From f373c97c90e816404c00ab48b2e36b18fd5e6c49 Mon Sep 17 00:00:00 2001 From: Aidan MacDonald Date: Fri, 30 Sep 2022 10:25:28 +0100 Subject: Define LCD_STRIDEFORMAT unconditionally Instead of putting "#ifdef LCD_STRIDEFORMAT" at every usage of the macro it's simpler to have config.h define LCD_STRIDEFORMAT to the default of horizontal stride when the target leaves it unspecified. Change-Id: Ib187012aad65ac678dbd837b1464a83bad722411 --- apps/plugins/test_viewports.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'apps/plugins/test_viewports.c') diff --git a/apps/plugins/test_viewports.c b/apps/plugins/test_viewports.c index 2bada01f79..76f1a9da9b 100644 --- a/apps/plugins/test_viewports.c +++ b/apps/plugins/test_viewports.c @@ -130,7 +130,7 @@ static void *test_address_fn(int x, int y) struct frame_buffer_t *fb = vp0.buffer; /* LCD_STRIDEFORMAT & LCD_NATIVE_STRIDE macros allow Horiz screens to work with RB */ -#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE +#if LCD_STRIDEFORMAT == VERTICAL_STRIDE size_t element = (x * LCD_NATIVE_STRIDE(fb->stride)) + y; #else size_t element = (y * LCD_NATIVE_STRIDE(fb->stride)) + x; -- cgit v1.2.3