From 681cedb4d8e55647fd3a125cdd2966c7d2ccd200 Mon Sep 17 00:00:00 2001 From: Rafaël Carré Date: Tue, 18 May 2010 14:14:53 +0000 Subject: Build overlay plugins for all targets with PLUGIN_BUFFER <= 0x10000 bytes Bring Clipv1 & m200v4 plugin buffer down to this limit zxbox, chessbox and rockboy build on the clip rockboy doesn't build on m200v4 due to not enough buttons to make a keymap Some gameboy roms won't run on Clipv1: tetris does but not pokemon for example git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26144 a1c6a512-1295-4272-9138-f99709370657 --- apps/plugins/zxbox/zxbox.make | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'apps/plugins/zxbox/zxbox.make') diff --git a/apps/plugins/zxbox/zxbox.make b/apps/plugins/zxbox/zxbox.make index c209d20ca1..de7312e009 100644 --- a/apps/plugins/zxbox/zxbox.make +++ b/apps/plugins/zxbox/zxbox.make @@ -16,7 +16,7 @@ ZXBOX_OBJ := $(call c2obj, $(ZXBOX_SRC)) OTHER_SRC += $(ZXBOX_SRC) ifndef SIMVER -ifneq (,$(strip $(foreach tgt,RECORDER ONDIO,$(findstring $(tgt),$(TARGET))))) +ifeq ($(findstring YES, $(call preprocess, $(APPSDIR)/plugins/BUILD_OVERLAY)), YES) ## lowmem targets ROCKS += $(ZXBOX_OBJDIR)/zxbox.ovl ZXBOX_OUTLDS = $(ZXBOX_OBJDIR)/zxbox.link -- cgit v1.2.3