON (BUTTON_ON|BUTTON_REPEAT) +#define DICE_BUTTON_OFF BUTTON_MENU + +#elif (CONFIG_KEYPAD == IAUDIO_X5_PAD) + +#define DICE_BUTTON_UP BUTTON_UP +#define DICE_BUTTON_DOWN BUTTON_DOWN +#define DICE_BUTTON_LEFT BUTTON_LEFT +#define DICE_BUTTON_RIGHT BUTTON_RIGHT +#define DICE_BUTTON_SELECT BUTTON_SELECT +#define DICE_BUTTON_ON BUTTON_PLAY +#define DICE_BUTTON_OFF BUTTON_POWER + +#else + #error DICE: Unsupported keypad +#endif + + + + +PLUGIN_HEADER + /* 0, 1, 2, 3, 4, 5, 6, 7 */ +static const int SIDES[] = { 3, 4, 6, 8, 10, 12, 20, 100 }; + +static struct plugin_api* rb; + +static int roll_dice(int dice[], const int num_dice, const int side_index); +static void print_dice(const int dice[], const int total); +static void print_selections(const int selected, + const int num_dice, + const int side_index); +static void print_help(void); + +/* plugin entry point */ +enum plugin_status plugin_start(struct plugin_api* api, void* parameter) { + int side_index = 6; + int num_dice = 1; + int selected = CHANGE_DICE; + + /* plugin init */ + (void)parameter; + rb = api; + + rb->lcd_clear_display(); + rb->srand(*rb->current_tick); + /* end of plugin init */ + + print_selections(selected, num_dice, side_index); + print_help(); + while(selected!=EXIT) { + switch(rb->button_get(true)) { + case DICE_BUTTON_UP: + if (selected==CHANGE_DICE) { + num_dice%=MAX_DICE; + num_dice++; + } else if (selected==CHANGE_SIDES) { + side_index++; + side_index%=NUM_SIDE_CHOICES; + } + print_selections(selected, num_dice, side_index); + break; + + case DICE_BUTTON_DOWN: + if (selected==CHANGE_DICE) { + num_dice--; + if (num_dice==0) { + num_dice=MAX_DICE; + } + } else if (selected==CHANGE_SIDES) { + if (side_index==0) { + side_index=NUM_SIDE_CHOICES; + } + side_index--; + } + print_selections(selected, num_dice, side_index); + break; + + case DICE_BUTTON_LEFT: + selected = CHANGE_DICE; + print_selections(selected, num_dice, side_index); + break; + + case DICE_BUTTON_RIGHT: + selected = CHANGE_SIDES; + print_selections(selected, num_dice, side_index); + break; + + case DICE_BUTTON_ON: + case DICE_BUTTON_SELECT: + { + int dice[MAX_DICE]; + int total = roll_dice(dice, num_dice, side_index); + print_dice(dice, total); + } + break; + + case DICE_BUTTON_OFF: + selected = EXIT; + break; + + default: + break; + } /* switch */ + } /* while */ + + return PLUGIN_OK; +} + +/* Clears the dice array, rolls the dice and returns the sum */ +static int roll_dice(int dice[], const int num_dice, const int side_index) { + int i; + int total = 0; + rb->memset((void*)dice,0,MAX_DICE*sizeof(int)); + for (i=0; irand()%SIDES[side_index] + 1; + total+=dice[i]; + } + return total; +} + +#define min(x,y) (xy?x:y) + +/* Prints the dice, and the sum of the dice values */ +static void print_dice(const int dice[], const int total) { + const int dice_per_row = MAX_DICE/ROWS + (MAX_DICE%ROWS?1:0); + char showdice[LINE_LENGTH]; + int row; + for (row=0; /*break;*/; row++) { + const int start = row*dice_per_row; + const int end = min(MAX_DICE,start+dice_per_row); + char *pointer = showdice; + int space = LINE_LENGTH; + int i; + rb->memset((void*)showdice,0,LINE_LENGTH*sizeof(char)); + for (i=start; i0; i++) { + int count = rb->snprintf(pointer,space," %3d",dice[i]); + pointer = &pointer[count]; + space -= count; + } + if (i > start) { + rb->lcd_puts(0,START_DICE_ROW+row,showdice); + } else { + row--; + break; + } + if (i < end || end == MAX_DICE) break; + } + rb->lcd_puts(0,START_DICE_ROW+(++row)," "); + if (total > 0) { + rb->snprintf(showdice,LINE_LENGTH,"Total: %4d",total); + rb->lcd_puts(1,START_DICE_ROW+(++row),showdice); + } + while (row < ROWS+2) { + rb->lcd_puts(0,START_DICE_ROW+(++row)," "); + } +#ifdef HAVE_LCD_BITMAP + rb->lcd_update(); +#endif +} + +/* Print the current user input choices */ +static void print_selections(const int selected, + const int num_dice, + const int side_index) { + char buffer[SELECTIONS_SIZE]; + rb->snprintf( + buffer,SELECTIONS_SIZE,"%2dd%3d",num_dice,SIDES[side_index]); + rb->lcd_puts(1,SELECTIONS_ROW,buffer); + if (selected==CHANGE_DICE) { + rb->lcd_puts(1,SELECTIONS_ROW+1,"--"); + } else if (selected==CHANGE_SIDES) { + rb->lcd_puts(1,SELECTIONS_ROW+1," ---"); + } +#ifdef HAVE_LCD_BITMAP + rb->lcd_update(); +#endif +} + +static void print_help() { + rb->lcd_puts(1,START_DICE_ROW," pick dice/sides"); + rb->lcd_puts(1,START_DICE_ROW+1,"+/- change"); + rb->lcd_puts(1,START_DICE_ROW+2,"on/select roll"); + rb->lcd_puts(1,START_DICE_ROW+3,"off exit"); +#ifdef HAVE_LCD_BITMAP + rb->lcd_update(); +#endif +} -- cgit v1.2.3