From 6039eb05ba6d82ef56f2868c96654c552d117bf9 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Wed, 7 Feb 2018 20:04:46 -0500 Subject: sdl: remove non-rockbox drivers We never use any of these other drivers, so having them around just takes up space. Change-Id: Iced812162df1fef3fd55522b7e700acb6c3bcd41 --- .../sdl/src/video/ataricommon/SDL_atarigl_c.h | 109 --------------------- 1 file changed, 109 deletions(-) delete mode 100644 apps/plugins/sdl/src/video/ataricommon/SDL_atarigl_c.h (limited to 'apps/plugins/sdl/src/video/ataricommon/SDL_atarigl_c.h') diff --git a/apps/plugins/sdl/src/video/ataricommon/SDL_atarigl_c.h b/apps/plugins/sdl/src/video/ataricommon/SDL_atarigl_c.h deleted file mode 100644 index 5adcf2a251..0000000000 --- a/apps/plugins/sdl/src/video/ataricommon/SDL_atarigl_c.h +++ /dev/null @@ -1,109 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2012 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public - License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. - - You should have received a copy of the GNU Library General Public - License along with this library; if not, write to the Free - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* Atari OSMesa.ldg implementation of SDL OpenGL support */ - -#ifndef _SDL_ATARIGL_H_ -#define _SDL_ATARIGL_H_ - -#if SDL_VIDEO_OPENGL -#include -#endif - -#include "../SDL_sysvideo.h" - -/* Hidden "this" pointer for the video functions */ -#define _THIS SDL_VideoDevice *this - -struct SDL_PrivateGLData { - - int gl_active; /* to stop switching drivers while we have a valid context */ - - int gl_oldmesa; /* Old OpenGL support ? */ - - int gl_pixelsize; /* for CopyShadow functions */ - - SDL_bool gl_upsidedown; /* Some implementations draw upside down */ - - Uint8 *gl_shadow; /* Shadow buffer for old implementations */ - - /* for unsupported OSMesa buffer formats */ - void (*ConvertSurface)(_THIS, SDL_Surface *surface); - - /* to convert the shadow buffer to the screen format */ - void (*CopyShadow)(_THIS, SDL_Surface *surface); - -#if SDL_VIDEO_OPENGL - OSMesaContext ctx; - - /* OpenGL functions */ - void (*glGetIntegerv)( GLenum pname, GLint *value ); - void (*glFinish)(void); - void (*glFlush)(void); - - /* osmesa.ldg */ - OSMesaContext (*OSMesaCreateContextExt)( GLenum format, GLint depthBits, GLint stencilBits, GLint accumBits, OSMesaContext sharelist); - void (*OSMesaDestroyContext)( OSMesaContext ctx ); - GLboolean (*OSMesaMakeCurrent)( OSMesaContext ctx, void *buffer, GLenum type, GLsizei width, GLsizei height ); - void (*OSMesaPixelStore)( GLint pname, GLint value ); - void * (*OSMesaGetProcAddress)( const char *funcName ); - - /* mesa_gl.ldg, tiny_gl.ldg */ - void *(*OSMesaCreateLDG)( long format, long type, long width, long height ); - void (*OSMesaDestroyLDG)(void); - - /* Info needed to compare existing context with new asked one */ - int width, height; - GLenum format; - GLint depth,stencil,accum; -#endif -}; - -/* Variable names */ -#define gl_active (this->gl_data->gl_active) -#define gl_ctx (this->gl_data->ctx) -#define gl_oldmesa (this->gl_data->gl_oldmesa) -#define gl_pixelsize (this->gl_data->gl_pixelsize) -#define gl_upsidedown (this->gl_data->gl_upsidedown) -#define gl_shadow (this->gl_data->gl_shadow) -#define gl_convert (this->gl_data->ConvertSurface) -#define gl_copyshadow (this->gl_data->CopyShadow) -#define gl_curformat (this->gl_data->format) -#define gl_curdepth (this->gl_data->depth) -#define gl_curstencil (this->gl_data->stencil) -#define gl_curaccum (this->gl_data->accum) -#define gl_curwidth (this->gl_data->width) -#define gl_curheight (this->gl_data->height) - -/* OpenGL functions */ -extern int SDL_AtariGL_Init(_THIS, SDL_Surface *current); -extern void SDL_AtariGL_Quit(_THIS, SDL_bool unload); -extern void SDL_AtariGL_InitPointers(_THIS); - -extern int SDL_AtariGL_LoadLibrary(_THIS, const char *path); -extern void *SDL_AtariGL_GetProcAddress(_THIS, const char *proc); -extern int SDL_AtariGL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); -extern int SDL_AtariGL_MakeCurrent(_THIS); -extern void SDL_AtariGL_SwapBuffers(_THIS); - -#endif /* _SDL_ATARIGL_H_ */ -- cgit v1.2.3