From a855d6202536ff28e5aae4f22a0f31d8f5b325d0 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sat, 21 Jan 2017 15:18:31 -0500 Subject: Port of Duke Nukem 3D This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9 --- apps/plugins/sdl/src/video/fbcon/SDL_fbevents.c | 1254 +++++++++++++++++++++++ 1 file changed, 1254 insertions(+) create mode 100644 apps/plugins/sdl/src/video/fbcon/SDL_fbevents.c (limited to 'apps/plugins/sdl/src/video/fbcon/SDL_fbevents.c') diff --git a/apps/plugins/sdl/src/video/fbcon/SDL_fbevents.c b/apps/plugins/sdl/src/video/fbcon/SDL_fbevents.c new file mode 100644 index 0000000000..5e369a4a89 --- /dev/null +++ b/apps/plugins/sdl/src/video/fbcon/SDL_fbevents.c @@ -0,0 +1,1254 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* Handle the event stream, converting console events into SDL events */ + +#include +#include +#include +#include +#include +#include +#include +#include + +/* For parsing /proc */ +#include +#include + +#include +#include +#include + +#include "SDL_timer.h" +#include "SDL_mutex.h" +#include "../SDL_sysvideo.h" +#include "../../events/SDL_sysevents.h" +#include "../../events/SDL_events_c.h" +#include "SDL_fbvideo.h" +#include "SDL_fbevents_c.h" +#include "SDL_fbkeys.h" + +#include "SDL_fbelo.h" + +#ifndef GPM_NODE_FIFO +#define GPM_NODE_FIFO "/dev/gpmdata" +#endif + +/*#define DEBUG_KEYBOARD*/ +/*#define DEBUG_MOUSE*/ + +/* The translation tables from a console scancode to a SDL keysym */ +#define NUM_VGAKEYMAPS (1<= 0) && (saved_kbd_mode >= 0)); +} + +int FB_EnterGraphicsMode(_THIS) +{ + struct termios keyboard_termios; + + /* Set medium-raw keyboard mode */ + if ( (keyboard_fd >= 0) && !FB_InGraphicsMode(this) ) { + + /* Switch to the correct virtual terminal */ + if ( current_vt > 0 ) { + struct vt_stat vtstate; + + if ( ioctl(keyboard_fd, VT_GETSTATE, &vtstate) == 0 ) { + saved_vt = vtstate.v_active; + } + if ( ioctl(keyboard_fd, VT_ACTIVATE, current_vt) == 0 ) { + ioctl(keyboard_fd, VT_WAITACTIVE, current_vt); + } + } + + /* Set the terminal input mode */ + if ( tcgetattr(keyboard_fd, &saved_kbd_termios) < 0 ) { + SDL_SetError("Unable to get terminal attributes"); + if ( keyboard_fd > 0 ) { + close(keyboard_fd); + } + keyboard_fd = -1; + return(-1); + } + if ( ioctl(keyboard_fd, KDGKBMODE, &saved_kbd_mode) < 0 ) { + SDL_SetError("Unable to get current keyboard mode"); + if ( keyboard_fd > 0 ) { + close(keyboard_fd); + } + keyboard_fd = -1; + return(-1); + } + keyboard_termios = saved_kbd_termios; + keyboard_termios.c_lflag &= ~(ICANON | ECHO | ISIG); + keyboard_termios.c_iflag &= ~(ISTRIP | IGNCR | ICRNL | INLCR | IXOFF | IXON); + keyboard_termios.c_cc[VMIN] = 0; + keyboard_termios.c_cc[VTIME] = 0; + if (tcsetattr(keyboard_fd, TCSAFLUSH, &keyboard_termios) < 0) { + FB_CloseKeyboard(this); + SDL_SetError("Unable to set terminal attributes"); + return(-1); + } + /* This will fail if we aren't root or this isn't our tty */ + if ( ioctl(keyboard_fd, KDSKBMODE, K_MEDIUMRAW) < 0 ) { + FB_CloseKeyboard(this); + SDL_SetError("Unable to set keyboard in raw mode"); + return(-1); + } + if ( ioctl(keyboard_fd, KDSETMODE, KD_GRAPHICS) < 0 ) { + FB_CloseKeyboard(this); + SDL_SetError("Unable to set keyboard in graphics mode"); + return(-1); + } + /* Prevent switching the virtual terminal */ + ioctl(keyboard_fd, VT_LOCKSWITCH, 1); + } + return(keyboard_fd); +} + +void FB_LeaveGraphicsMode(_THIS) +{ + if ( FB_InGraphicsMode(this) ) { + ioctl(keyboard_fd, KDSETMODE, KD_TEXT); + ioctl(keyboard_fd, KDSKBMODE, saved_kbd_mode); + tcsetattr(keyboard_fd, TCSAFLUSH, &saved_kbd_termios); + saved_kbd_mode = -1; + + /* Head back over to the original virtual terminal */ + ioctl(keyboard_fd, VT_UNLOCKSWITCH, 1); + if ( saved_vt > 0 ) { + ioctl(keyboard_fd, VT_ACTIVATE, saved_vt); + } + } +} + +void FB_CloseKeyboard(_THIS) +{ + if ( keyboard_fd >= 0 ) { + FB_LeaveGraphicsMode(this); + if ( keyboard_fd > 0 ) { + close(keyboard_fd); + } + } + keyboard_fd = -1; +} + +int FB_OpenKeyboard(_THIS) +{ + /* Open only if not already opened */ + if ( keyboard_fd < 0 ) { + static const char * const tty0[] = { "/dev/tty0", "/dev/vc/0", NULL }; + static const char * const vcs[] = { "/dev/vc/%d", "/dev/tty%d", NULL }; + int i, tty0_fd; + + /* Try to query for a free virtual terminal */ + tty0_fd = -1; + for ( i=0; tty0[i] && (tty0_fd < 0); ++i ) { + tty0_fd = open(tty0[i], O_WRONLY, 0); + } + if ( tty0_fd < 0 ) { + tty0_fd = dup(0); /* Maybe stdin is a VT? */ + } + ioctl(tty0_fd, VT_OPENQRY, ¤t_vt); + close(tty0_fd); + if ( (geteuid() == 0) && (current_vt > 0) ) { + for ( i=0; vcs[i] && (keyboard_fd < 0); ++i ) { + char vtpath[12]; + + SDL_snprintf(vtpath, SDL_arraysize(vtpath), vcs[i], current_vt); + keyboard_fd = open(vtpath, O_RDWR, 0); +#ifdef DEBUG_KEYBOARD + fprintf(stderr, "vtpath = %s, fd = %d\n", + vtpath, keyboard_fd); +#endif /* DEBUG_KEYBOARD */ + + /* This needs to be our controlling tty + so that the kernel ioctl() calls work + */ + if ( keyboard_fd >= 0 ) { + tty0_fd = open("/dev/tty", O_RDWR, 0); + if ( tty0_fd >= 0 ) { + ioctl(tty0_fd, TIOCNOTTY, 0); + close(tty0_fd); + } + } + } + } + if ( keyboard_fd < 0 ) { + /* Last resort, maybe our tty is a usable VT */ + struct vt_stat vtstate; + + keyboard_fd = open("/dev/tty", O_RDWR); + + if ( ioctl(keyboard_fd, VT_GETSTATE, &vtstate) == 0 ) { + current_vt = vtstate.v_active; + } else { + current_vt = 0; + } + } +#ifdef DEBUG_KEYBOARD + fprintf(stderr, "Current VT: %d\n", current_vt); +#endif + saved_kbd_mode = -1; + + /* Make sure that our input is a console terminal */ + { int dummy; + if ( ioctl(keyboard_fd, KDGKBMODE, &dummy) < 0 ) { + close(keyboard_fd); + keyboard_fd = -1; + SDL_SetError("Unable to open a console terminal"); + } + } + + /* Set up keymap */ + FB_vgainitkeymaps(keyboard_fd); + } + return(keyboard_fd); +} + +static enum { + MOUSE_NONE = -1, + MOUSE_MSC, /* Note: GPM uses the MSC protocol */ + MOUSE_PS2, + MOUSE_IMPS2, + MOUSE_MS, + MOUSE_BM, + MOUSE_ELO, + MOUSE_TSLIB, + NUM_MOUSE_DRVS +} mouse_drv = MOUSE_NONE; + +void FB_CloseMouse(_THIS) +{ +#if SDL_INPUT_TSLIB + if (ts_dev != NULL) { + ts_close(ts_dev); + ts_dev = NULL; + mouse_fd = -1; + } +#endif /* SDL_INPUT_TSLIB */ + if ( mouse_fd > 0 ) { + close(mouse_fd); + } + mouse_fd = -1; +} + +/* Returns processes listed in /proc with the desired name */ +static int find_pid(DIR *proc, const char *wanted_name) +{ + struct dirent *entry; + int pid; + + /* First scan proc for the gpm process */ + pid = 0; + while ( (pid == 0) && ((entry=readdir(proc)) != NULL) ) { + if ( isdigit(entry->d_name[0]) ) { + FILE *status; + char path[PATH_MAX]; + char name[PATH_MAX]; + + SDL_snprintf(path, SDL_arraysize(path), "/proc/%s/status", entry->d_name); + status=fopen(path, "r"); + if ( status ) { + int matches = 0; + name[0] = '\0'; + matches = fscanf(status, "Name: %s", name); + if ( (matches == 1) && (SDL_strcmp(name, wanted_name) == 0) ) { + pid = SDL_atoi(entry->d_name); + } + fclose(status); + } + } + } + return pid; +} + +/* Returns true if /dev/gpmdata is being written to by gpm */ +static int gpm_available(char *proto, size_t protolen) +{ + int available; + DIR *proc; + int pid; + int cmdline, len, arglen; + char path[PATH_MAX]; + char args[PATH_MAX], *arg; + + /* Don't bother looking if the fifo isn't there */ +#ifdef DEBUG_MOUSE + fprintf(stderr,"testing gpm\n"); +#endif + if ( access(GPM_NODE_FIFO, F_OK) < 0 ) { + return(0); + } + + available = 0; + proc = opendir("/proc"); + if ( proc ) { + char raw_proto[10] = { '\0' }; + char repeat_proto[10] = { '\0' }; + while ( !available && (pid=find_pid(proc, "gpm")) > 0 ) { + SDL_snprintf(path, SDL_arraysize(path), "/proc/%d/cmdline", pid); + cmdline = open(path, O_RDONLY, 0); + if ( cmdline >= 0 ) { + len = read(cmdline, args, sizeof(args)); + arg = args; + while ( len > 0 ) { + arglen = SDL_strlen(arg)+1; +#ifdef DEBUG_MOUSE + fprintf(stderr,"gpm arg %s len %d\n",arg,arglen); +#endif + if ( SDL_strcmp(arg, "-t") == 0) { + /* protocol string, keep it for later */ + char *t, *s; + t = arg + arglen; + s = SDL_strchr(t, ' '); + if (s) *s = 0; + SDL_strlcpy(raw_proto, t, SDL_arraysize(raw_proto)); + if (s) *s = ' '; + } + if ( SDL_strncmp(arg, "-R", 2) == 0 ) { + char *t, *s; + available = 1; + t = arg + 2; + s = SDL_strchr(t, ' '); + if (s) *s = 0; + SDL_strlcpy(repeat_proto, t, SDL_arraysize(repeat_proto)); + if (s) *s = ' '; + } + len -= arglen; + arg += arglen; + } + close(cmdline); + } + } + closedir(proc); + + if ( available ) { + if ( SDL_strcmp(repeat_proto, "raw") == 0 ) { + SDL_strlcpy(proto, raw_proto, protolen); + } else if ( *repeat_proto ) { + SDL_strlcpy(proto, repeat_proto, protolen); + } else { + SDL_strlcpy(proto, "msc", protolen); + } + } + } + return available; +} + + +/* rcg06112001 Set up IMPS/2 mode, if possible. This gives + * us access to the mousewheel, etc. Returns zero if + * writes to device failed, but you still need to query the + * device to see which mode it's actually in. + */ +static int set_imps2_mode(int fd) +{ + /* If you wanted to control the mouse mode (and we do :) ) ... + Set IMPS/2 protocol: + {0xf3,200,0xf3,100,0xf3,80} + Reset mouse device: + {0xFF} + */ + Uint8 set_imps2[] = {0xf3, 200, 0xf3, 100, 0xf3, 80}; + /*Uint8 reset = 0xff;*/ + fd_set fdset; + struct timeval tv; + int retval = 0; + + if ( write(fd, &set_imps2, sizeof(set_imps2)) == sizeof(set_imps2) ) { + /* Don't reset it, that'll clear IMPS/2 mode on some mice + if (write(fd, &reset, sizeof (reset)) == sizeof (reset) ) { + retval = 1; + } + */ + } + + /* Get rid of any chatter from the above */ + FD_ZERO(&fdset); + FD_SET(fd, &fdset); + tv.tv_sec = 0; + tv.tv_usec = 0; + while ( select(fd+1, &fdset, 0, 0, &tv) > 0 ) { + char temp[32]; + if (read(fd, temp, sizeof(temp)) <= 0) { + break; + } + } + + return retval; +} + + +/* Returns true if the mouse uses the IMPS/2 protocol */ +static int detect_imps2(int fd) +{ + int imps2; + + imps2 = 0; + + if ( SDL_getenv("SDL_MOUSEDEV_IMPS2") ) { + imps2 = 1; + } + if ( ! imps2 ) { + Uint8 query_ps2 = 0xF2; + fd_set fdset; + struct timeval tv; + + /* Get rid of any mouse motion noise */ + FD_ZERO(&fdset); + FD_SET(fd, &fdset); + tv.tv_sec = 0; + tv.tv_usec = 0; + while ( select(fd+1, &fdset, 0, 0, &tv) > 0 ) { + char temp[32]; + if (read(fd, temp, sizeof(temp)) <= 0) { + break; + } + } + + /* Query for the type of mouse protocol */ + if ( write(fd, &query_ps2, sizeof (query_ps2)) == sizeof (query_ps2)) { + Uint8 ch = 0; + + /* Get the mouse protocol response */ + do { + FD_ZERO(&fdset); + FD_SET(fd, &fdset); + tv.tv_sec = 1; + tv.tv_usec = 0; + if ( select(fd+1, &fdset, 0, 0, &tv) < 1 ) { + break; + } + } while ( (read(fd, &ch, sizeof (ch)) == sizeof (ch)) && + ((ch == 0xFA) || (ch == 0xAA)) ); + + /* Experimental values (Logitech wheelmouse) */ +#ifdef DEBUG_MOUSE +fprintf(stderr, "Last mouse mode: 0x%x\n", ch); +#endif + if ( (ch == 3) || (ch == 4) ) { + imps2 = 1; + } + } + } + return imps2; +} + +int FB_OpenMouse(_THIS) +{ + int i; + const char *mousedev; + const char *mousedrv; + + mousedrv = SDL_getenv("SDL_MOUSEDRV"); + mousedev = SDL_getenv("SDL_MOUSEDEV"); + mouse_fd = -1; + +#if SDL_INPUT_TSLIB + if ( mousedrv && (SDL_strcmp(mousedrv, "TSLIB") == 0) ) { + if (mousedev == NULL) mousedev = SDL_getenv("TSLIB_TSDEVICE"); + if (mousedev != NULL) { + ts_dev = ts_open(mousedev, 1); + if ((ts_dev != NULL) && (ts_config(ts_dev) >= 0)) { +#ifdef DEBUG_MOUSE + fprintf(stderr, "Using tslib touchscreen\n"); +#endif + mouse_drv = MOUSE_TSLIB; + mouse_fd = ts_fd(ts_dev); + return mouse_fd; + } + } + mouse_drv = MOUSE_NONE; + return mouse_fd; + } +#endif /* SDL_INPUT_TSLIB */ + + /* ELO TOUCHSCREEN SUPPORT */ + + if ( mousedrv && (SDL_strcmp(mousedrv, "ELO") == 0) ) { + mouse_fd = open(mousedev, O_RDWR); + if ( mouse_fd >= 0 ) { + if(eloInitController(mouse_fd)) { +#ifdef DEBUG_MOUSE +fprintf(stderr, "Using ELO touchscreen\n"); +#endif + mouse_drv = MOUSE_ELO; + } + + } + else if ( mouse_fd < 0 ) { + mouse_drv = MOUSE_NONE; + } + + return(mouse_fd); + } + + /* STD MICE */ + + if ( mousedev == NULL ) { + /* FIXME someday... allow multiple mice in this driver */ + static const char *ps2mice[] = { + "/dev/input/mice", "/dev/usbmouse", "/dev/psaux", NULL + }; + /* First try to use GPM in repeater mode */ + if ( mouse_fd < 0 ) { + char proto[10]; + if ( gpm_available(proto, SDL_arraysize(proto)) ) { + mouse_fd = open(GPM_NODE_FIFO, O_RDONLY, 0); + if ( mouse_fd >= 0 ) { + if ( SDL_strcmp(proto, "msc") == 0 ) { + mouse_drv = MOUSE_MSC; + } else if ( SDL_strcmp(proto, "ps2") == 0 ) { + mouse_drv = MOUSE_PS2; + } else if ( SDL_strcmp(proto, "imps2") == 0 ) { + mouse_drv = MOUSE_IMPS2; + } else if ( SDL_strcmp(proto, "ms") == 0 || + SDL_strcmp(proto, "bare") == 0 ) { + mouse_drv = MOUSE_MS; + } else if ( SDL_strcmp(proto, "bm") == 0 ) { + mouse_drv = MOUSE_BM; + } else { + /* Unknown protocol... */ +#ifdef DEBUG_MOUSE + fprintf(stderr, "GPM mouse using unknown protocol = %s\n", proto); +#endif + close(mouse_fd); + mouse_fd = -1; + } + } +#ifdef DEBUG_MOUSE + if ( mouse_fd >= 0 ) { + fprintf(stderr, "Using GPM mouse, protocol = %s\n", proto); + } +#endif /* DEBUG_MOUSE */ + } + } + /* Now try to use a modern PS/2 mouse */ + for ( i=0; (mouse_fd < 0) && ps2mice[i]; ++i ) { + mouse_fd = open(ps2mice[i], O_RDWR, 0); + if (mouse_fd < 0) { + mouse_fd = open(ps2mice[i], O_RDONLY, 0); + } + if (mouse_fd >= 0) { + /* rcg06112001 Attempt to set IMPS/2 mode */ + set_imps2_mode(mouse_fd); + if (detect_imps2(mouse_fd)) { +#ifdef DEBUG_MOUSE +fprintf(stderr, "Using IMPS2 mouse\n"); +#endif + mouse_drv = MOUSE_IMPS2; + } else { +#ifdef DEBUG_MOUSE +fprintf(stderr, "Using PS2 mouse\n"); +#endif + mouse_drv = MOUSE_PS2; + } + } + } + /* Next try to use a PPC ADB port mouse */ + if ( mouse_fd < 0 ) { + mouse_fd = open("/dev/adbmouse", O_RDONLY, 0); + if ( mouse_fd >= 0 ) { +#ifdef DEBUG_MOUSE +fprintf(stderr, "Using ADB mouse\n"); +#endif + mouse_drv = MOUSE_BM; + } + } + } + /* Default to a serial Microsoft mouse */ + if ( mouse_fd < 0 ) { + if ( mousedev == NULL ) { + mousedev = "/dev/mouse"; + } + mouse_fd = open(mousedev, O_RDONLY, 0); + if ( mouse_fd >= 0 ) { + struct termios mouse_termios; + + /* Set the sampling speed to 1200 baud */ + tcgetattr(mouse_fd, &mouse_termios); + mouse_termios.c_iflag = IGNBRK | IGNPAR; + mouse_termios.c_oflag = 0; + mouse_termios.c_lflag = 0; + mouse_termios.c_line = 0; + mouse_termios.c_cc[VTIME] = 0; + mouse_termios.c_cc[VMIN] = 1; + mouse_termios.c_cflag = CREAD | CLOCAL | HUPCL; + mouse_termios.c_cflag |= CS8; + mouse_termios.c_cflag |= B1200; + tcsetattr(mouse_fd, TCSAFLUSH, &mouse_termios); + if ( mousedrv && (SDL_strcmp(mousedrv, "PS2") == 0) ) { +#ifdef DEBUG_MOUSE +fprintf(stderr, "Using (user specified) PS2 mouse on %s\n", mousedev); +#endif + mouse_drv = MOUSE_PS2; + } else { +#ifdef DEBUG_MOUSE +fprintf(stderr, "Using (default) MS mouse on %s\n", mousedev); +#endif + mouse_drv = MOUSE_MS; + } + } + } + if ( mouse_fd < 0 ) { + mouse_drv = MOUSE_NONE; + } + return(mouse_fd); +} + +static int posted = 0; + +void FB_vgamousecallback(int button, int relative, int dx, int dy) +{ + int button_1, button_3; + int button_state; + int state_changed; + int i; + Uint8 state; + + if ( dx || dy ) { + posted += SDL_PrivateMouseMotion(0, relative, dx, dy); + } + + /* Swap button 1 and 3 */ + button_1 = (button & 0x04) >> 2; + button_3 = (button & 0x01) << 2; + button &= ~0x05; + button |= (button_1|button_3); + + /* See what changed */ + button_state = SDL_GetMouseState(NULL, NULL); + state_changed = button_state ^ button; + for ( i=0; i<8; ++i ) { + if ( state_changed & (1< 0) { + button = (sample.pressure > 0) ? 1 : 0; + button <<= 2; /* must report it as button 3 */ + FB_vgamousecallback(button, 0, sample.x, sample.y); + } + return; +} +#endif /* SDL_INPUT_TSLIB */ + +/* For now, use MSC, PS/2, and MS protocols + Driver adapted from the SVGAlib mouse driver code (taken from gpm, etc.) + */ +static void handle_mouse(_THIS) +{ + static int start = 0; + static unsigned char mousebuf[BUFSIZ]; + static int relative = 1; + + int i, nread; + int button = 0; + int dx = 0, dy = 0; + int packetsize = 0; + int realx, realy; + + /* Figure out the mouse packet size */ + switch (mouse_drv) { + case MOUSE_NONE: + break; /* carry on to read from device and discard it. */ + case MOUSE_MSC: + packetsize = 5; + break; + case MOUSE_IMPS2: + packetsize = 4; + break; + case MOUSE_PS2: + case MOUSE_MS: + case MOUSE_BM: + packetsize = 3; + break; + case MOUSE_ELO: + /* try to read the next packet */ + if(eloReadPosition(this, mouse_fd, &dx, &dy, &button, &realx, &realy)) { + button = (button & 0x01) << 2; + FB_vgamousecallback(button, 0, dx, dy); + } + return; /* nothing left to do */ + case MOUSE_TSLIB: +#if SDL_INPUT_TSLIB + handle_tslib(this); +#endif + return; /* nothing left to do */ + default: + /* Uh oh.. */ + packetsize = 0; + break; + } + + /* Special handling for the quite sensitive ELO controller */ + if (mouse_drv == MOUSE_ELO) { + + } + + /* Read as many packets as possible */ + nread = read(mouse_fd, &mousebuf[start], BUFSIZ-start); + if ( nread < 0 ) { + return; + } + + if (mouse_drv == MOUSE_NONE) { + return; /* we're done; just draining the input queue. */ + } + + nread += start; +#ifdef DEBUG_MOUSE + fprintf(stderr, "Read %d bytes from mouse, start = %d\n", nread, start); +#endif + + for ( i=0; i<(nread-(packetsize-1)); i += packetsize ) { + switch (mouse_drv) { + case MOUSE_NONE: /* shouldn't actually hit this. */ + break; /* just throw everything away. */ + case MOUSE_MSC: + /* MSC protocol has 0x80 in high byte */ + if ( (mousebuf[i] & 0xF8) != 0x80 ) { + /* Go to next byte */ + i -= (packetsize-1); + continue; + } + /* Get current mouse state */ + button = (~mousebuf[i]) & 0x07; + dx = (signed char)(mousebuf[i+1]) + + (signed char)(mousebuf[i+3]); + dy = -((signed char)(mousebuf[i+2]) + + (signed char)(mousebuf[i+4])); + break; + case MOUSE_PS2: + /* PS/2 protocol has nothing in high byte */ + if ( (mousebuf[i] & 0xC0) != 0 ) { + /* Go to next byte */ + i -= (packetsize-1); + continue; + } + /* Get current mouse state */ + button = (mousebuf[i] & 0x04) >> 1 | /*Middle*/ + (mousebuf[i] & 0x02) >> 1 | /*Right*/ + (mousebuf[i] & 0x01) << 2; /*Left*/ + dx = (mousebuf[i] & 0x10) ? + mousebuf[i+1] - 256 : mousebuf[i+1]; + dy = (mousebuf[i] & 0x20) ? + -(mousebuf[i+2] - 256) : -mousebuf[i+2]; + break; + case MOUSE_IMPS2: + /* Get current mouse state */ + button = (mousebuf[i] & 0x04) >> 1 | /*Middle*/ + (mousebuf[i] & 0x02) >> 1 | /*Right*/ + (mousebuf[i] & 0x01) << 2 | /*Left*/ + (mousebuf[i] & 0x40) >> 3 | /* 4 */ + (mousebuf[i] & 0x80) >> 3; /* 5 */ + dx = (mousebuf[i] & 0x10) ? + mousebuf[i+1] - 256 : mousebuf[i+1]; + dy = (mousebuf[i] & 0x20) ? + -(mousebuf[i+2] - 256) : -mousebuf[i+2]; + switch (mousebuf[i+3]&0x0F) { + case 0x0E: /* DX = +1 */ + case 0x02: /* DX = -1 */ + break; + case 0x0F: /* DY = +1 (map button 4) */ + FB_vgamousecallback(button | (1<<3), + 1, 0, 0); + break; + case 0x01: /* DY = -1 (map button 5) */ + FB_vgamousecallback(button | (1<<4), + 1, 0, 0); + break; + } + break; + case MOUSE_MS: + /* Microsoft protocol has 0x40 in high byte */ + if ( (mousebuf[i] & 0x40) != 0x40 ) { + /* Go to next byte */ + i -= (packetsize-1); + continue; + } + /* Get current mouse state */ + button = ((mousebuf[i] & 0x20) >> 3) | + ((mousebuf[i] & 0x10) >> 4); + dx = (signed char)(((mousebuf[i] & 0x03) << 6) | + (mousebuf[i + 1] & 0x3F)); + dy = (signed char)(((mousebuf[i] & 0x0C) << 4) | + (mousebuf[i + 2] & 0x3F)); + break; + case MOUSE_BM: + /* BusMouse protocol has 0xF8 in high byte */ + if ( (mousebuf[i] & 0xF8) != 0x80 ) { + /* Go to next byte */ + i -= (packetsize-1); + continue; + } + /* Get current mouse state */ + button = (~mousebuf[i]) & 0x07; + dx = (signed char)mousebuf[i+1]; + dy = -(signed char)mousebuf[i+2]; + break; + default: + /* Uh oh.. */ + dx = 0; + dy = 0; + break; + } + FB_vgamousecallback(button, relative, dx, dy); + } + if ( i < nread ) { + SDL_memcpy(mousebuf, &mousebuf[i], (nread-i)); + start = (nread-i); + } else { + start = 0; + } + return; +} + +/* Handle switching to another VC, returns when our VC is back */ +static void switch_vt_prep(_THIS) +{ + SDL_Surface *screen = SDL_VideoSurface; + + SDL_PrivateAppActive(0, (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS)); + + /* Save the contents of the screen, and go to text mode */ + wait_idle(this); + screen_arealen = ((screen->h + (2*this->offset_y)) * screen->pitch); + screen_contents = (Uint8 *)SDL_malloc(screen_arealen); + if ( screen_contents ) { + SDL_memcpy(screen_contents, screen->pixels, screen_arealen); + } + FB_SavePaletteTo(this, 256, screen_palette); + ioctl(console_fd, FBIOGET_VSCREENINFO, &screen_vinfo); + ioctl(keyboard_fd, KDSETMODE, KD_TEXT); + ioctl(keyboard_fd, VT_UNLOCKSWITCH, 1); +} +static void switch_vt_done(_THIS) +{ + SDL_Surface *screen = SDL_VideoSurface; + + /* Restore graphics mode and the contents of the screen */ + ioctl(keyboard_fd, VT_LOCKSWITCH, 1); + ioctl(keyboard_fd, KDSETMODE, KD_GRAPHICS); + ioctl(console_fd, FBIOPUT_VSCREENINFO, &screen_vinfo); + FB_RestorePaletteFrom(this, 256, screen_palette); + if ( screen_contents ) { + SDL_memcpy(screen->pixels, screen_contents, screen_arealen); + SDL_free(screen_contents); + screen_contents = NULL; + } + + /* Get updates to the shadow surface while switched away */ + if ( SDL_ShadowSurface ) { + SDL_UpdateRect(SDL_ShadowSurface, 0, 0, 0, 0); + } + + SDL_PrivateAppActive(1, (SDL_APPACTIVE|SDL_APPINPUTFOCUS|SDL_APPMOUSEFOCUS)); +} +static void switch_vt(_THIS, unsigned short which) +{ + struct vt_stat vtstate; + + /* Figure out whether or not we're switching to a new console */ + if ( (ioctl(keyboard_fd, VT_GETSTATE, &vtstate) < 0) || + (which == vtstate.v_active) ) { + return; + } + + /* New console, switch to it */ + SDL_mutexP(hw_lock); + switch_vt_prep(this); + if ( ioctl(keyboard_fd, VT_ACTIVATE, which) == 0 ) { + ioctl(keyboard_fd, VT_WAITACTIVE, which); + switched_away = 1; + } else { + switch_vt_done(this); + } + SDL_mutexV(hw_lock); +} + +static void handle_keyboard(_THIS) +{ + unsigned char keybuf[BUFSIZ]; + int i, nread; + int pressed; + int scancode; + SDL_keysym keysym; + + nread = read(keyboard_fd, keybuf, BUFSIZ); + for ( i=0; i= 0 ) { + FD_SET(keyboard_fd, &fdset); + if ( max_fd < keyboard_fd ) { + max_fd = keyboard_fd; + } + } + if ( mouse_fd >= 0 ) { + FD_SET(mouse_fd, &fdset); + if ( max_fd < mouse_fd ) { + max_fd = mouse_fd; + } + } + if ( select(max_fd+1, &fdset, NULL, NULL, &zero) > 0 ) { + if ( keyboard_fd >= 0 ) { + if ( FD_ISSET(keyboard_fd, &fdset) ) { + handle_keyboard(this); + } + } + if ( mouse_fd >= 0 ) { + if ( FD_ISSET(mouse_fd, &fdset) ) { + handle_mouse(this); + } + } + } + } while ( posted ); +} + +void FB_InitOSKeymap(_THIS) +{ + int i; + + /* Initialize the Linux key translation table */ + + /* First get the ascii keys and others not well handled */ + for (i=0; iscancode = scancode; + keysym->sym = keymap[scancode]; + keysym->mod = KMOD_NONE; + + /* If UNICODE is on, get the UNICODE value for the key */ + keysym->unicode = 0; + if ( SDL_TranslateUNICODE ) { + int map; + SDLMod modstate; + + modstate = SDL_GetModState(); + map = 0; + if ( modstate & KMOD_SHIFT ) { + map |= (1<unicode=KVAL(vga_keymap[map][scancode]); + } + } else { + keysym->unicode = KVAL(vga_keymap[map][scancode]); + } + } + return(keysym); +} -- cgit v1.2.3