From a507bb283782ee3adb1fc9ba0c6f094108ef558c Mon Sep 17 00:00:00 2001 From: Sebastian Leonhardt Date: Mon, 20 Jul 2015 01:50:26 +0200 Subject: YH8xx,YH9xx: Keymap improvement The main "innovation" in this patch are two "virtual buttons" for the record switch on YH92x targets. When the switch state changes, a single BUTTON_REC_SW_ON or .._OFF button event will be generated. Thus keymap code can react on switching, but not on the actual state of the switch. Wherever sensible, the following user scheme is applied: - use PLAY as confirm button - use REW button or Long REW to exit - use REC (YH820) or FFWD (YH92X) as modifier key for button combos Change-Id: Ic8d1db9cc6869daed8dda98990dfdf7f6fd5d5a1 --- apps/plugins/sudoku/sudoku.h | 19 ++++++++++++++----- 1 file changed, 14 insertions(+), 5 deletions(-) (limited to 'apps/plugins/sudoku/sudoku.h') diff --git a/apps/plugins/sudoku/sudoku.h b/apps/plugins/sudoku/sudoku.h index 2caa75fbbe..634a874a87 100644 --- a/apps/plugins/sudoku/sudoku.h +++ b/apps/plugins/sudoku/sudoku.h @@ -282,16 +282,25 @@ #elif (CONFIG_KEYPAD == ONDAVX777_PAD) #define SUDOKU_BUTTON_QUIT BUTTON_POWER -#elif (CONFIG_KEYPAD == SAMSUNG_YH820_PAD) || \ - (CONFIG_KEYPAD == SAMSUNG_YH920_PAD) -#define SUDOKU_BUTTON_QUIT BUTTON_REC +#elif (CONFIG_KEYPAD == SAMSUNG_YH920_PAD) +#define SUDOKU_BUTTON_UP BUTTON_UP +#define SUDOKU_BUTTON_DOWN BUTTON_DOWN +#define SUDOKU_BUTTON_LEFT BUTTON_LEFT +#define SUDOKU_BUTTON_RIGHT BUTTON_RIGHT +#define SUDOKU_BUTTON_TOGGLE BUTTON_FFWD +#define SUDOKU_BUTTON_TOGGLEBACK BUTTON_REW +#define SUDOKU_BUTTON_MENU (BUTTON_PLAY|BUTTON_REPEAT) +#define SUDOKU_BUTTON_POSSIBLE (BUTTON_PLAY|BUTTON_REL) + +#elif (CONFIG_KEYPAD == SAMSUNG_YH820_PAD) #define SUDOKU_BUTTON_UP BUTTON_UP #define SUDOKU_BUTTON_DOWN BUTTON_DOWN #define SUDOKU_BUTTON_LEFT BUTTON_LEFT #define SUDOKU_BUTTON_RIGHT BUTTON_RIGHT #define SUDOKU_BUTTON_TOGGLE BUTTON_FFWD -#define SUDOKU_BUTTON_MENU BUTTON_PLAY -#define SUDOKU_BUTTON_POSSIBLE BUTTON_REW +#define SUDOKU_BUTTON_TOGGLEBACK BUTTON_REW +#define SUDOKU_BUTTON_MENU BUTTON_REC +#define SUDOKU_BUTTON_POSSIBLE BUTTON_PLAY #elif CONFIG_KEYPAD == PBELL_VIBE500_PAD #define SUDOKU_BUTTON_QUIT BUTTON_REC -- cgit v1.2.3