From 0e027bd90c4f0c2aa42c087a1957b42a58e93270 Mon Sep 17 00:00:00 2001 From: Kevin Ferrare Date: Fri, 30 Jun 2006 16:43:47 +0000 Subject: To avoid having to use the main unit when accidentally launching a plugin from the remote, plugins now support remote quit git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10157 a1c6a512-1295-4272-9138-f99709370657 --- apps/plugins/snake.c | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'apps/plugins/snake.c') diff --git a/apps/plugins/snake.c b/apps/plugins/snake.c index 3d12b67cce..55b3cbf18a 100644 --- a/apps/plugins/snake.c +++ b/apps/plugins/snake.c @@ -55,6 +55,8 @@ PLUGIN_HEADER #define SNAKE_DOWN BUTTON_DOWN #define SNAKE_PLAYPAUSE BUTTON_ON +#define SNAKE_RC_QUIT BUTTON_RC_STOP + #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \ (CONFIG_KEYPAD == IPOD_3G_PAD) #define SNAKE_QUIT (BUTTON_SELECT|BUTTON_MENU) @@ -219,6 +221,9 @@ void game_pause (void) { while (1) { button=rb->button_get(true); switch (button) { +#ifdef SNAKE_RC_QUIT + case SNAKE_RC_QUIT: +#endif case SNAKE_QUIT: dead=1; return; @@ -275,6 +280,9 @@ void game (void) { case BUTTON_LEFT: if (dir!=1) dir=3; break; +#ifdef SNAKE_RC_QUIT + case SNAKE_RC_QUIT: +#endif case SNAKE_QUIT: dead=1; return; @@ -336,6 +344,9 @@ void game_init(void) { if (level>1) level--; break; +#ifdef SNAKE_RC_QUIT + case SNAKE_RC_QUIT: +#endif case SNAKE_QUIT: dead=1; return; -- cgit v1.2.3