From a855d6202536ff28e5aae4f22a0f31d8f5b325d0 Mon Sep 17 00:00:00 2001 From: Franklin Wei Date: Sat, 21 Jan 2017 15:18:31 -0500 Subject: Port of Duke Nukem 3D This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9 --- apps/plugins/sdl/src/stdlib/SDL_getenv.c | 247 +++++++++++++++++++++++++++++++ 1 file changed, 247 insertions(+) create mode 100644 apps/plugins/sdl/src/stdlib/SDL_getenv.c (limited to 'apps/plugins/sdl/src/stdlib/SDL_getenv.c') diff --git a/apps/plugins/sdl/src/stdlib/SDL_getenv.c b/apps/plugins/sdl/src/stdlib/SDL_getenv.c new file mode 100644 index 0000000000..30aba12fae --- /dev/null +++ b/apps/plugins/sdl/src/stdlib/SDL_getenv.c @@ -0,0 +1,247 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#include "SDL_stdinc.h" + +#ifndef HAVE_GETENV + +#if defined(__WIN32__) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) + +#define WIN32_LEAN_AND_MEAN +#include + +/* Note this isn't thread-safe! */ + +static char *SDL_envmem = NULL; /* Ugh, memory leak */ +static size_t SDL_envmemlen = 0; + +/* Put a variable of the form "name=value" into the environment */ +int SDL_putenv(const char *variable) +{ + size_t bufferlen; + char *value; + const char *sep; + + sep = SDL_strchr(variable, '='); + if ( sep == NULL ) { + return -1; + } + bufferlen = SDL_strlen(variable)+1; + if ( bufferlen > SDL_envmemlen ) { + char *newmem = (char *)SDL_realloc(SDL_envmem, bufferlen); + if ( newmem == NULL ) { + return -1; + } + SDL_envmem = newmem; + SDL_envmemlen = bufferlen; + } + SDL_strlcpy(SDL_envmem, variable, bufferlen); + value = SDL_envmem + (sep - variable); + *value++ = '\0'; + if ( !SetEnvironmentVariable(SDL_envmem, *value ? value : NULL) ) { + return -1; + } + return 0; +} + +/* Retrieve a variable named "name" from the environment */ +char *SDL_getenv(const char *name) +{ + size_t bufferlen; + + bufferlen = GetEnvironmentVariable(name, SDL_envmem, (DWORD)SDL_envmemlen); + if ( bufferlen == 0 ) { + return NULL; + } + if ( bufferlen > SDL_envmemlen ) { + char *newmem = (char *)SDL_realloc(SDL_envmem, bufferlen); + if ( newmem == NULL ) { + return NULL; + } + SDL_envmem = newmem; + SDL_envmemlen = bufferlen; + GetEnvironmentVariable(name, SDL_envmem, (DWORD)SDL_envmemlen); + } + return SDL_envmem; +} + +#else /* roll our own */ + +static char **SDL_env = (char **)0; + +/* Put a variable of the form "name=value" into the environment */ +int SDL_putenv(const char *variable) +{ + const char *name, *value; + int added; + int len, i; + char **new_env; + char *new_variable; + + /* A little error checking */ + if ( ! variable ) { + return(-1); + } + name = variable; + for ( value=variable; *value && (*value != '='); ++value ) { + /* Keep looking for '=' */ ; + } + if ( *value ) { + ++value; + } else { + return(-1); + } + + /* Allocate memory for the variable */ + new_variable = SDL_strdup(variable); + if ( ! new_variable ) { + return(-1); + } + + /* Actually put it into the environment */ + added = 0; + i = 0; + if ( SDL_env ) { + /* Check to see if it's already there... */ + len = (value - name); + for ( ; SDL_env[i]; ++i ) { + if ( SDL_strncmp(SDL_env[i], name, len) == 0 ) { + break; + } + } + /* If we found it, just replace the entry */ + if ( SDL_env[i] ) { + SDL_free(SDL_env[i]); + SDL_env[i] = new_variable; + added = 1; + } + } + + /* Didn't find it in the environment, expand and add */ + if ( ! added ) { + new_env = SDL_realloc(SDL_env, (i+2)*sizeof(char *)); + if ( new_env ) { + SDL_env = new_env; + SDL_env[i++] = new_variable; + SDL_env[i++] = (char *)0; + added = 1; + } else { + SDL_free(new_variable); + } + } + return (added ? 0 : -1); +} + +/* Retrieve a variable named "name" from the environment */ +char *SDL_getenv(const char *name) +{ + int len, i; + char *value; + + value = (char *)0; + if ( SDL_env ) { + len = SDL_strlen(name); + for ( i=0; SDL_env[i] && !value; ++i ) { + if ( (SDL_strncmp(SDL_env[i], name, len) == 0) && + (SDL_env[i][len] == '=') ) { + value = &SDL_env[i][len+1]; + } + } + } + return value; +} + +#endif /* __WIN32__ */ + +#endif /* !HAVE_GETENV */ + +#ifdef TEST_MAIN +#include + +int main(int argc, char *argv[]) +{ + char *value; + + printf("Checking for non-existent variable... "); + fflush(stdout); + if ( ! SDL_getenv("EXISTS") ) { + printf("okay\n"); + } else { + printf("failed\n"); + } + printf("Setting FIRST=VALUE1 in the environment... "); + fflush(stdout); + if ( SDL_putenv("FIRST=VALUE1") == 0 ) { + printf("okay\n"); + } else { + printf("failed\n"); + } + printf("Getting FIRST from the environment... "); + fflush(stdout); + value = SDL_getenv("FIRST"); + if ( value && (SDL_strcmp(value, "VALUE1") == 0) ) { + printf("okay\n"); + } else { + printf("failed\n"); + } + printf("Setting SECOND=VALUE2 in the environment... "); + fflush(stdout); + if ( SDL_putenv("SECOND=VALUE2") == 0 ) { + printf("okay\n"); + } else { + printf("failed\n"); + } + printf("Getting SECOND from the environment... "); + fflush(stdout); + value = SDL_getenv("SECOND"); + if ( value && (SDL_strcmp(value, "VALUE2") == 0) ) { + printf("okay\n"); + } else { + printf("failed\n"); + } + printf("Setting FIRST=NOVALUE in the environment... "); + fflush(stdout); + if ( SDL_putenv("FIRST=NOVALUE") == 0 ) { + printf("okay\n"); + } else { + printf("failed\n"); + } + printf("Getting FIRST from the environment... "); + fflush(stdout); + value = SDL_getenv("FIRST"); + if ( value && (SDL_strcmp(value, "NOVALUE") == 0) ) { + printf("okay\n"); + } else { + printf("failed\n"); + } + printf("Checking for non-existent variable... "); + fflush(stdout); + if ( ! SDL_getenv("EXISTS") ) { + printf("okay\n"); + } else { + printf("failed\n"); + } + return(0); +} +#endif /* TEST_MAIN */ + -- cgit v1.2.3