From a855d6202536ff28e5aae4f22a0f31d8f5b325d0 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sat, 21 Jan 2017 15:18:31 -0500 Subject: Port of Duke Nukem 3D This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9 --- apps/plugins/sdl/src/video/ps3/SDL_ps3yuv_c.h | 44 +++++++++++++++++++++++++++ 1 file changed, 44 insertions(+) create mode 100644 apps/plugins/sdl/src/video/ps3/SDL_ps3yuv_c.h (limited to 'apps/plugins/sdl/src/video/ps3/SDL_ps3yuv_c.h') diff --git a/apps/plugins/sdl/src/video/ps3/SDL_ps3yuv_c.h b/apps/plugins/sdl/src/video/ps3/SDL_ps3yuv_c.h new file mode 100644 index 0000000000..49f9d70953 --- /dev/null +++ b/apps/plugins/sdl/src/video/ps3/SDL_ps3yuv_c.h @@ -0,0 +1,44 @@ +/* + * SDL - Simple DirectMedia Layer + * CELL BE Support for PS3 Framebuffer + * Copyright (C) 2008, 2009 International Business Machines Corporation + * + * This library is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published + * by the Free Software Foundation; either version 2.1 of the License, or + * (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 + * USA + * + * Martin Lowinski + * Dirk Herrendoerfer + * SPE code based on research by: + * Rene Becker + * Thimo Emmerich + */ + +#include "SDL_config.h" + +#ifndef _SDL_ps3yuv_h +#define _SDL_ps3yuv_h + +/* This is the PS3 implementation of YUV video overlays */ + +#include "SDL_video.h" + +extern SDL_Overlay *PS3_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display); +extern int PS3_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst); +extern int PS3_LockYUVOverlay(_THIS, SDL_Overlay *overlay); +extern void PS3_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay); +extern void PS3_FreeYUVOverlay(_THIS, SDL_Overlay *overlay); + +#endif /* _SDL_ps3yuv_h */ + -- cgit v1.2.3