From a855d6202536ff28e5aae4f22a0f31d8f5b325d0 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sat, 21 Jan 2017 15:18:31 -0500 Subject: Port of Duke Nukem 3D This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9 --- apps/plugins/sdl/src/thread/win32/SDL_sysmutex.c | 95 ++++++++++++++++++++++++ 1 file changed, 95 insertions(+) create mode 100644 apps/plugins/sdl/src/thread/win32/SDL_sysmutex.c (limited to 'apps/plugins/sdl/src/thread/win32/SDL_sysmutex.c') diff --git a/apps/plugins/sdl/src/thread/win32/SDL_sysmutex.c b/apps/plugins/sdl/src/thread/win32/SDL_sysmutex.c new file mode 100644 index 0000000000..1d7805c062 --- /dev/null +++ b/apps/plugins/sdl/src/thread/win32/SDL_sysmutex.c @@ -0,0 +1,95 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* Mutex functions using the Win32 API */ + +#define WIN32_LEAN_AND_MEAN +#include + +#include "SDL_mutex.h" + + +struct SDL_mutex { + HANDLE id; +}; + +/* Create a mutex */ +SDL_mutex *SDL_CreateMutex(void) +{ + SDL_mutex *mutex; + + /* Allocate mutex memory */ + mutex = (SDL_mutex *)SDL_malloc(sizeof(*mutex)); + if ( mutex ) { + /* Create the mutex, with initial value signaled */ + mutex->id = CreateMutex(NULL, FALSE, NULL); + if ( ! mutex->id ) { + SDL_SetError("Couldn't create mutex"); + SDL_free(mutex); + mutex = NULL; + } + } else { + SDL_OutOfMemory(); + } + return(mutex); +} + +/* Free the mutex */ +void SDL_DestroyMutex(SDL_mutex *mutex) +{ + if ( mutex ) { + if ( mutex->id ) { + CloseHandle(mutex->id); + mutex->id = 0; + } + SDL_free(mutex); + } +} + +/* Lock the mutex */ +int SDL_mutexP(SDL_mutex *mutex) +{ + if ( mutex == NULL ) { + SDL_SetError("Passed a NULL mutex"); + return -1; + } + if ( WaitForSingleObject(mutex->id, INFINITE) == WAIT_FAILED ) { + SDL_SetError("Couldn't wait on mutex"); + return -1; + } + return(0); +} + +/* Unlock the mutex */ +int SDL_mutexV(SDL_mutex *mutex) +{ + if ( mutex == NULL ) { + SDL_SetError("Passed a NULL mutex"); + return -1; + } + if ( ReleaseMutex(mutex->id) == FALSE ) { + SDL_SetError("Couldn't release mutex"); + return -1; + } + return(0); +} -- cgit v1.2.3