From 6039eb05ba6d82ef56f2868c96654c552d117bf9 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Wed, 7 Feb 2018 20:04:46 -0500 Subject: sdl: remove non-rockbox drivers We never use any of these other drivers, so having them around just takes up space. Change-Id: Iced812162df1fef3fd55522b7e700acb6c3bcd41 --- apps/plugins/sdl/src/video/x11/SDL_x11video.c | 1571 ------------------------- 1 file changed, 1571 deletions(-) delete mode 100644 apps/plugins/sdl/src/video/x11/SDL_x11video.c (limited to 'apps/plugins/sdl/src/video/x11/SDL_x11video.c') diff --git a/apps/plugins/sdl/src/video/x11/SDL_x11video.c b/apps/plugins/sdl/src/video/x11/SDL_x11video.c deleted file mode 100644 index f7d80732c0..0000000000 --- a/apps/plugins/sdl/src/video/x11/SDL_x11video.c +++ /dev/null @@ -1,1571 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2012 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* X11 based SDL video driver implementation. - Note: This implementation does not currently need X11 thread locking, - since the event thread uses a separate X connection and any - additional locking necessary is handled internally. However, - if full locking is neccessary, take a look at XInitThreads(). -*/ - -#include -#include -#ifdef MTRR_SUPPORT -#include -#include -#endif - -#include "SDL_endian.h" -#include "SDL_timer.h" -#include "SDL_thread.h" -#include "SDL_video.h" -#include "SDL_mouse.h" -#include "../SDL_sysvideo.h" -#include "../SDL_pixels_c.h" -#include "../../events/SDL_events_c.h" -#include "SDL_x11video.h" -#include "SDL_x11wm_c.h" -#include "SDL_x11mouse_c.h" -#include "SDL_x11events_c.h" -#include "SDL_x11modes_c.h" -#include "SDL_x11image_c.h" -#include "SDL_x11yuv_c.h" -#include "SDL_x11gl_c.h" -#include "SDL_x11gamma_c.h" -#include "../blank_cursor.h" - -#ifdef X_HAVE_UTF8_STRING -#include -#endif - -/* Initialization/Query functions */ -static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat); -static SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); -static int X11_ToggleFullScreen(_THIS, int on); -static void X11_UpdateMouse(_THIS); -static int X11_SetColors(_THIS, int firstcolor, int ncolors, - SDL_Color *colors); -static int X11_SetGammaRamp(_THIS, Uint16 *ramp); -static void X11_VideoQuit(_THIS); - - -/* X11 driver bootstrap functions */ - -static int X11_Available(void) -{ - Display *display = NULL; - if ( SDL_X11_LoadSymbols() ) { - display = XOpenDisplay(NULL); - if ( display != NULL ) { - XCloseDisplay(display); - } - SDL_X11_UnloadSymbols(); - } - return(display != NULL); -} - -static void X11_DeleteDevice(SDL_VideoDevice *device) -{ - if ( device ) { - if ( device->hidden ) { - SDL_free(device->hidden); - } - if ( device->gl_data ) { - SDL_free(device->gl_data); - } - SDL_free(device); - SDL_X11_UnloadSymbols(); - } -} - -static SDL_VideoDevice *X11_CreateDevice(int devindex) -{ - SDL_VideoDevice *device = NULL; - - if ( SDL_X11_LoadSymbols() ) { - /* Initialize all variables that we clean on shutdown */ - device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); - if ( device ) { - SDL_memset(device, 0, (sizeof *device)); - device->hidden = (struct SDL_PrivateVideoData *) - SDL_malloc((sizeof *device->hidden)); - device->gl_data = (struct SDL_PrivateGLData *) - SDL_malloc((sizeof *device->gl_data)); - } - if ( (device == NULL) || (device->hidden == NULL) || - (device->gl_data == NULL) ) { - SDL_OutOfMemory(); - X11_DeleteDevice(device); /* calls SDL_X11_UnloadSymbols(). */ - return(0); - } - SDL_memset(device->hidden, 0, (sizeof *device->hidden)); - SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); - -#if SDL_VIDEO_OPENGL_GLX - device->gl_data->swap_interval = -1; -#endif - - /* Set the driver flags */ - device->handles_any_size = 1; - - /* Set the function pointers */ - device->VideoInit = X11_VideoInit; - device->ListModes = X11_ListModes; - device->SetVideoMode = X11_SetVideoMode; - device->ToggleFullScreen = X11_ToggleFullScreen; - device->UpdateMouse = X11_UpdateMouse; -#if SDL_VIDEO_DRIVER_X11_XV - device->CreateYUVOverlay = X11_CreateYUVOverlay; -#endif - device->SetColors = X11_SetColors; - device->UpdateRects = NULL; - device->VideoQuit = X11_VideoQuit; - device->AllocHWSurface = X11_AllocHWSurface; - device->CheckHWBlit = NULL; - device->FillHWRect = NULL; - device->SetHWColorKey = NULL; - device->SetHWAlpha = NULL; - device->LockHWSurface = X11_LockHWSurface; - device->UnlockHWSurface = X11_UnlockHWSurface; - device->FlipHWSurface = X11_FlipHWSurface; - device->FreeHWSurface = X11_FreeHWSurface; - device->SetGamma = X11_SetVidModeGamma; - device->GetGamma = X11_GetVidModeGamma; - device->SetGammaRamp = X11_SetGammaRamp; - device->GetGammaRamp = NULL; -#if SDL_VIDEO_OPENGL_GLX - device->GL_LoadLibrary = X11_GL_LoadLibrary; - device->GL_GetProcAddress = X11_GL_GetProcAddress; - device->GL_GetAttribute = X11_GL_GetAttribute; - device->GL_MakeCurrent = X11_GL_MakeCurrent; - device->GL_SwapBuffers = X11_GL_SwapBuffers; -#endif - device->SetCaption = X11_SetCaption; - device->SetIcon = X11_SetIcon; - device->IconifyWindow = X11_IconifyWindow; - device->GrabInput = X11_GrabInput; - device->GetWMInfo = X11_GetWMInfo; - device->FreeWMCursor = X11_FreeWMCursor; - device->CreateWMCursor = X11_CreateWMCursor; - device->ShowWMCursor = X11_ShowWMCursor; - device->WarpWMCursor = X11_WarpWMCursor; - device->CheckMouseMode = X11_CheckMouseMode; - device->InitOSKeymap = X11_InitOSKeymap; - device->PumpEvents = X11_PumpEvents; - - device->free = X11_DeleteDevice; - } - - return device; -} - -VideoBootStrap X11_bootstrap = { - "x11", "X Window System", - X11_Available, X11_CreateDevice -}; - -/* Normal X11 error handler routine */ -static int (*X_handler)(Display *, XErrorEvent *) = NULL; -static int x_errhandler(Display *d, XErrorEvent *e) -{ -#if SDL_VIDEO_DRIVER_X11_VIDMODE - extern int vm_error; -#endif -#if SDL_VIDEO_DRIVER_X11_DGAMOUSE - extern int dga_error; -#endif - -#if SDL_VIDEO_DRIVER_X11_VIDMODE - /* VidMode errors are non-fatal. :) */ - /* Are the errors offset by one from the error base? - e.g. the error base is 143, the code is 148, and the - actual error is XF86VidModeExtensionDisabled (4) ? - */ - if ( (vm_error >= 0) && - (((e->error_code == BadRequest)&&(e->request_code == vm_error)) || - ((e->error_code > vm_error) && - (e->error_code <= (vm_error+XF86VidModeNumberErrors)))) ) { -#ifdef X11_DEBUG -{ char errmsg[1024]; - XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); -printf("VidMode error: %s\n", errmsg); -} -#endif - return(0); - } -#endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */ - -#if SDL_VIDEO_DRIVER_X11_DGAMOUSE - /* DGA errors can be non-fatal. :) */ - if ( (dga_error >= 0) && - ((e->error_code > dga_error) && - (e->error_code <= (dga_error+XF86DGANumberErrors))) ) { -#ifdef X11_DEBUG -{ char errmsg[1024]; - XGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); -printf("DGA error: %s\n", errmsg); -} -#endif - return(0); - } -#endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */ - - return(X_handler(d,e)); -} - -/* X11 I/O error handler routine */ -static int (*XIO_handler)(Display *) = NULL; -static int xio_errhandler(Display *d) -{ - /* Ack! Lost X11 connection! */ - - /* We will crash if we try to clean up our display */ - if ( SDL_VideoSurface && current_video->hidden->Ximage ) { - SDL_VideoSurface->pixels = NULL; - } - current_video->hidden->X11_Display = NULL; - - /* Continue with the standard X11 error handler */ - return(XIO_handler(d)); -} - -static int (*Xext_handler)(Display *, _Xconst char *, _Xconst char *) = NULL; -static int xext_errhandler(Display *d, _Xconst char *ext, _Xconst char *reason) -{ -#ifdef X11_DEBUG - printf("Xext error inside SDL (may be harmless):\n"); - printf(" Extension \"%s\" %s on display \"%s\".\n", - ext, reason, XDisplayString(d)); -#endif - - if (SDL_strcmp(reason, "missing") == 0) { - /* - * Since the query itself, elsewhere, can handle a missing extension - * and the default behaviour in Xlib is to write to stderr, which - * generates unnecessary bug reports, we just ignore these. - */ - return 0; - } - - /* Everything else goes to the default handler... */ - return Xext_handler(d, ext, reason); -} - -/* Find out what class name we should use */ -static char *get_classname(char *classname, int maxlen) -{ - char *spot; -#if defined(__LINUX__) || defined(__FREEBSD__) - char procfile[1024]; - char linkfile[1024]; - int linksize; -#endif - - /* First allow environment variable override */ - spot = SDL_getenv("SDL_VIDEO_X11_WMCLASS"); - if ( spot ) { - SDL_strlcpy(classname, spot, maxlen); - return classname; - } - - /* Next look at the application's executable name */ -#if defined(__LINUX__) || defined(__FREEBSD__) -#if defined(__LINUX__) - SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/exe", getpid()); -#elif defined(__FREEBSD__) - SDL_snprintf(procfile, SDL_arraysize(procfile), "/proc/%d/file", getpid()); -#else -#error Where can we find the executable name? -#endif - linksize = readlink(procfile, linkfile, sizeof(linkfile)-1); - if ( linksize > 0 ) { - linkfile[linksize] = '\0'; - spot = SDL_strrchr(linkfile, '/'); - if ( spot ) { - SDL_strlcpy(classname, spot+1, maxlen); - } else { - SDL_strlcpy(classname, linkfile, maxlen); - } - return classname; - } -#endif /* __LINUX__ */ - - /* Finally use the default we've used forever */ - SDL_strlcpy(classname, "SDL_App", maxlen); - return classname; -} - -/* Create auxiliary (toplevel) windows with the current visual */ -static void create_aux_windows(_THIS) -{ - int x = 0, y = 0; - char classname[1024]; - XSetWindowAttributes xattr; - XWMHints *hints; - unsigned long app_event_mask; - int def_vis = (SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen)); - - /* Look up some useful Atoms */ - WM_DELETE_WINDOW = XInternAtom(SDL_Display, "WM_DELETE_WINDOW", False); - - /* Don't create any extra windows if we are being managed */ - if ( SDL_windowid ) { - FSwindow = 0; - WMwindow = SDL_strtol(SDL_windowid, NULL, 0); - return; - } - - if(FSwindow) - XDestroyWindow(SDL_Display, FSwindow); - -#if SDL_VIDEO_DRIVER_X11_XINERAMA - if ( use_xinerama ) { - x = xinerama_info.x_org; - y = xinerama_info.y_org; - } -#endif - xattr.override_redirect = True; - xattr.background_pixel = def_vis ? BlackPixel(SDL_Display, SDL_Screen) : 0; - xattr.border_pixel = 0; - xattr.colormap = SDL_XColorMap; - - FSwindow = XCreateWindow(SDL_Display, SDL_Root, - x, y, 32, 32, 0, - this->hidden->depth, InputOutput, SDL_Visual, - CWOverrideRedirect | CWBackPixel | CWBorderPixel - | CWColormap, - &xattr); - - XSelectInput(SDL_Display, FSwindow, StructureNotifyMask); - - /* Tell KDE to keep the fullscreen window on top */ - { - XEvent ev; - long mask; - - SDL_memset(&ev, 0, sizeof(ev)); - ev.xclient.type = ClientMessage; - ev.xclient.window = SDL_Root; - ev.xclient.message_type = XInternAtom(SDL_Display, - "KWM_KEEP_ON_TOP", False); - ev.xclient.format = 32; - ev.xclient.data.l[0] = FSwindow; - ev.xclient.data.l[1] = CurrentTime; - mask = SubstructureRedirectMask; - XSendEvent(SDL_Display, SDL_Root, False, mask, &ev); - } - - hints = NULL; - if(WMwindow) { - /* All window attributes must survive the recreation */ - hints = XGetWMHints(SDL_Display, WMwindow); - XDestroyWindow(SDL_Display, WMwindow); - } - - /* Create the window for windowed management */ - /* (reusing the xattr structure above) */ - WMwindow = XCreateWindow(SDL_Display, SDL_Root, - x, y, 32, 32, 0, - this->hidden->depth, InputOutput, SDL_Visual, - CWBackPixel | CWBorderPixel | CWColormap, - &xattr); - - /* Set the input hints so we get keyboard input */ - if(!hints) { - hints = XAllocWMHints(); - hints->input = True; - hints->flags = InputHint; - } - XSetWMHints(SDL_Display, WMwindow, hints); - XFree(hints); - X11_SetCaptionNoLock(this, this->wm_title, this->wm_icon); - - app_event_mask = FocusChangeMask | KeyPressMask | KeyReleaseMask - | PropertyChangeMask | StructureNotifyMask | KeymapStateMask; - XSelectInput(SDL_Display, WMwindow, app_event_mask); - - /* Set the class hints so we can get an icon (AfterStep) */ - get_classname(classname, sizeof(classname)); - { - XClassHint *classhints; - classhints = XAllocClassHint(); - if(classhints != NULL) { - classhints->res_name = classname; - classhints->res_class = classname; - XSetClassHint(SDL_Display, WMwindow, classhints); - XFree(classhints); - } - } - - { - pid_t pid = getpid(); - char hostname[256]; - - if (pid > 0 && gethostname(hostname, sizeof(hostname)) > -1) { - Atom _NET_WM_PID = XInternAtom(SDL_Display, "_NET_WM_PID", False); - Atom WM_CLIENT_MACHINE = XInternAtom(SDL_Display, "WM_CLIENT_MACHINE", False); - - hostname[sizeof(hostname)-1] = '\0'; - XChangeProperty(SDL_Display, WMwindow, _NET_WM_PID, XA_CARDINAL, 32, - PropModeReplace, (unsigned char *)&pid, 1); - XChangeProperty(SDL_Display, WMwindow, WM_CLIENT_MACHINE, XA_STRING, 8, - PropModeReplace, (unsigned char *)hostname, SDL_strlen(hostname)); - } - } - - /* Setup the communication with the IM server */ - /* create_aux_windows may be called several times against the same - Display. We should reuse the SDL_IM if one has been opened for - the Display, so we should not simply reset SDL_IM here. */ - - #ifdef X_HAVE_UTF8_STRING - if (SDL_X11_HAVE_UTF8) { - /* Discard obsolete resources if any. */ - if (SDL_IM != NULL && SDL_Display != XDisplayOfIM(SDL_IM)) { - /* Just a double check. I don't think this - code is ever executed. */ - SDL_SetError("display has changed while an IM is kept"); - if (SDL_IC) { - XUnsetICFocus(SDL_IC); - XDestroyIC(SDL_IC); - SDL_IC = NULL; - } - XCloseIM(SDL_IM); - SDL_IM = NULL; - } - - /* Open an input method. */ - if (SDL_IM == NULL) { - char *old_locale = NULL, *old_modifiers = NULL; - const char *p; - size_t n; - /* I'm not comfortable to do locale setup - here. However, we need C library locale - (and xlib modifiers) to be set based on the - user's preference to use XIM, and many - existing game programs doesn't take care of - users' locale preferences, so someone other - than the game program should do it. - Moreover, ones say that some game programs - heavily rely on the C locale behaviour, - e.g., strcol()'s, and we can't change the C - library locale. Given the situation, I - couldn't find better place to do the - job... */ - - /* Save the current (application program's) - locale settings. */ - p = setlocale(LC_ALL, NULL); - if ( p ) { - n = SDL_strlen(p)+1; - old_locale = SDL_stack_alloc(char, n); - if ( old_locale ) { - SDL_strlcpy(old_locale, p, n); - } - } - p = XSetLocaleModifiers(NULL); - if ( p ) { - n = SDL_strlen(p)+1; - old_modifiers = SDL_stack_alloc(char, n); - if ( old_modifiers ) { - SDL_strlcpy(old_modifiers, p, n); - } - } - - /* Fetch the user's preferences and open the - input method with them. */ - setlocale(LC_ALL, ""); - XSetLocaleModifiers(""); - SDL_IM = XOpenIM(SDL_Display, NULL, classname, classname); - - /* Restore the application's locale settings - so that we don't break the application's - expected behaviour. */ - if ( old_locale ) { - /* We need to restore the C library - locale first, since the - interpretation of the X modifier - may depend on it. */ - setlocale(LC_ALL, old_locale); - SDL_stack_free(old_locale); - } - if ( old_modifiers ) { - XSetLocaleModifiers(old_modifiers); - SDL_stack_free(old_modifiers); - } - } - - /* Create a new input context for the new window just created. */ - if (SDL_IM == NULL) { - SDL_SetError("no input method could be opened"); - } else { - if (SDL_IC != NULL) { - /* Discard the old IC before creating new one. */ - XUnsetICFocus(SDL_IC); - XDestroyIC(SDL_IC); - } - /* Theoretically we should check the current IM supports - PreeditNothing+StatusNothing style (i.e., root window method) - before creating the IC. However, it is the bottom line method, - and we supports any other options. If the IM didn't support - root window method, the following call fails, and SDL falls - back to pre-XIM keyboard handling. */ - SDL_IC = pXCreateIC(SDL_IM, - XNClientWindow, WMwindow, - XNFocusWindow, WMwindow, - XNInputStyle, XIMPreeditNothing | XIMStatusNothing, - XNResourceName, classname, - XNResourceClass, classname, - NULL); - - if (SDL_IC == NULL) { - SDL_SetError("no input context could be created"); - XCloseIM(SDL_IM); - SDL_IM = NULL; - } else { - /* We need to receive X events that an IM wants and to pass - them to the IM through XFilterEvent. The set of events may - vary depending on the IM implementation and the options - specified through various routes. Although unlikely, the - xlib specification allows IM to change the event requirement - with its own circumstances, it is safe to call SelectInput - whenever we re-create an IC. */ - unsigned long mask = 0; - char *ret = pXGetICValues(SDL_IC, XNFilterEvents, &mask, NULL); - if (ret != NULL) { - XUnsetICFocus(SDL_IC); - XDestroyIC(SDL_IC); - SDL_IC = NULL; - SDL_SetError("no input context could be created"); - XCloseIM(SDL_IM); - SDL_IM = NULL; - } else { - XSelectInput(SDL_Display, WMwindow, app_event_mask | mask); - XSetICFocus(SDL_IC); - } - } - } - } - #endif - - /* Allow the window to be deleted by the window manager */ - XSetWMProtocols(SDL_Display, WMwindow, &WM_DELETE_WINDOW, 1); -} - -static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat) -{ - const char *env; - char *display; - int i; - - /* Open the X11 display */ - display = NULL; /* Get it from DISPLAY environment variable */ - - if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) || - (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) { - local_X11 = 1; - } else { - local_X11 = 0; - } - SDL_Display = XOpenDisplay(display); -#if defined(__osf__) && defined(SDL_VIDEO_DRIVER_X11_DYNAMIC) - /* On Tru64 if linking without -lX11, it fails and you get following message. - * Xlib: connection to ":0.0" refused by server - * Xlib: XDM authorization key matches an existing client! - * - * It succeeds if retrying 1 second later - * or if running xhost +localhost on shell. - * - */ - if ( SDL_Display == NULL ) { - SDL_Delay(1000); - SDL_Display = XOpenDisplay(display); - } -#endif - if ( SDL_Display == NULL ) { - SDL_SetError("Couldn't open X11 display"); - return(-1); - } -#ifdef X11_DEBUG - XSynchronize(SDL_Display, True); -#endif - - /* Create an alternate X display for graphics updates -- allows us - to do graphics updates in a separate thread from event handling. - Thread-safe X11 doesn't seem to exist. - */ - GFX_Display = XOpenDisplay(display); - if ( GFX_Display == NULL ) { - XCloseDisplay(SDL_Display); - SDL_Display = NULL; - SDL_SetError("Couldn't open X11 display"); - return(-1); - } - - /* Set the normal X error handler */ - X_handler = XSetErrorHandler(x_errhandler); - - /* Set the error handler if we lose the X display */ - XIO_handler = XSetIOErrorHandler(xio_errhandler); - - /* Set the X extension error handler */ - Xext_handler = XSetExtensionErrorHandler(xext_errhandler); - - /* use default screen (from $DISPLAY) */ - SDL_Screen = DefaultScreen(SDL_Display); - -#ifndef NO_SHARED_MEMORY - /* Check for MIT shared memory extension */ - use_mitshm = 0; - if ( local_X11 ) { - use_mitshm = XShmQueryExtension(SDL_Display); - } -#endif /* NO_SHARED_MEMORY */ - - /* Get the available video modes */ - if(X11_GetVideoModes(this) < 0) { - XCloseDisplay(GFX_Display); - GFX_Display = NULL; - XCloseDisplay(SDL_Display); - SDL_Display = NULL; - return -1; - } - - /* Determine the current screen size */ - this->info.current_w = DisplayWidth(SDL_Display, SDL_Screen); - this->info.current_h = DisplayHeight(SDL_Display, SDL_Screen); - - /* Determine the default screen depth: - Use the default visual (or at least one with the same depth) */ - SDL_DisplayColormap = DefaultColormap(SDL_Display, SDL_Screen); - for(i = 0; i < this->hidden->nvisuals; i++) - if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display, - SDL_Screen)) - break; - if(i == this->hidden->nvisuals) { - /* default visual was useless, take the deepest one instead */ - i = 0; - } - SDL_Visual = this->hidden->visuals[i].visual; - if ( SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen) ) { - SDL_XColorMap = SDL_DisplayColormap; - } else { - SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, - SDL_Visual, AllocNone); - } - this->hidden->depth = this->hidden->visuals[i].depth; - vformat->BitsPerPixel = this->hidden->visuals[i].bpp; - if ( vformat->BitsPerPixel > 8 ) { - vformat->Rmask = SDL_Visual->red_mask; - vformat->Gmask = SDL_Visual->green_mask; - vformat->Bmask = SDL_Visual->blue_mask; - } - if ( this->hidden->depth == 32 ) { - vformat->Amask = (0xFFFFFFFF & ~(vformat->Rmask|vformat->Gmask|vformat->Bmask)); - } - X11_SaveVidModeGamma(this); - - /* Allow environment override of screensaver disable. */ - env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER"); - if ( env ) { - allow_screensaver = SDL_atoi(env); - } else { -#ifdef SDL_VIDEO_DISABLE_SCREENSAVER - allow_screensaver = 0; -#else - allow_screensaver = 1; -#endif - } - - /* See if we have been passed a window to use */ - SDL_windowid = SDL_getenv("SDL_WINDOWID"); - - /* Create the fullscreen and managed windows */ - create_aux_windows(this); - - /* Create the blank cursor */ - SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask, - BLANK_CWIDTH, BLANK_CHEIGHT, - BLANK_CHOTX, BLANK_CHOTY); - - /* Fill in some window manager capabilities */ - this->info.wm_available = 1; - - /* We're done! */ - XFlush(SDL_Display); - return(0); -} - -static void X11_DestroyWindow(_THIS, SDL_Surface *screen) -{ - /* Clean up OpenGL */ - if ( screen ) { - screen->flags &= ~(SDL_OPENGL|SDL_OPENGLBLIT); - } - X11_GL_Shutdown(this); - - if ( ! SDL_windowid ) { - /* Hide the managed window */ - if ( WMwindow ) { - XUnmapWindow(SDL_Display, WMwindow); - } - if ( screen && (screen->flags & SDL_FULLSCREEN) ) { - screen->flags &= ~SDL_FULLSCREEN; - X11_LeaveFullScreen(this); - } - - /* Destroy the output window */ - if ( SDL_Window ) { - XDestroyWindow(SDL_Display, SDL_Window); - } - - /* Free the colormap entries */ - if ( SDL_XPixels ) { - int numcolors; - unsigned long pixel; - numcolors = SDL_Visual->map_entries; - for ( pixel=0; pixel 0 ) { - XFreeColors(GFX_Display, - SDL_DisplayColormap,&pixel,1,0); - --SDL_XPixels[pixel]; - } - } - SDL_free(SDL_XPixels); - SDL_XPixels = NULL; - } - - /* Free the graphics context */ - if ( SDL_GC ) { - XFreeGC(SDL_Display, SDL_GC); - SDL_GC = 0; - } - } -} - -static SDL_bool X11_WindowPosition(_THIS, int *x, int *y, int w, int h) -{ - const char *window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); - const char *center = SDL_getenv("SDL_VIDEO_CENTERED"); - if ( window ) { - if ( SDL_sscanf(window, "%d,%d", x, y) == 2 ) { - return SDL_TRUE; - } - if ( SDL_strcmp(window, "center") == 0 ) { - center = window; - } - } - if ( center ) { - *x = (DisplayWidth(SDL_Display, SDL_Screen) - w)/2; - *y = (DisplayHeight(SDL_Display, SDL_Screen) - h)/2; - return SDL_TRUE; - } - return SDL_FALSE; -} - -static void X11_SetSizeHints(_THIS, int w, int h, Uint32 flags) -{ - XSizeHints *hints; - - hints = XAllocSizeHints(); - if ( hints ) { - if (!(flags & SDL_RESIZABLE)) { - hints->min_width = hints->max_width = w; - hints->min_height = hints->max_height = h; - hints->flags = PMaxSize | PMinSize; - } - if ( flags & SDL_FULLSCREEN ) { - hints->x = 0; - hints->y = 0; - hints->flags |= USPosition; - } else - /* Center it, if desired */ - if ( X11_WindowPosition(this, &hints->x, &hints->y, w, h) ) { - hints->flags |= USPosition; - - /* Hints must be set before moving the window, otherwise an - unwanted ConfigureNotify event will be issued */ - XSetWMNormalHints(SDL_Display, WMwindow, hints); - - XMoveWindow(SDL_Display, WMwindow, hints->x, hints->y); - - /* Flush the resize event so we don't catch it later */ - XSync(SDL_Display, True); - } - XSetWMNormalHints(SDL_Display, WMwindow, hints); - XFree(hints); - } - - /* Respect the window caption style */ - if ( flags & SDL_NOFRAME ) { - SDL_bool set; - Atom WM_HINTS; - - /* We haven't modified the window manager hints yet */ - set = SDL_FALSE; - - /* First try to set MWM hints */ - WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); - if ( WM_HINTS != None ) { - /* Hints used by Motif compliant window managers */ - struct { - unsigned long flags; - unsigned long functions; - unsigned long decorations; - long input_mode; - unsigned long status; - } MWMHints = { (1L << 1), 0, 0, 0, 0 }; - - XChangeProperty(SDL_Display, WMwindow, - WM_HINTS, WM_HINTS, 32, - PropModeReplace, - (unsigned char *)&MWMHints, - sizeof(MWMHints)/sizeof(long)); - set = SDL_TRUE; - } - /* Now try to set KWM hints */ - WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); - if ( WM_HINTS != None ) { - long KWMHints = 0; - - XChangeProperty(SDL_Display, WMwindow, - WM_HINTS, WM_HINTS, 32, - PropModeReplace, - (unsigned char *)&KWMHints, - sizeof(KWMHints)/sizeof(long)); - set = SDL_TRUE; - } - /* Now try to set GNOME hints */ - WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True); - if ( WM_HINTS != None ) { - long GNOMEHints = 0; - - XChangeProperty(SDL_Display, WMwindow, - WM_HINTS, WM_HINTS, 32, - PropModeReplace, - (unsigned char *)&GNOMEHints, - sizeof(GNOMEHints)/sizeof(long)); - set = SDL_TRUE; - } - /* Finally set the transient hints if necessary */ - if ( ! set ) { - XSetTransientForHint(SDL_Display, WMwindow, SDL_Root); - } - } else { - SDL_bool set; - Atom WM_HINTS; - - /* We haven't modified the window manager hints yet */ - set = SDL_FALSE; - - /* First try to unset MWM hints */ - WM_HINTS = XInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); - if ( WM_HINTS != None ) { - XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); - set = SDL_TRUE; - } - /* Now try to unset KWM hints */ - WM_HINTS = XInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); - if ( WM_HINTS != None ) { - XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); - set = SDL_TRUE; - } - /* Now try to unset GNOME hints */ - WM_HINTS = XInternAtom(SDL_Display, "_WIN_HINTS", True); - if ( WM_HINTS != None ) { - XDeleteProperty(SDL_Display, WMwindow, WM_HINTS); - set = SDL_TRUE; - } - /* Finally unset the transient hints if necessary */ - if ( ! set ) { - XDeleteProperty(SDL_Display, WMwindow, XA_WM_TRANSIENT_FOR); - } - } -} - -static int X11_CreateWindow(_THIS, SDL_Surface *screen, - int w, int h, int bpp, Uint32 flags) -{ - int i, depth; - Visual *vis; - int vis_change; - Uint32 Amask; - - /* If a window is already present, destroy it and start fresh */ - if ( SDL_Window ) { - X11_DestroyWindow(this, screen); - switch_waiting = 0; /* Prevent jump back to now-meaningless state. */ - } - - /* See if we have been given a window id */ - if ( SDL_windowid ) { - SDL_Window = SDL_strtol(SDL_windowid, NULL, 0); - } else { - SDL_Window = 0; - } - - /* find out which visual we are going to use */ - if ( flags & SDL_OPENGL ) { - XVisualInfo *vi; - - vi = X11_GL_GetVisual(this); - if( !vi ) { - return -1; - } - vis = vi->visual; - depth = vi->depth; - } else if ( SDL_windowid ) { - XWindowAttributes a; - - XGetWindowAttributes(SDL_Display, SDL_Window, &a); - vis = a.visual; - depth = a.depth; - } else { - for ( i = 0; i < this->hidden->nvisuals; i++ ) { - if ( this->hidden->visuals[i].bpp == bpp ) - break; - } - if ( i == this->hidden->nvisuals ) { - SDL_SetError("No matching visual for requested depth"); - return -1; /* should never happen */ - } - vis = this->hidden->visuals[i].visual; - depth = this->hidden->visuals[i].depth; - } -#ifdef X11_DEBUG - printf("Choosing %s visual at %d bpp - %d colormap entries\n", vis->class == PseudoColor ? "PseudoColor" : (vis->class == TrueColor ? "TrueColor" : (vis->class == DirectColor ? "DirectColor" : "Unknown")), depth, vis->map_entries); -#endif - vis_change = (vis != SDL_Visual); - SDL_Visual = vis; - this->hidden->depth = depth; - - /* Allocate the new pixel format for this video mode */ - if ( this->hidden->depth == 32 ) { - Amask = (0xFFFFFFFF & ~(vis->red_mask|vis->green_mask|vis->blue_mask)); - } else { - Amask = 0; - } - if ( ! SDL_ReallocFormat(screen, bpp, - vis->red_mask, vis->green_mask, vis->blue_mask, Amask) ) { - return -1; - } - - /* Create the appropriate colormap */ - if ( SDL_XColorMap != SDL_DisplayColormap ) { - XFreeColormap(SDL_Display, SDL_XColorMap); - } - if ( SDL_Visual->class == PseudoColor ) { - int ncolors; - - /* Allocate the pixel flags */ - ncolors = SDL_Visual->map_entries; - SDL_XPixels = SDL_malloc(ncolors * sizeof(int)); - if(SDL_XPixels == NULL) { - SDL_OutOfMemory(); - return -1; - } - SDL_memset(SDL_XPixels, 0, ncolors * sizeof(*SDL_XPixels)); - - /* always allocate a private colormap on non-default visuals */ - if ( SDL_Visual != DefaultVisual(SDL_Display, SDL_Screen) ) { - flags |= SDL_HWPALETTE; - } - if ( flags & SDL_HWPALETTE ) { - screen->flags |= SDL_HWPALETTE; - SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, - SDL_Visual, AllocAll); - } else { - SDL_XColorMap = SDL_DisplayColormap; - } - } else if ( SDL_Visual->class == DirectColor ) { - - /* Create a colormap which we can manipulate for gamma */ - SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, - SDL_Visual, AllocAll); - XSync(SDL_Display, False); - - /* Initialize the colormap to the identity mapping */ - SDL_GetGammaRamp(0, 0, 0); - this->screen = screen; - X11_SetGammaRamp(this, this->gamma); - this->screen = NULL; - } else { - /* Create a read-only colormap for our window */ - SDL_XColorMap = XCreateColormap(SDL_Display, SDL_Root, - SDL_Visual, AllocNone); - } - - /* Recreate the auxiliary windows, if needed (required for GL) */ - if ( vis_change ) - create_aux_windows(this); - - if(screen->flags & SDL_HWPALETTE) { - /* Since the full-screen window might have got a nonzero background - colour (0 is white on some displays), we should reset the - background to 0 here since that is what the user expects - with a private colormap */ - XSetWindowBackground(SDL_Display, FSwindow, 0); - XClearWindow(SDL_Display, FSwindow); - } - - /* resize the (possibly new) window manager window */ - if( !SDL_windowid ) { - X11_SetSizeHints(this, w, h, flags); - window_w = w; - window_h = h; - XResizeWindow(SDL_Display, WMwindow, w, h); - } - - /* Create (or use) the X11 display window */ - if ( !SDL_windowid ) { - if ( flags & SDL_OPENGL ) { - if ( X11_GL_CreateWindow(this, w, h) < 0 ) { - return(-1); - } - } else { - XSetWindowAttributes swa; - - swa.background_pixel = 0; - swa.border_pixel = 0; - swa.colormap = SDL_XColorMap; - SDL_Window = XCreateWindow(SDL_Display, WMwindow, - 0, 0, w, h, 0, depth, - InputOutput, SDL_Visual, - CWBackPixel | CWBorderPixel - | CWColormap, &swa); - } - /* Only manage our input if we own the window */ - XSelectInput(SDL_Display, SDL_Window, - ( EnterWindowMask | LeaveWindowMask - | ButtonPressMask | ButtonReleaseMask - | PointerMotionMask | ExposureMask )); - } - /* Create the graphics context here, once we have a window */ - if ( flags & SDL_OPENGL ) { - if ( X11_GL_CreateContext(this) < 0 ) { - return(-1); - } else { - screen->flags |= SDL_OPENGL; - } - } else { - XGCValues gcv; - - gcv.graphics_exposures = False; - SDL_GC = XCreateGC(SDL_Display, SDL_Window, - GCGraphicsExposures, &gcv); - if ( ! SDL_GC ) { - SDL_SetError("Couldn't create graphics context"); - return(-1); - } - } - - /* Set our colormaps when not setting a GL mode */ - if ( ! (flags & SDL_OPENGL) ) { - XSetWindowColormap(SDL_Display, SDL_Window, SDL_XColorMap); - if( !SDL_windowid ) { - XSetWindowColormap(SDL_Display, FSwindow, SDL_XColorMap); - XSetWindowColormap(SDL_Display, WMwindow, SDL_XColorMap); - } - } - -#if 0 /* This is an experiment - are the graphics faster now? - nope. */ - if ( SDL_getenv("SDL_VIDEO_X11_BACKINGSTORE") ) -#endif - /* Cache the window in the server, when possible */ - { - Screen *xscreen; - XSetWindowAttributes a; - - xscreen = ScreenOfDisplay(SDL_Display, SDL_Screen); - a.backing_store = DoesBackingStore(xscreen); - if ( a.backing_store != NotUseful ) { - XChangeWindowAttributes(SDL_Display, SDL_Window, - CWBackingStore, &a); - } - } - - /* Map them both and go fullscreen, if requested */ - if ( ! SDL_windowid ) { - XMapWindow(SDL_Display, SDL_Window); - XMapWindow(SDL_Display, WMwindow); - X11_WaitMapped(this, WMwindow); - if ( flags & SDL_FULLSCREEN ) { - screen->flags |= SDL_FULLSCREEN; - X11_EnterFullScreen(this); - } else { - screen->flags &= ~SDL_FULLSCREEN; - } - } - - return(0); -} - -static int X11_ResizeWindow(_THIS, - SDL_Surface *screen, int w, int h, Uint32 flags) -{ - if ( ! SDL_windowid ) { - /* Resize the window manager window */ - X11_SetSizeHints(this, w, h, flags); - window_w = w; - window_h = h; - XResizeWindow(SDL_Display, WMwindow, w, h); - - /* Resize the fullscreen and display windows */ - if ( flags & SDL_FULLSCREEN ) { - if ( screen->flags & SDL_FULLSCREEN ) { - X11_ResizeFullScreen(this); - } else { - screen->flags |= SDL_FULLSCREEN; - X11_EnterFullScreen(this); - } - } else { - if ( screen->flags & SDL_FULLSCREEN ) { - screen->flags &= ~SDL_FULLSCREEN; - X11_LeaveFullScreen(this); - } - } - XResizeWindow(SDL_Display, SDL_Window, w, h); - } - return(0); -} - -SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, - int width, int height, int bpp, Uint32 flags) -{ - Uint32 saved_flags; - - /* Lock the event thread, in multi-threading environments */ - SDL_Lock_EventThread(); - - /* Check the combination of flags we were passed */ - if ( flags & SDL_FULLSCREEN ) { - /* Clear fullscreen flag if not supported */ - if ( SDL_windowid ) { - flags &= ~SDL_FULLSCREEN; - } - } - - /* Flush any delayed updates */ - XSync(GFX_Display, False); - - /* Set up the X11 window */ - saved_flags = current->flags; - if ( (SDL_Window) && ((saved_flags&SDL_OPENGL) == (flags&SDL_OPENGL)) - && (bpp == current->format->BitsPerPixel) - && ((saved_flags&SDL_NOFRAME) == (flags&SDL_NOFRAME)) ) { - if (X11_ResizeWindow(this, current, width, height, flags) < 0) { - current = NULL; - goto done; - } - X11_PendingConfigureNotifyWidth = width; - X11_PendingConfigureNotifyHeight = height; - } else { - if (X11_CreateWindow(this,current,width,height,bpp,flags) < 0) { - current = NULL; - goto done; - } - } - - /* Update the internal keyboard state */ - X11_SetKeyboardState(SDL_Display, NULL); - - /* When the window is first mapped, ignore non-modifier keys */ - if ( !current->w && !current->h ) { - Uint8 *keys = SDL_GetKeyState(NULL); - int i; - for ( i = 0; i < SDLK_LAST; ++i ) { - switch (i) { - case SDLK_NUMLOCK: - case SDLK_CAPSLOCK: - case SDLK_LCTRL: - case SDLK_RCTRL: - case SDLK_LSHIFT: - case SDLK_RSHIFT: - case SDLK_LALT: - case SDLK_RALT: - case SDLK_LMETA: - case SDLK_RMETA: - case SDLK_MODE: - break; - default: - keys[i] = SDL_RELEASED; - break; - } - } - } - - /* Set up the new mode framebuffer */ - if ( ((current->w != width) || (current->h != height)) || - ((saved_flags&SDL_OPENGL) != (flags&SDL_OPENGL)) ) { - current->w = width; - current->h = height; - current->pitch = SDL_CalculatePitch(current); - if (X11_ResizeImage(this, current, flags) < 0) { - current = NULL; - goto done; - } - } - - /* Clear these flags and set them only if they are in the new set. */ - current->flags &= ~(SDL_RESIZABLE|SDL_NOFRAME); - current->flags |= (flags&(SDL_RESIZABLE|SDL_NOFRAME)); - - done: - /* Release the event thread */ - XSync(SDL_Display, False); - SDL_Unlock_EventThread(); - - /* We're done! */ - return(current); -} - -static int X11_ToggleFullScreen(_THIS, int on) -{ - Uint32 event_thread; - - /* Don't switch if we don't own the window */ - if ( SDL_windowid ) { - return(0); - } - - /* Don't lock if we are the event thread */ - event_thread = SDL_EventThreadID(); - if ( event_thread && (SDL_ThreadID() == event_thread) ) { - event_thread = 0; - } - if ( event_thread ) { - SDL_Lock_EventThread(); - } - if ( on ) { - this->screen->flags |= SDL_FULLSCREEN; - X11_EnterFullScreen(this); - } else { - this->screen->flags &= ~SDL_FULLSCREEN; - X11_LeaveFullScreen(this); - } - X11_RefreshDisplay(this); - if ( event_thread ) { - SDL_Unlock_EventThread(); - } - SDL_ResetKeyboard(); - return(1); -} - -/* Update the current mouse state and position */ -static void X11_UpdateMouse(_THIS) -{ - Window u1; int u2; - Window current_win; - int x, y; - unsigned int mask; - - /* Lock the event thread, in multi-threading environments */ - SDL_Lock_EventThread(); - if ( XQueryPointer(SDL_Display, SDL_Window, &u1, ¤t_win, - &u2, &u2, &x, &y, &mask) ) { - if ( (x >= 0) && (x < SDL_VideoSurface->w) && - (y >= 0) && (y < SDL_VideoSurface->h) ) { - SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); - SDL_PrivateMouseMotion(0, 0, x, y); - } else { - SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); - } - } - SDL_Unlock_EventThread(); -} - -/* simple colour distance metric. Supposed to be better than a plain - Euclidian distance anyway. */ -#define COLOUR_FACTOR 3 -#define LIGHT_FACTOR 1 -#define COLOUR_DIST(r1, g1, b1, r2, g2, b2) \ - (COLOUR_FACTOR * (abs(r1 - r2) + abs(g1 - g2) + abs(b1 - b2)) \ - + LIGHT_FACTOR * abs(r1 + g1 + b1 - (r2 + g2 + b2))) - -static void allocate_nearest(_THIS, SDL_Color *colors, - SDL_Color *want, int nwant) -{ - /* - * There is no way to know which ones to choose from, so we retrieve - * the entire colormap and try the nearest possible, until we find one - * that is shared. - */ - XColor all[256]; - int i; - for(i = 0; i < 256; i++) - all[i].pixel = i; - /* - * XQueryColors sets the flags in the XColor struct, so we use - * that to keep track of which colours are available - */ - XQueryColors(GFX_Display, SDL_XColorMap, all, 256); - - for(i = 0; i < nwant; i++) { - XColor *c; - int j; - int best = 0; - int mindist = 0x7fffffff; - int ri = want[i].r; - int gi = want[i].g; - int bi = want[i].b; - for(j = 0; j < 256; j++) { - int rj, gj, bj, d2; - if(!all[j].flags) - continue; /* unavailable colour cell */ - rj = all[j].red >> 8; - gj = all[j].green >> 8; - bj = all[j].blue >> 8; - d2 = COLOUR_DIST(ri, gi, bi, rj, gj, bj); - if(d2 < mindist) { - mindist = d2; - best = j; - } - } - if(SDL_XPixels[best]) - continue; /* already allocated, waste no more time */ - c = all + best; - if(XAllocColor(GFX_Display, SDL_XColorMap, c)) { - /* got it */ - colors[c->pixel].r = c->red >> 8; - colors[c->pixel].g = c->green >> 8; - colors[c->pixel].b = c->blue >> 8; - ++SDL_XPixels[c->pixel]; - } else { - /* - * The colour couldn't be allocated, probably being - * owned as a r/w cell by another client. Flag it as - * unavailable and try again. The termination of the - * loop is guaranteed since at least black and white - * are always there. - */ - c->flags = 0; - i--; - } - } -} - -int X11_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) -{ - int nrej = 0; - - /* Check to make sure we have a colormap allocated */ - if ( SDL_XPixels == NULL ) { - return(0); - } - if ( (this->screen->flags & SDL_HWPALETTE) == SDL_HWPALETTE ) { - /* private writable colormap: just set the colours we need */ - XColor *xcmap; - int i; - xcmap = SDL_stack_alloc(XColor, ncolors); - if(xcmap == NULL) - return 0; - for ( i=0; iscreen->format->palette->ncolors; - colors = this->screen->format->palette->colors; - freelist = SDL_stack_alloc(unsigned long, nc); - /* make sure multiple allocations of the same cell are freed */ - for(i = 0; i < ncolors; i++) { - int pixel = firstcolor + i; - while(SDL_XPixels[pixel]) { - freelist[nfree++] = pixel; - --SDL_XPixels[pixel]; - } - } - XFreeColors(GFX_Display, SDL_XColorMap, freelist, nfree, 0); - SDL_stack_free(freelist); - - want = SDL_stack_alloc(SDL_Color, ncolors); - reject = SDL_stack_alloc(SDL_Color, ncolors); - SDL_memcpy(want, colors + firstcolor, ncolors * sizeof(SDL_Color)); - /* make sure the user isn't fooled by her own wishes - (black is safe, always available in the default colormap) */ - SDL_memset(colors + firstcolor, 0, ncolors * sizeof(SDL_Color)); - - /* now try to allocate the colours */ - for(i = 0; i < ncolors; i++) { - XColor col; - col.red = want[i].r << 8; - col.green = want[i].g << 8; - col.blue = want[i].b << 8; - col.flags = DoRed | DoGreen | DoBlue; - if(XAllocColor(GFX_Display, SDL_XColorMap, &col)) { - /* We got the colour, or at least the nearest - the hardware could get. */ - colors[col.pixel].r = col.red >> 8; - colors[col.pixel].g = col.green >> 8; - colors[col.pixel].b = col.blue >> 8; - ++SDL_XPixels[col.pixel]; - } else { - /* - * no more free cells, add it to the list - * of rejected colours - */ - reject[nrej++] = want[i]; - } - } - if(nrej) - allocate_nearest(this, colors, reject, nrej); - SDL_stack_free(reject); - SDL_stack_free(want); - } - return nrej == 0; -} - -int X11_SetGammaRamp(_THIS, Uint16 *ramp) -{ - int i, ncolors; - XColor xcmap[256]; - - /* See if actually setting the gamma is supported */ - if ( SDL_Visual->class != DirectColor ) { - SDL_SetError("Gamma correction not supported on this visual"); - return(-1); - } - - /* Calculate the appropriate palette for the given gamma ramp */ - ncolors = SDL_Visual->map_entries; - for ( i=0; iscreen->format, c, c, c); - xcmap[i].red = ramp[0*256+c]; - xcmap[i].green = ramp[1*256+c]; - xcmap[i].blue = ramp[2*256+c]; - xcmap[i].flags = (DoRed|DoGreen|DoBlue); - } - XStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); - XSync(GFX_Display, False); - return(0); -} - -/* Note: If we are terminated, this could be called in the middle of - another SDL video routine -- notably UpdateRects. -*/ -void X11_VideoQuit(_THIS) -{ - /* Shutdown everything that's still up */ - /* The event thread should be done, so we can touch SDL_Display */ - if ( SDL_Display != NULL ) { - /* Flush any delayed updates */ - XSync(GFX_Display, False); - - /* Close the connection with the IM server */ - #ifdef X_HAVE_UTF8_STRING - if (SDL_IC != NULL) { - XUnsetICFocus(SDL_IC); - XDestroyIC(SDL_IC); - SDL_IC = NULL; - } - if (SDL_IM != NULL) { - XCloseIM(SDL_IM); - SDL_IM = NULL; - } - #endif - - /* Start shutting down the windows */ - X11_DestroyImage(this, this->screen); - X11_DestroyWindow(this, this->screen); - X11_FreeVideoModes(this); - if ( SDL_XColorMap != SDL_DisplayColormap ) { - XFreeColormap(SDL_Display, SDL_XColorMap); - } - if ( SDL_iconcolors ) { - unsigned long pixel; - Colormap dcmap = DefaultColormap(SDL_Display, - SDL_Screen); - for(pixel = 0; pixel < 256; ++pixel) { - while(SDL_iconcolors[pixel] > 0) { - XFreeColors(GFX_Display, - dcmap, &pixel, 1, 0); - --SDL_iconcolors[pixel]; - } - } - SDL_free(SDL_iconcolors); - SDL_iconcolors = NULL; - } - - /* Restore gamma settings if they've changed */ - if ( SDL_GetAppState() & SDL_APPACTIVE ) { - X11_SwapVidModeGamma(this); - } - - /* Free that blank cursor */ - if ( SDL_BlankCursor != NULL ) { - this->FreeWMCursor(this, SDL_BlankCursor); - SDL_BlankCursor = NULL; - } - - /* Close the X11 graphics connection */ - if ( GFX_Display != NULL ) { - XCloseDisplay(GFX_Display); - GFX_Display = NULL; - } - - /* Close the X11 display connection */ - XCloseDisplay(SDL_Display); - SDL_Display = NULL; - - /* Reset the X11 error handlers */ - if ( XIO_handler ) { - XSetIOErrorHandler(XIO_handler); - } - if ( X_handler ) { - XSetErrorHandler(X_handler); - } - - /* Unload GL library after X11 shuts down */ - X11_GL_UnloadLibrary(this); - } - if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) { - /* Direct screen access, no memory buffer */ - this->screen->pixels = NULL; - } - -#if SDL_VIDEO_DRIVER_X11_XME - XiGMiscDestroy(); -#endif -} - -- cgit v1.2.3