From a855d6202536ff28e5aae4f22a0f31d8f5b325d0 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sat, 21 Jan 2017 15:18:31 -0500 Subject: Port of Duke Nukem 3D This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9 --- apps/plugins/sdl/src/video/gem/SDL_gemevents.c | 375 +++++++++++++++++++++++++ 1 file changed, 375 insertions(+) create mode 100644 apps/plugins/sdl/src/video/gem/SDL_gemevents.c (limited to 'apps/plugins/sdl/src/video/gem/SDL_gemevents.c') diff --git a/apps/plugins/sdl/src/video/gem/SDL_gemevents.c b/apps/plugins/sdl/src/video/gem/SDL_gemevents.c new file mode 100644 index 0000000000..c5a505de14 --- /dev/null +++ b/apps/plugins/sdl/src/video/gem/SDL_gemevents.c @@ -0,0 +1,375 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* + * GEM SDL video driver implementation + * inspired from the Dummy SDL driver + * + * Patrice Mandin + * and work from + * Olivier Landemarre, Johan Klockars, Xavier Joubert, Claude Attard + */ + +#include + +#include "../../events/SDL_sysevents.h" +#include "../../events/SDL_events_c.h" +#include "SDL_gemvideo.h" +#include "SDL_gemevents_c.h" +#include "SDL_gemmouse_c.h" +#include "../ataricommon/SDL_atarikeys.h" /* for keyboard scancodes */ +#include "../ataricommon/SDL_atarievents_c.h" +#include "../ataricommon/SDL_xbiosevents_c.h" +#include "../ataricommon/SDL_ataridevmouse_c.h" + +/* Variables */ + +static unsigned char gem_currentkeyboard[ATARIBIOS_MAXKEYS]; +static unsigned char gem_previouskeyboard[ATARIBIOS_MAXKEYS]; + +/* Functions prototypes */ + +static int do_messages(_THIS, short *message); +static void do_keyboard(short kc, short ks); +static void do_mouse(_THIS, short mx, short my, short mb, short ks); + +/* Functions */ + +void GEM_InitOSKeymap(_THIS) +{ + SDL_memset(gem_currentkeyboard, 0, sizeof(gem_currentkeyboard)); + SDL_memset(gem_previouskeyboard, 0, sizeof(gem_previouskeyboard)); + + /* Mouse init */ + GEM_mouse_relative = SDL_FALSE; + + SDL_Atari_InitInternalKeymap(this); +} + +void GEM_PumpEvents(_THIS) +{ + short prevkc, prevks; + static short maskmouseb=0; + int i; + SDL_keysym keysym; + + SDL_memset(gem_currentkeyboard,0,sizeof(gem_currentkeyboard)); + prevkc = prevks = 0; + + for (;;) + { + int quit, resultat, event_mask, mouse_event; + short buffer[8], kc; + short x2,y2,w2,h2; + short mousex, mousey, mouseb, dummy; + short kstate; + + quit = + mouse_event = + x2=y2=w2=h2 = 0; + + event_mask = MU_MESAG|MU_TIMER|MU_KEYBD|MU_BUTTON; + if (!GEM_fullscreen && (GEM_handle>=0)) { + wind_get (GEM_handle, WF_WORKXYWH, &x2, &y2, &w2, &h2); + event_mask |= MU_M1; + mouse_event = ( (SDL_GetAppState() & SDL_APPMOUSEFOCUS) + == SDL_APPMOUSEFOCUS) ? MO_LEAVE : MO_ENTER; + } + + resultat = evnt_multi( + event_mask, + 0x101,7,maskmouseb, + mouse_event,x2,y2,w2,h2, + 0,0,0,0,0, + buffer, + 10, + &mousex,&mousey,&mouseb,&kstate,&kc,&dummy + ); + + /* Message event ? */ + if (resultat & MU_MESAG) + quit = do_messages(this, buffer); + + /* Keyboard event ? */ + if (resultat & MU_KEYBD) { + if ((prevkc != kc) || (prevks != kstate)) { + do_keyboard(kc,kstate); + } else { + /* Avoid looping, if repeating same key */ + break; + } + } + + /* Mouse entering/leaving window */ + if (resultat & MU_M1) { + if (this->input_grab == SDL_GRAB_OFF) { + /* Switch mouse focus state */ + SDL_PrivateAppActive((mouse_event == MO_ENTER), + SDL_APPMOUSEFOCUS); + } + GEM_CheckMouseMode(this); + } + + /* Mouse button event ? */ + if (resultat & MU_BUTTON) { + do_mouse(this, mousex, mousey, mouseb, kstate); + maskmouseb = mouseb & 7; + } + + /* Timer event ? */ + if ((resultat & MU_TIMER) || quit) + break; + } + + /* Now generate keyboard events */ + for (i=0; i>16), + (short)(((unsigned long)window_name) & 0xffff), + 0,0); + } + GEM_refresh_name = SDL_FALSE; + } +} + +static int do_messages(_THIS, short *message) +{ + int quit, check_mouse_mode; + short x2,y2,w2,h2; + + quit = check_mouse_mode = 0; + switch (message[0]) { + case WM_CLOSED: + case AP_TERM: + SDL_PrivateQuit(); + quit=1; + break; + case WM_MOVED: + wind_set(message[3],WF_CURRXYWH,message[4],message[5],message[6],message[7]); + break; + case WM_TOPPED: + wind_set(message[3],WF_TOP,message[4],0,0,0); + /* Continue with TOP event processing */ + case WM_ONTOP: + SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS); + if (VDI_setpalette) { + VDI_setpalette(this, VDI_curpalette); + } + check_mouse_mode = 1; + break; + case WM_REDRAW: + if (!GEM_lock_redraw) { + GEM_wind_redraw(this, message[3],&message[4]); + } + break; + case WM_ICONIFY: + case WM_ALLICONIFY: + wind_set(message[3],WF_ICONIFY,message[4],message[5],message[6],message[7]); + /* If we're active, make ourselves inactive */ + if ( SDL_GetAppState() & SDL_APPACTIVE ) { + /* Send an internal deactivate event */ + SDL_PrivateAppActive(0, SDL_APPACTIVE); + } + /* Update window title */ + if (GEM_refresh_name && GEM_icon_name) { + wind_set(GEM_handle,WF_NAME,(short)(((unsigned long)GEM_icon_name)>>16),(short)(((unsigned long)GEM_icon_name) & 0xffff),0,0); + GEM_refresh_name = SDL_FALSE; + } + check_mouse_mode = 1; + break; + case WM_UNICONIFY: + wind_set(message[3],WF_UNICONIFY,message[4],message[5],message[6],message[7]); + /* If we're not active, make ourselves active */ + if ( !(SDL_GetAppState() & SDL_APPACTIVE) ) { + /* Send an internal activate event */ + SDL_PrivateAppActive(1, SDL_APPACTIVE); + } + if (GEM_refresh_name && GEM_title_name) { + wind_set(GEM_handle,WF_NAME,(short)(((unsigned long)GEM_title_name)>>16),(short)(((unsigned long)GEM_title_name) & 0xffff),0,0); + GEM_refresh_name = SDL_FALSE; + } + check_mouse_mode = 1; + break; + case WM_SIZED: + wind_set (message[3], WF_CURRXYWH, message[4], message[5], message[6], message[7]); + wind_get (message[3], WF_WORKXYWH, &x2, &y2, &w2, &h2); + GEM_win_fulled = SDL_FALSE; /* Cancel maximized flag */ + GEM_lock_redraw = SDL_TRUE; /* Prevent redraw till buffers resized */ + SDL_PrivateResize(w2, h2); + break; + case WM_FULLED: + { + short x,y,w,h; + + if (GEM_win_fulled) { + wind_get (message[3], WF_PREVXYWH, &x, &y, &w, &h); + GEM_win_fulled = SDL_FALSE; + } else { + x = GEM_desk_x; + y = GEM_desk_y; + w = GEM_desk_w; + h = GEM_desk_h; + GEM_win_fulled = SDL_TRUE; + } + wind_set (message[3], WF_CURRXYWH, x, y, w, h); + wind_get (message[3], WF_WORKXYWH, &x2, &y2, &w2, &h2); + GEM_lock_redraw = SDL_TRUE; /* Prevent redraw till buffers resized */ + SDL_PrivateResize(w2, h2); + } + break; + case WM_BOTTOMED: + wind_set(message[3],WF_BOTTOM,0,0,0,0); + /* Continue with BOTTOM event processing */ + case WM_UNTOPPED: + SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS); + if (VDI_setpalette) { + VDI_setpalette(this, VDI_oldpalette); + } + check_mouse_mode = 1; + break; + } + + if (check_mouse_mode) { + GEM_CheckMouseMode(this); + } + + return quit; +} + +static void do_keyboard(short kc, short ks) +{ + int scancode; + + if (kc) { + scancode=(kc>>8) & (ATARIBIOS_MAXKEYS-1); + gem_currentkeyboard[scancode]=0xFF; + } + + /* Read special keys */ + if (ks & K_RSHIFT) + gem_currentkeyboard[SCANCODE_RIGHTSHIFT]=0xFF; + if (ks & K_LSHIFT) + gem_currentkeyboard[SCANCODE_LEFTSHIFT]=0xFF; + if (ks & K_CTRL) + gem_currentkeyboard[SCANCODE_LEFTCONTROL]=0xFF; + if (ks & K_ALT) + gem_currentkeyboard[SCANCODE_LEFTALT]=0xFF; +} + +static void do_mouse(_THIS, short mx, short my, short mb, short ks) +{ + static short prevmousex=0, prevmousey=0, prevmouseb=0; + short x2, y2, w2, h2; + + /* Don't return mouse events if out of window */ + if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS)==0) { + return; + } + + /* Retrieve window coords, and generate mouse events accordingly */ + x2 = y2 = 0; + w2 = VDI_w; + h2 = VDI_h; + if ((!GEM_fullscreen) && (GEM_handle>=0)) { + wind_get (GEM_handle, WF_WORKXYWH, &x2, &y2, &w2, &h2); + + /* Do not generate mouse button event if out of window working area */ + if ((mx=x2+w2) || (my=y2+h2)) { + mb=prevmouseb; + } + } + + /* Mouse motion ? */ + if (GEM_mouse_relative) { + if (GEM_usedevmouse) { + SDL_AtariDevMouse_PostMouseEvents(this, SDL_FALSE); + } else { + SDL_AtariXbios_PostMouseEvents(this, SDL_FALSE); + } + } else { + if ((prevmousex!=mx) || (prevmousey!=my)) { + int posx, posy; + + /* Give mouse position relative to window position */ + posx = mx - x2; + if (posx<0) posx = 0; + if (posx>w2) posx = w2-1; + posy = my - y2; + if (posy<0) posy = 0; + if (posy>h2) posy = h2-1; + + SDL_PrivateMouseMotion(0, 0, posx, posy); + } + prevmousex = mx; + prevmousey = my; + } + + /* Mouse button ? */ + if (prevmouseb!=mb) { + int i; + + for (i=0;i<3;i++) { + int curbutton, prevbutton; + + curbutton = mb & (1<